Ghoul Generator
A device that creates and releases ghouls into the dungeon, per the Blister Ghoul's own card examined at station 72. Powered by soul crystals, and tied to the whole floor rather than one room: every time a non-undead mob dies anywhere on the floor, one of the floor's ghoul generators births a single Blister Ghoul. Carl notes the grim mechanics of it, that every mob on the floor is dying of the same DTs sickness anyway, meaning the generators are only going to get busier.
System message
[ NOT YET ENCOUNTERED ]
You haven't met this one yet, crawler. Records unseal as you read. The dungeon appreciates your impatience but does not reward it.
Where
At least one sits at station 72, matching the one already known at station 12B3C22
System message
Nothing on file. The Syndicate keeps immaculate records, and this page is immaculately blank.
History by chapter
Book 3
Chapter 21
- TAG Mechanic: Named by Hekla as the reason station 72 can't serve as an escape route; a matching one exists at station 12
Chapter 22
- TAG Mechanic: Per the Blister Ghoul's own card: soul crystal-powered, floor-wide rather than room-bound, birthing one Blister Ghoul for every non-undead mob that dies anywhere on the floor
- LOCATION Location: At least one sits at station 72, matching the one already known at station 12
Chapter 27
- TAG Possibly Destroyed: A team of 300-400 crawlers fights its way to one instance's generator meaning to remove or disable it; a massive explosion follows, felt and heard all the way at station 75, which Carl guesses, without direct confirmation, was the soul crystal blowing
Leaderboard
No rank revealed yet at this position.