THE CRAWLER'S COMPANIONpatch notes for the apocalypse

Village Guard Swordsman

First seen: Book 2, Chapter 3

Level 75 guards posted at floor 3 village gates in full plate, faces obscured, armed with long steel blades. Per their own tooltip, protect the population centers from what roams the Over City Ruins, but only while the sun is up.

Mob

Level

75B2C3

Physical

Decked head-to-toe in plate mail with an obscured face, bulky and tall, armed with a long steel blade; stands unmoving like a statue when not provokedB2C3

Location

Reactivate with the evacuation's second precursor burst and move back out to their regular street positions; per Mordecai, all of them are down to a single life point apieceB2C25

The swordsmen depot warehouse, hundreds strong in silent formation, standing directly beneath Remex's own second-floor lairB2C23

Outside the burned temple through the day, then a building shared with other guard squads on the same street as the magistrate's headquarters, after darkB2C21

A residential street near the Apito Education Center, moving in on the frozen Eunice before Carl draws them offB2C20

Also posted inside the town's administrative building, at the third-floor landing and the base of the stairs up to the magistrate's reception office; Carl and Donut never do learn how they get up thereB2C18

Paired at the small waist-high gate leading out of a floor 3 village and into the ruinsB2C3

History by chapter
Book 2
Chapter 3
  • LOCATION Location: Paired at the small waist-high gate leading out of a floor 3 village and into the ruins
  • PHYSICAL Appearance: Decked head-to-toe in plate mail with an obscured face, bulky and tall, armed with a long steel blade; stands unmoving like a statue when not provoked
  • TAG Mob: Floor 3 village gate guard; per its own tooltip, tasked with protecting population centers from the creatures who roam the Over City Ruins, but only while the sun is up
  • LEVEL Level: 75
Chapter 18
  • TAG Mob: A system-wide announcement a few days earlier quietly buffed their strength; Carl braces for a fight when Miss Quill calls them, unsure how much stronger they've actually gotten
  • LOCATION Location: Also posted inside the town's administrative building, at the third-floor landing and the base of the stairs up to the magistrate's reception office; Carl and Donut never do learn how they get up there
Chapter 20
  • LOCATION Location: A residential street near the Apito Education Center, moving in on the frozen Eunice before Carl draws them off
Chapter 21
  • TAG Mob: Two posted outside the burned Apito Education Center ignore Carl, Donut, and Ricky Joe all day, never moving or looking up despite the earlier aggro; at nightfall they abruptly leave, joining other groups of swordsmen filing into a building on the magistrate's own street
  • LOCATION Location: Outside the burned temple through the day, then a building shared with other guard squads on the same street as the magistrate's headquarters, after dark
Chapter 23
  • LOCATION Location: The swordsmen depot warehouse, hundreds strong in silent formation, standing directly beneath Remex's own second-floor lair
  • TAG Mob: In overnight "stasis" per Mordecai, invulnerable and showing no dots on the map, recharging off a ceiling soul crystal until roughly forty minutes before the faux sunrise wakes them
Chapter 25
  • LOCATION Location: Reactivate with the evacuation's second precursor burst and move back out to their regular street positions; per Mordecai, all of them are down to a single life point apiece
  • TAG Mob: The depot's own guards deactivate entirely when Remex's EMP-like burst hits, their armor and swords crashing to the ground like discarded junk the instant Carl falls through the collapsing floor above them

Kills