Festering Ghoul
Level 18, thousands of them packed into Station E's trainyard, mistaken for ordinary zombies at a distance until Donut notices a pair talking. What the DTs sickness turns a victim into on dying, not undead despite the name, immune by its card's own claim to anti-undead attacks. Different bodies come out looking different: a moss-covered, bark-skinned pair, a multi-limbed spider-shaped climber, a flaming wolf-shaped one. Devours organic material and seeks out its own kind, per its card, with an unstated purpose that only becomes clear once enough of them gather.
System message
[ NOT YET ENCOUNTERED ]
You haven't met this one yet, crawler. Records unseal as you read. The dungeon appreciates your impatience but does not reward it.
Level
18B3C17
Physical
- Appearance:
Varies by the body it grew from, a talking, moss-covered, bark-skinned pair with sores like gunshot wounds through their wooden skin; a multi-limbed climber that scales surfaces like a spider; a flaming, wolf-shaped one. All move with the same plodding, mindless gait as ordinary zombies until provokedB3C17
Location
A small group climbs onto station 24's platform only briefly before continuing on toward higher-numbered stationsB3C18
Station E's trainyard and the tunnel stations just beyond its gateB3C17
System message
No data on this one yet. It either hasn't mattered, or it is about to.
System message
Stats unknown. Rest assured the dungeon has precise figures on exactly how underwhelming they are.
System message
No spells or skills on record. Punching things very hard is not a skill until the dungeon says it is.
History by chapter
Book 3
Chapter 17
- LEVEL Level: 18
- PHYSICAL Appearance: Varies by the body it grew from, a talking, moss-covered, bark-skinned pair with sores like gunshot wounds through their wooden skin; a multi-limbed climber that scales surfaces like a spider; a flaming, wolf-shaped one. All move with the same plodding, mindless gait as ordinary zombies until provoked
- LOCATION Location: Station E's trainyard and the tunnel stations just beyond its gate
- TAG Mob: Thousands pack Station E's trainyard, pressing against a perimeter fence that gives out by the chapter's end; mistaken for ordinary zombies until one is heard talking
Chapter 18
- LOCATION Location: A small group climbs onto station 24's platform only briefly before continuing on toward higher-numbered stations
Relationships
- Carl:
- Donut:
- Widget:
Tosses hob lobbers down the stairs to kill a few before retreating; can't tell from a distance whether their lack of reaction to the exposed third rail means avoidance, immunity, or a dead power lineB3C18
Clears several off the back landing by hand while Donut returns to the train via Puddle Jumper; steams the Nightmare through the crowd blocking the yard's exit gate, the cowcatcher catching and spinning away any that don't moveB3C17
Fires Magic Missiles into three individually: one knocked unconscious that later revives to kill Widget, one that rockets off the train, and a wolf-shaped one attacking MadisonB3C17
Kills the one climbing toward the cab door with a bonk from his wrench; killed in turn less than a second later by the one Donut had shot down and left for dead earlier, reviving to tear his head offB3C17
System message
No known associates. Loners have historically excellent odds. That was sarcasm.
History by chapter
Book 3
Chapter 17
- RELATIONSHIP Donut: Fires Magic Missiles into three individually: one knocked unconscious that later revives to kill Widget, one that rockets off the train, and a wolf-shaped one attacking Madison
- RELATIONSHIP Carl: Clears several off the back landing by hand while Donut returns to the train via Puddle Jumper; steams the Nightmare through the crowd blocking the yard's exit gate, the cowcatcher catching and spinning away any that don't move
- RELATIONSHIP Widget: Kills the one climbing toward the cab door with a bonk from his wrench; killed in turn less than a second later by the one Donut had shot down and left for dead earlier, reviving to tear his head off
Chapter 18
- RELATIONSHIP Carl: Tosses hob lobbers down the stairs to kill a few before retreating; can't tell from a distance whether their lack of reaction to the exposed third rail means avoidance, immunity, or a dead power line
Kills
System message
Leaderboard
No rank revealed yet at this position.