Princess Donut
also known as GC, BWR, NW Princess Donut the Queen Anne Chonk, Donut, Crawler #4,119
A talking cat, full crawler, and designated party leader of the Royal Court, with the stats to back all three.
System message
[ NOT YET ENCOUNTERED ]
You haven't met this one yet, crawler. Records unseal as you read. The dungeon appreciates your impatience but does not reward it.
Stats
System message
Stats unknown. Rest assured the dungeon has precise figures on exactly how underwhelming they are.
Level
Reaches level 50 during the hunter raidsB5C61
Reaches level 47 after spotting the siege shot that kills an Odious CreeperB5C51
Reached level 45 while fighting whip crackers south of AlucardaB5C39
41, after the Zockau attackB5C6
Confirmed still 39 while Carl jumps to 47, worrying him that she's falling behind despite still holding more total stat pointsB4C28
38, up from 37, hit the moment she detonates the chum bombsB4C25
37, up one from the Denise fightB4C17
36, up from 33: twice mid-fight during the Wasteland assault, then again once her own benefactor box arrives afterwardB4C12
33B4C4
33B3C31
32B3C24
30B3C15
28B3C12
26B2C26
19B2C22
16B2C14
15B2C12
14B2C7
13B1C47
12B1C45
11B1C33
10B1C27
9B1C25
8B1C18
7B1C15
5B1C10
2B1C8
1B1C2
Race & Class
Viper Queen: Can shoot poison blobs.B5C78
A Legendary Diva, a sixth-floor class that casts spells through singingB5C1
Immune to poisons and diseases, from the Former Child Actor class, confirmed by her own excited claim in Book 2, Chapter 1B2C1
Physical
A cat again, perhaps slightly larger, tiara-topped, and now in possession of a speaking voiceB1C7
Currently a quivering mass of jellied flesh labeled Waiting...; the Enhanced Pet Biscuit is remaking her into somethingB1C5
A tortoiseshell Persian show cat, flat-faced, fluffy, championship-grade chonkB1C1
Location
Ballroom A at the Butcher's MasqueradeB5C66
Alucarda's guildhall saferoom after her clockwork ruse drives Lucia Mar outB5C35
Inside a guildhall near Alucarda, sheltering from Lucia Mar and the hunters outsideB5C34
Odette's trailer, after a security checkpoint transferB5C17
Point Mongo's bridge, returning to a saferoom before Odette's showB5C16
Tsarina Signet's jungle camp north of Point MongoB5C15
Walking north through the jungle with Carl and SignetB5C14
Outside Point Mongo at the northern bridge with Carl, meeting Tsarina SignetB5C13
Eegees in Point Mongo, recovering after Mongo's returnB5C12
Point Mongo, directing its guards and then following Mongo into the jungleB5C11
The Large Ursine Settlement's local saferoom after killing the mayorB5C10
The personal space at a Small Bugbear Settlement near ZockauB5C7
Miriam Dom's cart, traveling with Carl toward townB5C6
The Selva outside Zockau, asking nearby crawlers to help CarlB5C5
Already out of the staging area and outside the Medium Dryad Settlement, messaging Carl directions while he's still insideB5C1
Walks with Carl and Mongo into the stairwell down to floor 6 as the chapter endsB4C34
Crosses the lacuna back to Bubble #543's ruins with Carl and ends the chapter inside the Desperado Club for Katia's farewell hugB4C33
Crash-lands with Carl in the land quadrant of an unnamed, unpopulated bubble beyond Bubble #543B4C31
Flying behind Carl in the drop bear, casting healing spells on Orthrus and reading the Meat Hooks scroll to lure him out of Bubble #543B4C30
Enters the saferoom from Hump Town on a separate mission, then reaches the Desperado Club before flying out on the Twister with Louis and Firas to keep watch over OrthrusB4C29
Reunites with Carl, Katia, and Tran in the party's personal space once they escape through the Gate of the Feral GodsB4C27
Aboard the flying house above the Akula dive site, handling the chum-bomb detonator and watching the map for mobs from Carl's shoulderB4C25
Settles into the party's personal space in Pandinus after the trek from Cuttlefish PointB4C23
Swept underwater into the Water Quadrant's ocean when the castle floods and collapses; badly hurt but alive, carried in Carl's arms as an unidentified large creature moves through the nearby debris and corpsesB4C22
The Spit and Swallow, recruiting other crawlers in town, then out into the dunes toward the Bactrian townB4C3
Crosses floor 5's opening sandstorm on Carl's shoulder, then Hump TownB4C1
Trainyard E and the employee line back up to station 36; rides on Carl's shoulder for the walk backB3C34
Rides Mongo toward trainyard E firing missiles at a wave of ghouls and minions, then jumps the portal cart into the yard itself alongside Li Na, Li Jun, and Mongo once the cart gets close enoughB3C33
Rides the Mindaro-line rescue cart to Bautista's stranded group, mounted on Mongo and preening for the crowd once they arrive, then crosses through the abyss portal to yard H keeping her tiara on instead of wearing a souvenir hatB3C28
Still perched on Carl's shoulder, claws dug in, inside the Vermillion engine cab through the confrontation with Hekla and EvaB3C23
The Vermillion engine cab on Carl's side, riding from station 72 to station 101B3C22
The Royal Court's personal space, greeting Hekla; then the Nightmare Express's cab with Carl and Katia, riding the employee line toward station 60B3C21
A soundbooth aboard Senegal Production Systems' deluxe rental trailer, narrating her own Planet Beautiful segment on pet shows with visible enthusiasmB3C20
The Desperado Club, reached from station 41, with Carl, riding The Sledge's shoulder on the dance floor before being sent off with The Sledge to check the Bitches and Penis Parade rooms for stray crawlersB3C19
Climbs alone into Widget's watchtower to work the turntable controls, then Puddle Jumps back to the train once it clears the yardB3C17
Station 283's transit station platform fighting off a babababoon swarm, then the switching cavern near station 436 while Carl examines the Station Repair portal, then back toward station 283B3C16
Station 283's platform, then a saferoom mall food court, practicing her look for the upcoming Planet Beautiful tapingB3C15
Station 283, a short trip inside the Desperado Club's Dodge guild room, then the tunnel ahead of the Nightmare Express and back to the platform after the boarding attempt goes wrongB3C14
Station 149's wrecked platform, then a saferoom pho shop nearby, then the Dismemberment Limited's monorail platform and its single open carB3C12
The wrecked ochre line platform, then the small transit station outside it where the fight against Gore-Gore breaks outB3C11
The party's personal space, then hours grinding and training across several Iron Tangle lines, ending at a platform on the ochre lineB3C10
At the station-131 Desperado Club, the dance floor, then a table with Carl, Imani, and Elle once the crowd clearsB3C9
Station 131's Desperado Club with Carl, dancing on The Sledge's shoulders in the members-only hallB3C8
The Yellow Line's train cars 2 through 6, the Employee Break Room (car 5) and its attached Conductor's Quarters, the Reward Room (car 10), and finally the empty platform at station 116, Banshee StationB3C5
The Training Room, then Limp Richard's Sundries, then the Yellow Line platform and a Yellow Line train car, all at station #83, floor 4B3C4
Transfer station #83 on the Red Line, then Nirula's, the safe room thereB3C2
On Carl's shoulder aboard the Red Line train on floor 4, working through her forced floor-4 class selection with under six minutes on the clockB3C1
The green room aboard Odette's set for Dungeon Crawler After Hours, then the interview couchB2C26
On Carl's shoulder for most of the evacuation sprint, through the settlement and out into the ruins to the floor 4 stairwellB2C25
Remex's chamber above the swordsmen depot, then on Carl's shoulder sprinting the settlement's streets toward the Desperado Club once the evacuation quest hits, then back in the chamber a final time as the countdown runs outB2C24
The street outside the collapsed municipal building, then the swordsmen depot warehouse and its second floor as the chapter endsB2C23
The magistrate's blown-open quarters, then the krasue nest, briefly back up on the roof to relight Torch out of the muted zone, then the fireball-gutted bedroom as the building comes apartB2C22
Atop the burned temple's neighboring roof until nightfall, then the Silk Road and the One-Eyed Narwhal, then the alley and rooftops leading to the magistrate's buildingB2C21
The saferoom near the pool, then the ruins mopping up the last Shambling Berserkers, then the 201st Security Group's Apito Education Center on a poor residential streetB2C20
A rented Senegal-style production trailer floating on Earth's ocean, then the Danger Zone with Ripper Wonton studio setB2C19
The magistrate's reception office in the morning, then west of town grinding mobs through an ambush, finishing it alone with Mongo while Carl is unconscious, before heading back for a saferoom shower ahead of the evening's interviewB2C18
The dark side-alley looting Vicente and GumGum's corpses, then back to The One-Eyed Narwhal for the rest of the nightB2C17
The Silk Road market, then the streets of the skyfowl settlement at night, then a dark side-alley chasing MongoB2C16
The Desperado Club's members-only room, later dancing on the floor with a bot ogre while Carl and Mordecai talkB2C15
Mordecai's chamber inside the skyfowl settlement's tutorial guild, opening boxes alongside CarlB2C13
Asleep in the chair at Signet's building through the Street Urchin fight and the rest of the night, healed but unconscious; wakes with dawnB2C12
Trekking with Carl and Mongo toward the skyfowl settlement, then inside it, just outside Mordecai's tutorial guild doorB2C12
Left behind in the makeshift shelter with Mongo guarding her, still asleep and captive under Water Lily; not seen on the page, checked on only secondhand through MordecaiB2C9
Ambushed and captured off the page along with Mongo; found asleep and unconscious on a rotting cushioned chair in the bottom floor of Tsarina Signet's building, then left behind inside a makeshift shelter with Mongo guarding herB2C8
The street outside Grimaldi's Traveling Circus, fighting off six of the circus's own Mold Lions and talking with Tsarina Signet afterward, then back to The Belly-Rubbed Pug safe room to face Mordecai and watch the recap showB2C7
Crouched at the crumbled-in entrance of a collapsed building near Grimaldi's Traveling Circus, a block and a half out, full dark now, surrounded as the circus's caged beasts are released around themB2C6
Still inside The Belly-Rubbed Pug with Mordecai passed out on the floor, opening boxes and drilling her new spell; out scouting a rooftop near the ambush site by the chapter's endB2C5
Fleeing through floor 3's ruins with Carl and Mongo, then holed up in The Belly-Rubbed Pug after a circus-lemur ambush and a fight with Terror the ClownB2C4
Riding on Carl's shoulder with Mongo perched on her own back, following Mordecai through the village and out to its ruins gateB2C3
Outside Mordecai's guildhall, presented to floor 3's bustling, sulfur-smelling settlement alongside Carl and MongoB2C2
Mordecai's relocated guildhall on floor 3, going through race and class selection firstB2C1
Spends the floor's last days training Mongo and grinding brindled vespas with Carl, then camps in the floor 2 stairwell chamber as the timer counts down before the descent to floor 3B1C47
Explores the kobold fighting pits on floor 2 in full: first the main room of slagged kobold remains, then the arena reward room beyond itB1C46
The kobold quadrant's boss chamber on floor 2, a former municipal dog pound; the barn doors open partway through the fight, revealing the inner arena beyondB1C45
Transported straight back to their floor 2 safe room the instant the Death Watch broadcast endsB1C44
Floor 2's kobold quadrant, then teleported off-floor to Senegal Production Systems' rental trailer for a new interviewB1C41
On floor 2, she visits the Big Shot Chicken safe room, then rides the MOAB's rear seat through the hallways to the stairwell chamber before teleporting to a side hallway near Mordecai's guild roomB1C40
The Big Shot Chicken safe room, floor 2, watching the recap episode and getting groomed at the tableB1C39
The Big Shot Chicken safe room, floor 2, shaking on Carl's shoulderB1C38
Floor 2, riding Carl's shoulder through the grub swarm, then in Elle McGibbons' lap on the parade float's last car as the chapter endsB1C37
Mordecai's Tutorial Guild hall, floor 2, meeting Zev in personB1C36
Mordecai's Tutorial Guild hall, floor 2, sorting through her own achievements and boxesB1C35
Cornered with Carl behind a scrap-built shield in the filling room as his own bomb, thrown into the Rev-Up boss chamber, goes off; outcome not shown when the chapter endsB1C34
Trapped in the room she and Carl walked in through, bars dropped behind her, as a many-mouthed tentacled creature forces its way in from the Rev-Up boss chamberB1C33
A floor 2 quadrant near the down-stairwell, clearing the Rev-Up company's clurichauns room by room with CarlB1C32
Floor 2's first safe room, the storm shelter, pacing in front of the television waiting for the next episode's second halfB1C31
Floor 2's first known safe room, perched on top of the mailbox to collect her new spellbookB1C30
On the After Hours Set, mid-interview as the segment wraps upB1C28
Aboard the After Hours Boat, pulled there the instant Carl pushes through floor 2's entrance doorB1C27
The borough boss arena at the center of the spiral maze, the Ball of Swine wiped out, the stairwell's red forcefield still upB1C26
A nearby training guild in the troglodyte quadrant, cleaning blood off her fur by the fireplace while she opens her boxesB1C25
The troglodyte quadrant's gym boss room, badly hurt after saving Carl from the Juicer, recovering on the floorB1C24
A new quadrant north of the elderly encampment, grinding troglodytes with Carl toward a neighborhood boss room shaped like a 24-hour gym, near a known Taco Bell safe roomB1C23
At a stranded eldercare group's encampment beside a round maze's drawbridge gate, floor 1B1C22
Riding in the chopper's sidecar for hours, now on foot with Carl just outside a portcullis leading into the guarded spiral around the confirmed floor 2 stairwellB1C21
Riding in the chopper's sidecar, fleeing with Carl away from Frank Q and Maggie My's stretch of the rot stickers' neighborhoodB1C20
A second safe room, deep in the neighborhood of the rot stickers, curled up on Carl's neck for a napB1C19
Fleeing north through unexplored floor 1 tunnels with Carl, away from the goblin workshop's ruinsB1C18
A side room several turns and walls away from the goblins' sealed boss room, having opened and slammed the door herself before running with CarlB1C17
The same workshop, now emptied out, eyeing the door to the goblins' sealed boss room for another boxB1C16
A goblin engineers' workshop, sitting in a shamanka's lapB1C15
Booth seating at the floor 1 safe room's fast food counter, watching the premiere with Carl and TallyB1C14
Back out in the Hoarder's neighborhood, at the edge nearest Rebecca W's corpse, hunting the last of the red dots before heading to the safe room for the premiereB1C13
A tutorial guild about a quarter mile from where they killed the HoarderB1C12
The sealed garbage room beyond the No entrar door, boss fight just finishedB1C11
The floor 1 tunnels, hunting Scatterers with Carl toward a sealed doorB1C10
The floor 1 safe room, mostly in the ball pitB1C9
The safe room, having claimed loot priority on the llamaB1C8
The Tutorial Guild, having claimed the spot in front of the fireplaceB1C3
Floor 1 tunnels, mostly at Carl's sideB1C2
In Carl's arms, outside the ruins of the apartment buildingB1C1
Decorates her own room within the shared personal space with free menu carpet, wallpaper, and simple furnishings; places her own bathroom in the corner, sets the cat tree beside the new Ultra-Stabilized Bed, and has Carl set the framed photo of Beatrice on a small table next to it. Skips adding a personal crafting area or kitchen, calling them optionalB3C3
Objective
- The Recital:
- The Vengeance of the Daughter:
Completes Mongo's Masquerade pet-show presentation and is still waiting on the talent-show resultB5C70
Plans to sing at the Butcher's Masquerade talent contest with the dinosaurs as backupB5C56
Reach the Ursine settlement south of the river with Carl before the hunt beginsB5C9
Plans to prepare Mongo for the Butcher's Masquerade pet beauty contestB5C8
As Point Mongo's owner, receives the dinosaur-threat quest: exterminate it, or find out what it wants and give it to itB5C11
Help Signet kill Queen Imogen at the High Elves' yearly partyB5C28
Assault Fort Freedom with Signet's groupB5C15
System message
No data on this one yet. It either hasn't mattered, or it is about to.
Stats
- Charisma:
- Constitution:
- Dexterity:
- Intelligence:
- Strength:
- Spell Points:
- Mana Regeneration:
Base 138 before the temporary doubling effect from her benefactor-box tiaraB5C72
100B3C15
94B3C2
76B2C15
70B2C2
43B1C33
41B1C26
39B1C18
37B1C15
25B1C7
11B4C1
21B3C7
17B3C1
7B2C6
6B2C2
2B1C7
16B3C1
21B2C2
12B1C25
10B1C19
8B1C7
44B3C16
41B3C6
29B2C2
24B1C23
18B1C9
17B1C8
16B1C7
Base 58, announced by Donut herself after the boostB5C51
20B2C2
18B1C23
15B1C10
11B1C7
52B3C16
29B2C7
28B1C45
12B1C34
26B1C30
24B1C19
About one point every 20 secondsB2C5
System message
Stats unknown. Rest assured the dungeon has precise figures on exactly how underwhelming they are.
Spells
15Laundry Day: Reaches the level needed to remove Diwata's protection from Circe TookB5C76
Laundry Day: Removes an opponent's armor and drops it to the groundB5C4
13Torch: Used to light the forest walk toward Fort FreedomB5C24
10Torch: A curl of light that follows her around, brightness adjustable on the fly; usually switched on the moment they leave a safe roomB2C5
Torch: A curl of light that follows her around; grows stronger the more she uses itB1C12
10Second Chance: Now reaches any corpse up to 20 levels above her own for 30 minutes, boosted by her Glass Cannon class; used to reanimate Wynne's corpse as a decoy for the gnomesB4C11
7Second Chance: Raises a dead monster lower-level than herself to fight alongside her, each animated one lasting 14 minutes; costs 10 mana per castB3C6
5Second Chance: Raises a dead monster lower-level than herself to fight alongside her; the resulting undead is a third as powerful as the original but keeps its eyesight, unlike the blinded, blindly-swinging living versionB2C7
5Second Chance: Raises a dead monster lower-level than herself to fight alongside her; from level five on, lasts ten minutes instead of five, and can now resurrect monsters up to five levels higher than herselfB1C45
4Second Chance: Raises a dead monster lower-level than herself to fight alongside herB1C32
3Second Chance: Raises a dead monster lower-level than herself to fight alongside her; now lasts three minutes instead of oneB1C32
1Second Chance: Raises a dead monster lower-level than herself to fight alongside her; costs 10 mana, lasts as many minutes as the spell's own levelB1C30
1Astral Paw: Manipulates items at a distance, 10 meters at level one, as if physically touching them; grows claws at level 5, grows the paw itself larger at level 10, and translates her own melee skills directly to it at level 15B4C2
1Heal: Restores health; this chapter's own spell list calls it Max at level one, implying it doesn't grow furtherB2C5
1Heal Critter: Heals a pet or minionB2C5
1Minion Army: Costs 50 spell points. Mass-charms every intelligent enemy in a thirty-meter circle, larger with more Charisma, each with a 2% chance at level one to turn on their former allies. Takes five minutes to cast, freezing the caster in place the whole time, with a five-hour cooldown at level oneB3C16
1Wall of Fire: A 10-meter-wide, 2-meter-high wall of fire lasting 15 seconds at level one; an escape spell per Mordecai, prone to setting flammable surfaces properly ablaze after the magic itself fadesB4C2
Clockwork Triplicate: Splits a pet or minion into physically distinct clockwork copiesB3C12
5Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies, now lasting ten minutes apieceB3C10
3Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies for about a minute apieceB2C21
3Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies for about a minute apieceB2C12
1Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies for about a minuteB2C7
1Clockwork Triplicate: Splits a pet or minion into three real, physically distinct copies for about a minute apiece; the copies turn out to be little clockwork constructs, gears and servos, that vanish in a puff of smoke once the spell ends. Can't be cast on crawlers, only pets and minionsB2C5
Encore: Heals the party and can remove multiple debuffsB5C4
Entourage: Practices singing it but can only produce one vaguely transparent illusory Carl in a low monotoneB5C10
Entourage: Creates multiple illusory versions of every party memberB5C4
Heal Pet: Heals an injured petB3C5
Opens a hole from the first level down into the boss chamber to drop Carl through, then closes and reopens a second one beside it once the dwarven metal anchor gets caught; the floor itself gives way moments later, dropping her through into the collapsing basement tooB4C22
Secretly opens one beneath the petrified Chris/Maggie, dropping them through the street into a sealed, partly flooded chamber below before Carl can land a killing blowB4C14
Widens the spell's own area to a meter and a half across with her Glass Cannon-boosted magic, opening the entire floor of the hijacked Vahana's basket at onceB4C12
3Punches a temporary hole through a surface; trains this chapter on shrinking the hole down to a smaller diameter while waiting for the Nightmare ExpressB3C14
2Punches a temporary, roughly two-inch-deep hole through a surface, enough now for most unreinforced doors; can be snapped on and off at will and lasts about five minutes left openB3C12
Punches a circular, temporary hole through a surface; at its current strength only manages a one-inch dimple in a wall and does nothing at all against a mob directlyB3C6
1Makes a temporary hole in a surface of her choosing; a level-one hole isn't thick enough to get through most doors, but it's useful, especially with some creativityB3C2
Magic Missile: Bolts from the eyes; gains a new elemental effect this chapter, able to set targets on fireB2C6
9Magic Missile: Bolts from the eyesB2C5
8Magic Missile: Bolts from the eyes; a follow-up shot after Carl grounds a brindled vespa with his slingshot usually finishes it offB1C47
5Magic Missile: Bolts from the eyes; now lets her set the mana cost per cast anywhere from three to six pointsB1C23
3Magic Missile: Bolts from the eyes at 5 mana a shotB1C8
Magic Missile: Bolts from the eyes, like a sci-fi blasterB1C7
Puddle Jumper: Sends the whole group much farther across town in a single jump than Carl expects, surprising even Donut with the rangeB4C7
6Puddle Jumper: Teleports her and up to three others within line of sightB4C6
5Puddle Jumper: Teleports her and up to three others within line of sightB3C31
5Puddle Jumper: Teleports her and up to three others within line of sight; Carl describes this chapter's cast as a three-second delay before it triggersB3C14
5Puddle Jumper: Teleports her instantly within line of sight, up to three others along with herB2C20
5Puddle Jumper: Teleports her instantly within line of sight, now able to jump to a higher elevation even without seeing the ground above her; cast delay cut from ten seconds to twoB2C18
3Puddle Jumper: Teleports her instantly, announced by a ten-second cast countdown; costs 20 mana and imposes a five-hour cooldownB2C5
Puddle Jumper: Teleports her instantly, announced by a ten-second cast countdown; costs 20 mana and imposes a five-hour cooldown once castB1C33
Puddle Jumper: Teleports herself and up to three others somewhere within her own line of sight; costs 20 mana, a ten second delay, and a five hour cooldown. Weak as a combat spell given the delay, but at level 15 works almost as well as the far more powerful Teleport spellB1C25
Standing Ovation: Raises the party's Dexterity and makes their regular spells more powerfulB5C4
Twinkle Toes: Practices casting it on Mongo to level it up; he runs faster than the dune buggy and screeches with joy whenever she casts itB5C10
Twinkle Toes: A cheap spell that makes Mongo, or any other minion, run at greatly increased speed for a number of seconds equal to Donut's own intelligence scoreB4C32
Skills
14Light: Burned Sierra like Fireball during the vampire boss fightB5C46
13Light: Could illuminate the storm road at full strength and still hover low like a fireflyB5C45
10Dodge: Grants a permanent Deflection buff at level 10: halves incoming missile accuracy, magical and physical alike, though missed shots become more likely to hit Carl or Mongo insteadB4C23
7Dodge: Not yet describedB3C10
6Dodge: Not yet describedB3C9
4Dodge: Not yet describedB3C3
4Dodge: Not yet describedB1C25
8Animal Wrangling: Up three points from a skill potion in her Platinum Quest BoxB4C13
7Light on Your Feet: Higher, farther pounces; field-tested at twice her old ceilingB1C9
6Character Actor: 6B5C1
3Character Actor: Lets her pick a new specialty class each floor; the system AI then rolls dice for exactly which of that specialty's skills and spells she gets, and she loses them again the moment the floor endsB2C1
5Cockroach: Survivability skill, at level 5, guarantees one survived lethal hit per fight, though near death after; trains only by triggering it, with potions, or at a training guildB2C1
5Good First Impression: Exactly what it sounds likeB1C7
4Back Claw: A rear-claw strikeB1C10
4Singing: Reached level 4 while training with Lover IllianaB5C36
4Slice Attack: A claw slashB1C10
3Acute Ears: Vastly improves the information her minimap shows about not-yet-identified mobs: a red dot now reports how large the mob is, and, for a mob type she's already encountered, its identity with "somewhat-reliable" accuracyB2C13
3Double Tap: If she hits the same monster twice in a row with the same attack, the second hit has a chance to land as a criticalB2C6
3Scutelliphily: Not yet described; Donut doesn't recognize the word and jokes it's probably the art of cracking nuts with her toesB2C5
9 Lives: Halves damage taken from the first nine physical attacks per dayB2C2
Cat-like Reflexes: Not yet describedB2C2
Guinness: Doubles her Strength, but only while she's drunkB3C1
Love Vampire: Forces one enemy at her level or lower to take damage meant for her instead, lasting until that enemy dies; usable roughly once every couple of hoursB3C15
Mascot: Whenever Mongo lands damage on an enemy, the whole party gets a temporary bonus to Dexterity and Constitution; killing a mob outright stretches that bonus out to a couple of hoursB3C1
Negotiation: Improves prices when buying and selling; also earns extra skill experience for successfully haggling a Bopca downB3C2
4Negotiation: Improves prices when buying and sellingB3C1
Night Vision: Not yet describedB2C2
Queasy Resistance: Builds up naturally after repeated exposure to the cornets' nausea attack; stops the Queasy debuff from landing at all once earnedB3C6
Slash Attack: Not yet describedB2C2
System message
No spells or skills on record. Punching things very hard is not a skill until the dungeon says it is.
History by chapter
Book 1
Chapter 1
- TAG Show Champion: Best-in-Show and Best-in-Breed, many times over
- TAG Pet: Carl's to look after, whatever she'd say about the arrangement
- LOCATION Location: In Carl's arms, outside the ruins of the apartment building
- PHYSICAL Build: A tortoiseshell Persian show cat, flat-faced, fluffy, championship-grade chonk
Chapter 2
- LEVEL Level: 1 (race Cat, class not yet assigned)
- LOCATION Location: Floor 1 tunnels, mostly at Carl's side
- TAG Crawler: Registered as Crawler #4,119
Chapter 3
- LOCATION Location: The Tutorial Guild, having claimed the spot in front of the fireplace
Chapter 5
- PHYSICAL Build: Currently a quivering mass of jellied flesh labeled Waiting...; the Enhanced Pet Biscuit is remaking her into something
Chapter 7
- STAT Charisma: 25 (+2 more every level; useless on crawlers, devastating on everyone else)
- SPELL Magic Missile: Bolts from the eyes, like a sci-fi blaster (Self-taught from a tome before the tutorial reached the subject)
- SKILL Good First Impression: Exactly what it sounds like (All 5 from the Crown of the Sepsis Whore)
- STAT Intelligence: 16 (11 from Enhanced Growth, +5 from the crown)
- STAT Dexterity: 8 (her lifelong natural stat, now locked)
- TAG Party Leader: Designated by the system as having the highest combined stat total
- PHYSICAL Build: A cat again, perhaps slightly larger, tiara-topped, and now in possession of a speaking voice
- STAT Strength: 11
- STAT Constitution: 2 (permanently, barring gear or race change)
Chapter 8
- LEVEL Level: 2 (Enhanced Growth auto-distributed: no points to spend)
- STAT Intelligence: 17 (and with it, 17 mana; missiles cost 5, regenerating one per minute)
- SPELL Magic Missile: Bolts from the eyes at 5 mana a shot (Leveled by casting; fired exclusively from Carl's shoulder)
- LOCATION Location: The safe room, having claimed loot priority on the llama
Chapter 9
- LOCATION Location: The floor 1 safe room, mostly in the ball pit
- STAT Intelligence: 18 (+1 from the Talisman of the Slate Butterfly)
- SKILL Light on Your Feet: Higher, farther pounces; field-tested at twice her old ceiling (3 innate, +4 from the Talisman of the Slate Butterfly)
Chapter 10
- SKILL Back Claw: A rear-claw strike (Self-reported, same as Slice Attack)
- SKILL Slice Attack: A claw slash (Self-reported; first mentioned this chapter)
- STAT Strength: 15 (Growing every level from Enhanced Growth; Carl can feel it through his jacket now)
- LEVEL Level: 5 (Enhanced Growth auto-distributes; still nothing to spend)
- LOCATION Location: The floor 1 tunnels, hunting Scatterers with Carl toward a sealed door
Chapter 11
- LOCATION Location: The sealed garbage room beyond the No entrar door, boss fight just finished
Chapter 12
- LOCATION Location: A tutorial guild about a quarter mile from where they killed the Hoarder
- SPELL Torch: A curl of light that follows her around; grows stronger the more she uses it (Learned instantly, without reading the description first; she considers it a stupid spell)
Chapter 13
- LOCATION Location: Back out in the Hoarder's neighborhood, at the edge nearest Rebecca W's corpse, hunting the last of the red dots before heading to the safe room for the premiere
Chapter 14
- LOCATION Location: Booth seating at the floor 1 safe room's fast food counter, watching the premiere with Carl and Tally
Chapter 15
- LEVEL Level: 7 (Enhanced Growth auto-distributes her stats, same as always; still nothing to spend)
- LOCATION Location: A goblin engineers' workshop, sitting in a shamanka's lap
- STAT Charisma: 37 (+2 a level from Enhanced Growth, six levels past the crown's baseline 25)
Chapter 16
- LOCATION Location: The same workshop, now emptied out, eyeing the door to the goblins' sealed boss room for another box
Chapter 17
- LOCATION Location: A side room several turns and walls away from the goblins' sealed boss room, having opened and slammed the door herself before running with Carl
Chapter 18
- TAG Boss Stars: Second bronze star, earned killing the goblin chieftain: 'another bronze star appeared by both of our names'
- TAG Boss Stars: First bronze star, earned killing the Hoarder in chapter 11 (Not narrated as a star at the time; the chieftain-kill notification says 'another bronze star appeared by both of our names,' confirming a first one existed for Donut too, from this fight)
- LOCATION Location: Fleeing north through unexplored floor 1 tunnels with Carl, away from the goblin workshop's ruins
- STAT Charisma: 39 (+2 more from hitting level eight, same Enhanced Growth pattern as always)
- LEVEL Level: 8 (Enhanced Growth auto-distributes; up one level with Carl from the goblin chieftain kill)
Chapter 19
- LOCATION Location: A second safe room, deep in the neighborhood of the rot stickers, curled up on Carl's neck for a nap
- STAT Dexterity: 10 (+2 from the new Fae Scale Crupper, on top of her locked base of 8)
- STAT Spell Points: 24 (Not enough to cast the 50-point Minion Army spell yet)
Chapter 20
- LOCATION Location: Riding in the chopper's sidecar, fleeing with Carl away from Frank Q and Maggie My's stretch of the rot stickers' neighborhood
Chapter 21
- LOCATION Location: Riding in the chopper's sidecar for hours, now on foot with Carl just outside a portcullis leading into the guarded spiral around the confirmed floor 2 stairwell
Chapter 22
- LOCATION Location: At a stranded eldercare group's encampment beside a round maze's drawbridge gate, floor 1
Chapter 23
- LOCATION Location: A new quadrant north of the elderly encampment, grinding troglodytes with Carl toward a neighborhood boss room shaped like a 24-hour gym, near a known Taco Bell safe room
- STAT Strength: 18 (Up from 15 at chapter 10; strong enough to crack a stone wall with an idle claw swat)
- STAT Intelligence: 24 (Up from 18 at chapter 9; this chapter's text calls it 'intelligence' explicitly, though a 'Spell Points' stat logged at the same value back in chapter 19 may be the same underlying pool under a different in-book label)
- SPELL Magic Missile: Bolts from the eyes; now lets her set the mana cost per cast anywhere from three to six points (Up from level 3 at chapter 8; at intelligence 24, the cheapest setting lets her fire eight in a row)
Chapter 24
- LOCATION Location: The troglodyte quadrant's gym boss room, badly hurt after saving Carl from the Juicer, recovering on the floor
- TAG Boss Stars: Third bronze star, earned killing the Juicer (Not narrated as a star at the kill, only a Winner! notification; inferred from the established one-star-per-neighborhood-boss pattern)
Chapter 25
- LEVEL Level: 9 (Hits it alongside Carl off the Juicer's higher-than-expected level)
- STAT Dexterity: 12 (+2 from a new bracelet out of her Silver Adventurer Box, on top of the Fae Scale Crupper's +2 and her locked base of 8)
- SPELL Puddle Jumper: Teleports herself and up to three others somewhere within her own line of sight; costs 20 mana, a ten second delay, and a five hour cooldown. Weak as a combat spell given the delay, but at level 15 works almost as well as the far more powerful Teleport spell (Learned by reading an unnamed spell book from her Bronze Boss Box; her own current level in it isn't stated)
- SKILL Dodge: Not yet described (Level first mentioned by Mordecai this chapter; he says it gets noticeably easier to use once it hits five)
- LOCATION Location: A nearby training guild in the troglodyte quadrant, cleaning blood off her fur by the fireplace while she opens her boxes
Chapter 26
- STAT Charisma: 41 (Up from 39 at chapter 18; matches her usual +2-per-level Enhanced Growth pattern now that she's level nine, though the text only states the number outright, not the reason)
- LOCATION Location: The borough boss arena at the center of the spiral maze, the Ball of Swine wiped out, the stairwell's red forcefield still up
- TAG Boss Stars: Fourth star, silver rather than bronze this time, earned killing the Ball of Swine borough boss (Not narrated as a star at the kill or at chapter 30's box openings; confirmed only at chapter 31, when Carl notices Brandon's own star has gone silver 'along with the rest of us')
Chapter 27
- LOCATION Location: Aboard the After Hours Boat, pulled there the instant Carl pushes through floor 2's entrance door
- LEVEL Level: 10 (Hits it alongside Carl off the borough boss kill; already halfway to eleven)
Chapter 28
- LOCATION Location: On the After Hours Set, mid-interview as the segment wraps up
Chapter 30
- LOCATION Location: Floor 2's first known safe room, perched on top of the mailbox to collect her new spellbook
- STAT Spell Points: 26 (Up from 24 at chapter 19; burns 24 of it in seconds this chapter. No cause given, and it's not clear whether this is the same pool as the 'intelligence' of 24 the text names outright at chapter 23)
- SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her; costs 10 mana, lasts as many minutes as the spell's own level (Learned by reading a spellbook mailed to her through her new Dungeon Book of the Floor Club membership, without checking the description first)
Chapter 31
- LOCATION Location: Floor 2's first safe room, the storm shelter, pacing in front of the television waiting for the next episode's second half
Chapter 32
- LOCATION Location: A floor 2 quadrant near the down-stairwell, clearing the Rev-Up company's clurichauns room by room with Carl
- SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her; now lasts three minutes instead of one (Up from level 1 at chapter 30, from repeated casting this chapter)
- SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her (Ticks up once more by chapter's end; no new effect described for this jump)
Chapter 33
- LOCATION Location: Trapped in the room she and Carl walked in through, bars dropped behind her, as a many-mouthed tentacled creature forces its way in from the Rev-Up boss chamber
- SPELL Puddle Jumper: Teleports her instantly, announced by a ten-second cast countdown; costs 20 mana and imposes a five-hour cooldown once cast (First real combat use this chapter, infiltrating the Rev-Up bottling room alone; no level given)
- STAT Charisma: 43 (Up from 41 at chapter 26. Two levels have passed since then (9 to 11), but the total only rose by 2, not the 4 the established +2-per-level Enhanced Growth pattern would predict; the text states the new number outright without explaining the discrepancy)
- LEVEL Level: 11
Chapter 34
- STAT Spell Points: 12 (Calls out sixteen when Carl asks mid-fight, then twelve right after landing one magic missile, both far below the 26 last recorded at chapter 30; likely spends more on a Second Chance cast afterward at its established 10-mana cost, but no number is given after that, continuing the same unresolved-numbers gap as the chapter 23/30 entries)
- LOCATION Location: Cornered with Carl behind a scrap-built shield in the filling room as his own bomb, thrown into the Rev-Up boss chamber, goes off; outcome not shown when the chapter ends
Chapter 35
- LOCATION Location: Mordecai's Tutorial Guild hall, floor 2, sorting through her own achievements and boxes
Chapter 36
- LOCATION Location: Mordecai's Tutorial Guild hall, floor 2, meeting Zev in person
Chapter 37
- LOCATION Location: Floor 2, riding Carl's shoulder through the grub swarm, then in Elle McGibbons' lap on the parade float's last car as the chapter ends
Chapter 38
- LOCATION Location: The Big Shot Chicken safe room, floor 2, shaking on Carl's shoulder
Chapter 39
- LOCATION Location: The Big Shot Chicken safe room, floor 2, watching the recap episode and getting groomed at the table
Chapter 40
- LOCATION Location: On floor 2, she visits the Big Shot Chicken safe room, then rides the MOAB's rear seat through the hallways to the stairwell chamber before teleporting to a side hallway near Mordecai's guild room
Chapter 41
- LOCATION Location: Floor 2's kobold quadrant, then teleported off-floor to Senegal Production Systems' rental trailer for a new interview
Chapter 44
- LOCATION Location: Transported straight back to their floor 2 safe room the instant the Death Watch broadcast ends
Chapter 45
- LEVEL Level: 12 (Enhanced Growth auto-distributes; hits it alongside Carl grinding the kobold quadrant)
- LOCATION Location: The kobold quadrant's boss chamber on floor 2, a former municipal dog pound; the barn doors open partway through the fight, revealing the inner arena beyond
- STAT Spell Points: 28 (Up from 12 recorded mid-fight at chapter 34, the last number given; no cause stated, continuing the same unresolved-numbers pattern as this stat's chapter 23/30/34 entries)
- SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her; from level five on, lasts ten minutes instead of five, and can now resurrect monsters up to five levels higher than herself (Up from level 4 at chapter 32)
Chapter 46
- LOCATION Location: Explores the kobold fighting pits on floor 2 in full: first the main room of slagged kobold remains, then the arena reward room beyond it
Chapter 47
- LOCATION Location: Spends the floor's last days training Mongo and grinding brindled vespas with Carl, then camps in the floor 2 stairwell chamber as the timer counts down before the descent to floor 3
- SPELL Magic Missile: Bolts from the eyes; a follow-up shot after Carl grounds a brindled vespa with his slingshot usually finishes it off (Up from level 5 at chapter 23; no cause narrated for the jump)
- LEVEL Level: 13 (Reached alongside Carl grinding brindled vespas in the day before the floor 2 timer runs out)
Book 2
Chapter 1
- SKILL Cockroach: Survivability skill, at level 5, guarantees one survived lethal hit per fight, though near death after; trains only by triggering it, with potions, or at a training guild (Confirmed active by Carl this chapter ("you have that Cockroach skill"); level per the Former Child Actor class's own listed benefits)
- IDENTITY Immunity: Immune to poisons and diseases, from the Former Child Actor class, confirmed by her own excited claim in Book 2, Chapter 1
- LOCATION Location: Mordecai's relocated guildhall on floor 3, going through race and class selection first
- IDENTITY Class: A Former Child Actor, secretly picked while publicly performing a choice of Artist Alley Mogul as her floor-3 specialty
- SKILL Character Actor: Lets her pick a new specialty class each floor; the system AI then rolls dice for exactly which of that specialty's skills and spells she gets, and she loses them again the moment the floor ends (Per the Former Child Actor class's own listed benefits; only increases in level on descent to the next floor)
Chapter 2
- STAT Strength: 20 (Up from 18 at chapter 23, despite Carl's own framing of the cat racial choice as a flat -3 hit to her strength; no gear breakdown is given for this stat, and the text doesn't reconcile the two numbers)
- STAT Intelligence: 29 (Up from 24 at chapter 23; new base of 23, +5 from the Crown of the Sepsis Whore (her own 'Tiara'), +1 from the Talisman of the Slate Butterfly (her own 'Charm'))
- STAT Constitution: 6 (Up from 2 at chapter 7, which had been logged as locked permanently barring gear or race change; new base of 4, +2 per completed nightly brushing with the Enchanted Fur Brush of the Ecclesiastic. Still worryingly low by Carl's own read)
- STAT Dexterity: 21 (Up from 12 at chapter 25; new base of 12, +2 Fae Scale Crupper, +2 Dexterity Bracelet, +5 from an unexplained 'temp. floor bonus' Carl doesn't otherwise describe)
- STAT Charisma: 70 (Up from 43 at chapter 33; Carl attributes one point of the rise specifically to the cat racial choice, on top of whatever leveling since then accounts for the rest)
- SKILL Night Vision: Not yet described (New racial skill from reselecting cat; part of the long-mysterious 'Racial benefits' tab first glimpsed at chapter 41)
- SKILL Slash Attack: Not yet described (New racial skill from reselecting cat; part of the long-mysterious 'Racial benefits' tab first glimpsed at chapter 41)
- SKILL Cat-like Reflexes: Not yet described (New racial skill from reselecting cat; part of the long-mysterious 'Racial benefits' tab first glimpsed at chapter 41)
- SKILL 9 Lives: Halves damage taken from the first nine physical attacks per day (A racial benefit from reselecting cat, similar to her own Cockroach skill but weaker; part of the 'Racial benefits' tab first glimpsed at chapter 41)
- LOCATION Location: Outside Mordecai's guildhall, presented to floor 3's bustling, sulfur-smelling settlement alongside Carl and Mongo
Chapter 3
- LOCATION Location: Riding on Carl's shoulder with Mongo perched on her own back, following Mordecai through the village and out to its ruins gate
Chapter 4
- LOCATION Location: Fleeing through floor 3's ruins with Carl and Mongo, then holed up in The Belly-Rubbed Pug after a circus-lemur ambush and a fight with Terror the Clown
Chapter 5
- SPELL Torch: A curl of light that follows her around, brightness adjustable on the fly; usually switched on the moment they leave a safe room (First numeric level given since she learned it at chapter 12 of book one; Carl hadn't realized it had climbed this high)
- SPELL Heal: Restores health; this chapter's own spell list calls it Max at level one, implying it doesn't grow further (First level ever given for this spell; been in her list unremarked until now)
- SKILL Scutelliphily: Not yet described; Donut doesn't recognize the word and jokes it's probably the art of cracking nuts with her toes (Granted by her own Earth Hobby Potion; per the potion's own description this should be Level Three, though the text doesn't restate the number specifically for her)
- LOCATION Location: Still inside The Belly-Rubbed Pug with Mordecai passed out on the floor, opening boxes and drilling her new spell; out scouting a rooftop near the ambush site by the chapter's end
- STAT Mana Regeneration: About one point every 20 seconds (Timed by Carl while she repeatedly recast Clockwork Triplicate in the safe room)
- SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct copies for about a minute apiece; the copies turn out to be little clockwork constructs, gears and servos, that vanish in a puff of smoke once the spell ends. Can't be cast on crawlers, only pets and minions (Costs 26 mana; doesn't seem to gain experience from repeated casting inside a safe room, though that's only Donut's own guess)
- SPELL Heal Critter: Heals a pet or minion (First level given since learning it from the Spell Book of Heal Critter at B1C47)
- SPELL Puddle Jumper: Teleports her instantly, announced by a ten-second cast countdown; costs 20 mana and imposes a five-hour cooldown (First numeric level given; last mentioned with none at chapter 33 of book one)
- SPELL Magic Missile: Bolts from the eyes (Up from 8 at B1C47)
Chapter 6
- LOCATION Location: Crouched at the crumbled-in entrance of a collapsed building near Grimaldi's Traveling Circus, a block and a half out, full dark now, surrounded as the circus's caged beasts are released around them
- STAT Constitution: 7 (+1 from the new Enchanted Anklet of the Fallen Oak, on top of the 6 at chapter 2, conditional on the Enchanted Fur Brush of the Ecclesiastic's nightly buff staying active. Still much too low, per Carl's own read)
- SKILL Double Tap: If she hits the same monster twice in a row with the same attack, the second hit has a chance to land as a critical (All 3 from the Enchanted Anklet of the Fallen Oak)
- SPELL Magic Missile: Bolts from the eyes; gains a new elemental effect this chapter, able to set targets on fire (Donut announces a new level number mid-sentence right as a mortar strike interrupts her; the actual figure is never given. Last confirmed level was 9, back at chapter 5)
Chapter 7
- LOCATION Location: The street outside Grimaldi's Traveling Circus, fighting off six of the circus's own Mold Lions and talking with Tsarina Signet afterward, then back to The Belly-Rubbed Pug safe room to face Mordecai and watch the recap show
- SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies for about a minute (First real combat use, cast on her second raised Mold Lion zombie mid-fight; all three copies fall before the last living lion does)
- SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her; the resulting undead is a third as powerful as the original but keeps its eyesight, unlike the blinded, blindly-swinging living version (Cast on the first Mold Lion Carl guts by hand; its own name tag reads 'Undead Minion of Crawler Princess Donut,' a shorter title than the 'Grand Champion Best in Dungeon Princess Donut' naming from Mongo's own bonding announcement)
- STAT Spell Points: 29 (Her pool going into the Mold Lion fight; Second Chance costs 10 of it, and a mana potion afterward covers the 26 for Clockwork Triplicate)
- LEVEL Level: 14 (Up from 13 at chapter 47 of book one, killing the six Mold Lions with Carl)
Chapter 8
- LOCATION Location: Ambushed and captured off the page along with Mongo; found asleep and unconscious on a rotting cushioned chair in the bottom floor of Tsarina Signet's building, then left behind inside a makeshift shelter with Mongo guarding her
Chapter 9
- LOCATION Location: Left behind in the makeshift shelter with Mongo guarding her, still asleep and captive under Water Lily; not seen on the page, checked on only secondhand through Mordecai
Chapter 12
- SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies for about a minute apiece (Up from 1 at chapter 7, leveled by repeated practice casting during the trek to the skyfowl settlement, to Mongo's delight)
- LOCATION Location: Trekking with Carl and Mongo toward the skyfowl settlement, then inside it, just outside Mordecai's tutorial guild door
- LOCATION Location: Asleep in the chair at Signet's building through the Street Urchin fight and the rest of the night, healed but unconscious; wakes with dawn
- LEVEL Level: 15 (Up from 14, without doing anything herself this chapter; the system leeches enough of Carl's own experience from the night into her to cover it, most of it, Carl suspects, from her own part in getting The Show Must Go On started)
Chapter 13
- SKILL Acute Ears: Vastly improves the information her minimap shows about not-yet-identified mobs: a red dot now reports how large the mob is, and, for a mob type she's already encountered, its identity with "somewhat-reliable" accuracy (Gained all at once from a skill potion)
- LOCATION Location: Mordecai's chamber inside the skyfowl settlement's tutorial guild, opening boxes alongside Carl
Chapter 14
- LEVEL Level: 16 (Up from 15, off the neighborhood boss kill)
Chapter 15
- LOCATION Location: The Desperado Club's members-only room, later dancing on the floor with a bot ogre while Carl and Mordecai talk
- STAT Charisma: 76 (Up from 70 at chapter 2, no cause given on the page; mentioned by Mordecai as part of explaining why Quint's goods should come at a quarter price, though nothing on the page is actually bought for gold to confirm it)
Chapter 16
- LOCATION Location: The Silk Road market, then the streets of the skyfowl settlement at night, then a dark side-alley chasing Mongo
Chapter 17
- LOCATION Location: The dark side-alley looting Vicente and GumGum's corpses, then back to The One-Eyed Narwhal for the rest of the night
Chapter 18
- LOCATION Location: The magistrate's reception office in the morning, then west of town grinding mobs through an ambush, finishing it alone with Mongo while Carl is unconscious, before heading back for a saferoom shower ahead of the evening's interview
- SPELL Puddle Jumper: Teleports her instantly within line of sight, now able to jump to a higher elevation even without seeing the ground above her; cast delay cut from ten seconds to two (Up from level 3 at chapter 5; the five-hour cooldown is unchanged and remains the spell's worst limitation)
Chapter 19
- LOCATION Location: A rented Senegal-style production trailer floating on Earth's ocean, then the Danger Zone with Ripper Wonton studio set
Chapter 20
- SPELL Puddle Jumper: Teleports her instantly within line of sight, up to three others along with her (Carries all three of her allotted passengers at once for the first time on the page: Carl, Mongo, and a rescued dwarf child who isn't even a party member)
- LOCATION Location: The saferoom near the pool, then the ruins mopping up the last Shambling Berserkers, then the 201st Security Group's Apito Education Center on a poor residential street
Chapter 21
- LOCATION Location: Atop the burned temple's neighboring roof until nightfall, then the Silk Road and the One-Eyed Narwhal, then the alley and rooftops leading to the magistrate's building
- SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies for about a minute apiece (Cast on Mongo as part of a decoy plan: two clockwork copies leap to the magistrate's roof carrying the Mysterious Letter while the real Mongo is pulled back into his carrier)
Chapter 22
- LEVEL Level: 19 (Up two levels off the same notification wall as Carl, per the chapter's own count; her last recorded level was 16 at chapter 14, so this implies an off-page level-up somewhere in between that the text doesn't otherwise show)
- LOCATION Location: The magistrate's blown-open quarters, then the krasue nest, briefly back up on the roof to relight Torch out of the muted zone, then the fireball-gutted bedroom as the building comes apart
Chapter 23
- LOCATION Location: The street outside the collapsed municipal building, then the swordsmen depot warehouse and its second floor as the chapter ends
Chapter 24
- LOCATION Location: Remex's chamber above the swordsmen depot, then on Carl's shoulder sprinting the settlement's streets toward the Desperado Club once the evacuation quest hits, then back in the chamber a final time as the countdown runs out
Chapter 25
- LOCATION Location: On Carl's shoulder for most of the evacuation sprint, through the settlement and out into the ruins to the floor 4 stairwell
- TAG Crawler: Stays an official princess even after losing the crown that made her one, per Carl's own reassurance
Chapter 26
- LOCATION Location: The green room aboard Odette's set for Dungeon Crawler After Hours, then the interview couch
- LEVEL Level: 26 (Up from 19, rising seven levels off shared credit for every mob killed in the tempered blast, even though the quest's own prizes and experience were formally denied)
- TAG Leaderboard: Seventh place on Odette's tentative first draft of the Book 2 leaderboard, a working copy she says won't be official until the next recap episode
- TAG Bounty: 100,000 gold, per the same draft leaderboard
Book 3
Chapter 1
- SKILL Negotiation: Improves prices when buying and selling (Granted at level 5 by the Artist Alley Mogul specialty back on floor 3, then leveled to 7 through in-story selling; lost the specialty's five class-granted levels on entering floor 4, but kept the two levels she'd actually trained, which folded back into a level 4 on its own, per Mordecai)
- SKILL Guinness: Doubles her Strength, but only while she's drunk (Granted by the Football Hooligan specialty)
- SKILL Mascot: Whenever Mongo lands damage on an enemy, the whole party gets a temporary bonus to Dexterity and Constitution; killing a mob outright stretches that bonus out to a couple of hours (Granted by the Football Hooligan specialty; the one new skill she actually wanted out of the list)
- STAT Dexterity: 16 (Down from 21 at chapter 2, losing the Artist Alley Mogul specialty's +5 Dexterity bonus on leaving it behind for floor 4; presumably the same unexplained 'temp. floor bonus' logged without a source back at chapter 2)
- STAT Constitution: 17 (Up from 7 at chapter 6, with 10 of it a temporary grant from the Football Hooligan specialty that Mordecai says won't survive the next floor transition)
- IDENTITY Class: A Former Child Actor, secretly picked while publicly performing a choice of Football Hooligan as her floor-4 specialty, on Mordecai's recommendation
- LOCATION Location: On Carl's shoulder aboard the Red Line train on floor 4, working through her forced floor-4 class selection with under six minutes on the clock
Chapter 2
- SPELL Hole: Makes a temporary hole in a surface of her choosing; a level-one hole isn't thick enough to get through most doors, but it's useful, especially with some creativity (A spellbook waiting for her in the safe room's mailbox; she asks Mordecai's opinion before reading it rather than applying it blind as usual, which Carl reads as a growing preference for selling loot over using it)
- SKILL Negotiation: Improves prices when buying and selling; also earns extra skill experience for successfully haggling a Bopca down (Trained further this chapter haggling Wendita over the personal space price; numeric level not given, last confirmed at 4 back at chapter 1 of this book)
- STAT Charisma: 94 (Given by Mordecai while discussing Carl's own new stats; a few levels from hitting 100, which he says will change a lot of things)
- LOCATION Location: Transfer station #83 on the Red Line, then Nirula's, the safe room there
Chapter 3
- LOCATION Her Room: Decorates her own room within the shared personal space with free menu carpet, wallpaper, and simple furnishings; places her own bathroom in the corner, sets the cat tree beside the new Ultra-Stabilized Bed, and has Carl set the framed photo of Beatrice on a small table next to it. Skips adding a personal crafting area or kitchen, calling them optional
- TAG Leaderboard: Seventh place on the floor 4 leaderboard, per its own header; the first time her own rank and bounty are shown, rather than only Carl's
- TAG Bounty: 100,000 gold, per the leaderboard; hunting season is now open on the whole top 10
- SKILL Dodge: Not yet described (Chosen as her own skill to train under the new daily schedule; actual training doesn't start until the following day, unchanged from its last known level)
Chapter 4
- LOCATION Location: The Training Room, then Limp Richard's Sundries, then the Yellow Line platform and a Yellow Line train car, all at station #83, floor 4
Chapter 5
- LOCATION Location: The Yellow Line's train cars 2 through 6, the Employee Break Room (car 5) and its attached Conductor's Quarters, the Reward Room (car 10), and finally the empty platform at station 116, Banshee Station
- SPELL Heal Pet: Heals an injured pet (First shown on the page, cast on Mongo right after the moonshine explosion hurts him; no numeric level given)
Chapter 6
- SKILL Queasy Resistance: Builds up naturally after repeated exposure to the cornets' nausea attack; stops the Queasy debuff from landing at all once earned (Granted alongside Carl and Katia Grim's own copies after roughly an hour grinding cornets; the name is Mordecai's own guess beforehand ("Queasy Resistance, or something"), never restated at the actual grant, and exact level isn't given either)
- SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her, each animated one lasting 14 minutes; costs 10 mana per cast (Up from 5 at book 2, chapter 7; used to raise cornets eight at a time, four per 49-mana buffed pool with a potion refill between rounds)
- SPELL Hole: Punches a circular, temporary hole through a surface; at its current strength only manages a one-inch dimple in a wall and does nothing at all against a mob directly (Trained during the tunnel grind; no new numeric level given, still consistent with level 1 at book 3, chapter 2)
- STAT Intelligence: 41 (Up from 29 at book 2, chapter 2; temporarily raised to 49 by the Good Rest bonus and a shower buff stacked together, which is what actually funds this chapter's mana pool)
Chapter 7
- STAT Constitution: 21 (Two Superb Constitution Buff Potions push her permanent base up to 8 (a net gain of 4, from rolls of 1 and 3); combined with her anklet, her brush's nightly buff, and the temporary 10-point boost from her Football Hooligan specialty, still floor-4-only per Mordecai)
Chapter 8
- TAG Crawler Killer: First skull, earned at the station-131 Desperado Club: a human crawler delivers what would have been a killing blow, her Cockroach skill burns to save her at deep-red health, and he's found dead a moment later with his throat slashed open. Exactly what happened between the two isn't shown
- LOCATION Location: Station 131's Desperado Club with Carl, dancing on The Sledge's shoulders in the members-only hall
Chapter 9
- SKILL Dodge: Not yet described (Up to 6; one or two more training sessions would put her at the 7 needed to open the Desperado Club's own locked Dodge guild room)
- LOCATION Location: At the station-131 Desperado Club, the dance floor, then a table with Carl, Imani, and Elle once the crowd clears
Chapter 10
- SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies, now lasting ten minutes apiece (Up from 3 at book 2, chapter 21; leveled enough by this chapter that two duplicates of Mongo can be sent onto the ochre line's suspect third rail to test it)
- SKILL Dodge: Not yet described (Up from 6 last chapter; now meets the level needed to open the Desperado Club's own locked Dodge guild room)
- LOCATION Location: The party's personal space, then hours grinding and training across several Iron Tangle lines, ending at a platform on the ochre line
Chapter 11
- LOCATION Location: The wrecked ochre line platform, then the small transit station outside it where the fight against Gore-Gore breaks out
Chapter 12
- LEVEL Level: 28 (Up from 19 last recorded at book 2, chapter 22; no explicit number given on the page across the rest of book 2 or all of book 3 through chapter 11)
- LOCATION Location: Station 149's wrecked platform, then a saferoom pho shop nearby, then the Dismemberment Limited's monorail platform and its single open car
- SPELL Hole: Punches a temporary, roughly two-inch-deep hole through a surface, enough now for most unreinforced doors; can be snapped on and off at will and lasts about five minutes left open (Up from level 1 at book 3, chapter 2; trained further while waiting for the Dismemberment Limited)
- SPELL Clockwork Triplicate: Splits a pet or minion into physically distinct clockwork copies (Recast on Mongo to help drag Gore-Gore's corpse clear of the electrified third rail; one duplicate destroyed touching live hardware near the rail, no new numeric level given)
Chapter 14
- SPELL Puddle Jumper: Teleports her and up to three others within line of sight; Carl describes this chapter's cast as a three-second delay before it triggers (Last given a numeric cast-delay figure at book 2, chapter 18, when leveling to 5 cut it from ten seconds to two; this chapter's three-second figure is Carl's own recollection under pressure rather than a stated interface number, so it's left as printed rather than treated as a correction)
- SPELL Hole: Punches a temporary hole through a surface; trains this chapter on shrinking the hole down to a smaller diameter while waiting for the Nightmare Express (Up from level 2 at book 3, chapter 12)
- LOCATION Location: Station 283, a short trip inside the Desperado Club's Dodge guild room, then the tunnel ahead of the Nightmare Express and back to the platform after the boarding attempt goes wrong
Chapter 15
- LEVEL Level: 30 (Up two levels from 28 at book 3, chapter 12; no explicit trigger given)
- STAT Charisma: 100 (Up from 94 at book 3, chapter 2; hitting 100 unlocks her new Love Vampire ability)
- SKILL Love Vampire: Forces one enemy at her level or lower to take damage meant for her instead, lasting until that enemy dies; usable roughly once every couple of hours (One of three new special abilities unlocked by hitting 100 Charisma; picked on Mordecai's earlier recommendation)
- LOCATION Location: Station 283's platform, then a saferoom mall food court, practicing her look for the upcoming Planet Beautiful taping
Chapter 16
- LOCATION Location: Station 283's transit station platform fighting off a babababoon swarm, then the switching cavern near station 436 while Carl examines the Station Repair portal, then back toward station 283
- STAT Intelligence: 44 (40 base, +1 from the Talisman of the Slate Butterfly, +3 from the Enchanted Tiara of Mana Genita; the stacked Good Rest and shower buffs temporarily push this to 52, which is what actually funds this chapter's spell points. The 40 base runs a point below the 41 recorded at book 3, chapter 6, an apparent inconsistency left as printed)
- STAT Spell Points: 52 (Off her temporarily buffed 44 Intelligence, not a separately leveled pool; enough for the first time to cover Minion Army's 50-point cost)
- SPELL Minion Army: Costs 50 spell points. Mass-charms every intelligent enemy in a thirty-meter circle, larger with more Charisma, each with a 2% chance at level one to turn on their former allies. Takes five minutes to cast, freezing the caster in place the whole time, with a five-hour cooldown at level one (From the Tome of Minion Army, looted back on floor 1's Silver Beguiler Box; finally readable and read this chapter once her buffed Intelligence covers the cost. Carl warns her not to actually cast it without his say-so)
Chapter 17
- LOCATION Location: Climbs alone into Widget's watchtower to work the turntable controls, then Puddle Jumps back to the train once it clears the yard
Chapter 19
- LOCATION Location: The Desperado Club, reached from station 41, with Carl, riding The Sledge's shoulder on the dance floor before being sent off with The Sledge to check the Bitches and Penis Parade rooms for stray crawlers
Chapter 20
- LOCATION Location: A soundbooth aboard Senegal Production Systems' deluxe rental trailer, narrating her own Planet Beautiful segment on pet shows with visible enthusiasm
Chapter 21
- LOCATION Location: The Royal Court's personal space, greeting Hekla; then the Nightmare Express's cab with Carl and Katia, riding the employee line toward station 60
Chapter 22
- LOCATION Location: The Vermillion engine cab on Carl's side, riding from station 72 to station 101
Chapter 23
- LOCATION Location: Still perched on Carl's shoulder, claws dug in, inside the Vermillion engine cab through the confrontation with Hekla and Eva
Chapter 24
- LEVEL Level: 32 (Up two from 30 at book 3, chapter 15; per Carl's own guess, from clearing the wave of Daughters and clockwork duplicates rather than any share of Hekla's own kill credit, which he suspects went to Katia alone)
Chapter 25
- TAG Leaderboard: Climbs to fourth place on the newly-updated leaderboard shown after the Hekla tribute episode, up from seventh at chapter 3
- TAG Bounty: 300,000 gold, up from 100,000 at chapter 3
Chapter 28
- LOCATION Location: Rides the Mindaro-line rescue cart to Bautista's stranded group, mounted on Mongo and preening for the crowd once they arrive, then crosses through the abyss portal to yard H keeping her tiara on instead of wearing a souvenir hat
Chapter 31
- SPELL Puddle Jumper: Teleports her and up to three others within line of sight (Carl calls this cast, used to pull himself, Katia, and Donut clear of a double boom-jug blast, her last Puddle Jump of the floor, the first sign the spell runs on some kind of per-floor use limit rather than just a mana cost)
- LEVEL Level: 33 (Up one from 32 at book 3, chapter 24, grinding Krakaren Juvenile Clonelings outside station 24)
Chapter 32
- TAG Crawler: Declares over party chat, unprompted, that the party is calling the inbetween escape-tunnel space "the noodle," settling the name Elle asked about
Chapter 33
- LOCATION Location: Rides Mongo toward trainyard E firing missiles at a wave of ghouls and minions, then jumps the portal cart into the yard itself alongside Li Na, Li Jun, and Mongo once the cart gets close enough
Chapter 34
- LOCATION Location: Trainyard E and the employee line back up to station 36; rides on Carl's shoulder for the walk back
Book 4
Chapter 1
- LOCATION Location: Crosses floor 5's opening sandstorm on Carl's shoulder, then Hump Town
- STAT Constitution: 11 (Down from 21 at book 3, chapter 7, after losing the temporary +10 boost from her Football Hooligan specialty on entering floor 5)
- IDENTITY Class: A Former Child Actor, secretly picked while publicly performing a choice of Glass Cannon as her floor-5 specialty, on Mordecai's recommendation; gets every listed Glass Cannon benefit except its plus fifteen Constitution base
Chapter 2
- TAG Boxes Opened: A bronze boss box shared with Carl and Katia Grim for each of the two mantaur kills, credited despite none of the three landing the actual finishing blow on either summoning vessel
- SPELL Astral Paw: Manipulates items at a distance, 10 meters at level one, as if physically touching them; grows claws at level 5, grows the paw itself larger at level 10, and translates her own melee skills directly to it at level 15 (From a new club-prize spellbook, this floor's own reward; weaker than the similar Astral Hand for lacking a thumb, but hits harder)
- SPELL Wall of Fire: A 10-meter-wide, 2-meter-high wall of fire lasting 15 seconds at level one; an escape spell per Mordecai, prone to setting flammable surfaces properly ablaze after the magic itself fades (From her final platinum box this chapter; costs 15 mana)
Chapter 3
- LOCATION Location: The Spit and Swallow, recruiting other crawlers in town, then out into the dunes toward the Bactrian town
Chapter 4
- LEVEL Level: 33
- TAG Bounty: 300,000 gold (x2 modifier)
- TAG Leaderboard: Fourth place on the newly-populated floor 5 leaderboard
Chapter 6
- SPELL Puddle Jumper: Teleports her and up to three others within line of sight (Lower than Firas M's own level 10; the party saves her casting for the escape rather than the way in, since her cooldown is also five hours)
Chapter 7
- SPELL Puddle Jumper: Sends the whole group much farther across town in a single jump than Carl expects, surprising even Donut with the range (Used to escape City Hall's burning basement, down the street to where it curves toward the bowl's outer wall)
Chapter 11
- SPELL Second Chance: Now reaches any corpse up to 20 levels above her own for 30 minutes, boosted by her Glass Cannon class; used to reanimate Wynne's corpse as a decoy for the gnomes (Level 10; base range and duration are 10 levels and 15 minutes)
Chapter 12
- LEVEL Level: 36, up from 33: twice mid-fight during the Wasteland assault, then again once her own benefactor box arrives afterward
- SPELL Hole: Widens the spell's own area to a meter and a half across with her Glass Cannon-boosted magic, opening the entire floor of the hijacked Vahana's basket at once
Chapter 13
- SKILL Animal Wrangling: Up three points from a skill potion in her Platinum Quest Box
Chapter 14
- SPELL Hole: Secretly opens one beneath the petrified Chris/Maggie, dropping them through the street into a sealed, partly flooded chamber below before Carl can land a killing blow
Chapter 16
- TAG Air Quadrant Liberated: Occupies the Commandant's quarters alongside Carl, ending floor 5's Air Quadrant
Chapter 17
- TAG Bounty: Still 300,000 gold (x2 modifier)
- TAG Leaderboard: Still fourth place on floor 5's updated leaderboard
- LEVEL Level: 37, up one from the Denise fight
Chapter 22
- LOCATION Location: Swept underwater into the Water Quadrant's ocean when the castle floods and collapses; badly hurt but alive, carried in Carl's arms as an unidentified large creature moves through the nearby debris and corpses
- TAG Injured: Pierced through the stomach by a glass shard while unconscious during the flood; healed twice by Carl with scrolls and stops bleeding, unclear whether her own Cockroach skill ever triggered
- SPELL Hole: Opens a hole from the first level down into the boss chamber to drop Carl through, then closes and reopens a second one beside it once the dwarven metal anchor gets caught; the floor itself gives way moments later, dropping her through into the collapsing basement too
Chapter 23
- TAG Traumatized: Sinks like a stone, unable to swim, and panics through the whole underwater escape; declares afterward she is never going back into water again
- LOCATION Location: Settles into the party's personal space in Pandinus after the trek from Cuttlefish Point
- SKILL Dodge: Grants a permanent Deflection buff at level 10: halves incoming missile accuracy, magical and physical alike, though missed shots become more likely to hit Carl or Mongo instead (A skill potion from her own silver Pacifist's Box, breaking a long plateau at nine)
Chapter 24
- TAG Social Media: Checks her own social media board again now that Zev has her old job back, running off to see whether a fan going by Fleek-Otter12 has gotten more sign-ups for her unofficial fan club
Chapter 25
- LEVEL Level: 38, up from 37, hit the moment she detonates the chum bombs
- TAG Social Media: Furious over a hostile viewer, Shuruga36, who called her performance embarrassing and insulted Mongo directly
- LOCATION Location: Aboard the flying house above the Akula dive site, handling the chum-bomb detonator and watching the map for mobs from Carl's shoulder
Chapter 27
- TAG Level Up: Gains a level without doing anything herself; presumably a passive share off Lusca's kill despite staying behind. Exact new level not given on the page (Exact new number not stated on the page, inferred as one level up from her own confirmed 38 at book 4, chapter 25)
- LOCATION Location: Reunites with Carl, Katia, and Tran in the party's personal space once they escape through the Gate of the Feral Gods
Chapter 28
- TAG No Boss Box: Gets no boss box despite dropping the depth charges during the Akula dive; sulks and complains about the unfairness
- LEVEL Level: Confirmed still 39 while Carl jumps to 47, worrying him that she's falling behind despite still holding more total stat points (Confirms the level 39 previously inferred at book 4, chapter 27)
Chapter 29
- LOCATION Location: Enters the saferoom from Hump Town on a separate mission, then reaches the Desperado Club before flying out on the Twister with Louis and Firas to keep watch over Orthrus
Chapter 30
- LOCATION Location: Flying behind Carl in the drop bear, casting healing spells on Orthrus and reading the Meat Hooks scroll to lure him out of Bubble #543
Chapter 31
- TAG Injured: Knocked to 5% health and unconscious in the crash landing, fur singed; healed with a scroll moments later
- LOCATION Location: Crash-lands with Carl in the land quadrant of an unnamed, unpopulated bubble beyond Bubble #543
Chapter 32
- TAG Objective: Sent to watch her own social media board during the extraction for any sign the audience suspects what the party is really planning
- SPELL Twinkle Toes: A cheap spell that makes Mongo, or any other minion, run at greatly increased speed for a number of seconds equal to Donut's own intelligence score (From a tome in her platinum quest box)
Chapter 33
- LOCATION Location: Crosses the lacuna back to Bubble #543's ruins with Carl and ends the chapter inside the Desperado Club for Katia's farewell hug
Chapter 34
- TAG Bounty: Still 300,000 gold (x2 modifier)
- TAG Leaderboard: Still fourth place, per this chapter's own top-ten list
- LOCATION Location: Walks with Carl and Mongo into the stairwell down to floor 6 as the chapter ends
Book 5
Chapter 1
- IDENTITY Class: A Legendary Diva, a sixth-floor class that casts spells through singing
- LOCATION Location: Already out of the staging area and outside the Medium Dryad Settlement, messaging Carl directions while he's still inside
- SKILL Character Actor: 6 (Up from level 3 at book 2, chapter 1)
Chapter 4
- SPELL Standing Ovation: Raises the party's Dexterity and makes their regular spells more powerful (A Legendary Diva support spell; its strength depends on how well she sings)
- SPELL Laundry Day: Removes an opponent's armor and drops it to the ground (A regular spell from her spellbook-of-the-floor club)
- SPELL Encore: Heals the party and can remove multiple debuffs (A Legendary Diva support spell; its strength depends on how well she sings)
- SPELL Entourage: Creates multiple illusory versions of every party member (A Legendary Diva support spell; its strength depends on how well she sings)
Chapter 5
- LOCATION Location: The Selva outside Zockau, asking nearby crawlers to help Carl
Chapter 6
- LEVEL Level: 41, after the Zockau attack
- TAG Hunter Killer: Credited with a hunter kill by Magic Missile during the Zockau escape
- LOCATION Location: Miriam Dom's cart, traveling with Carl toward town
Chapter 7
- LOCATION Location: The personal space at a Small Bugbear Settlement near Zockau
Chapter 8
- OBJECTIVE Objective: Plans to prepare Mongo for the Butcher's Masquerade pet beauty contest
Chapter 9
- OBJECTIVE Objective: Reach the Ursine settlement south of the river with Carl before the hunt begins
Chapter 10
- SPELL Twinkle Toes: Practices casting it on Mongo to level it up; he runs faster than the dune buggy and screeches with joy whenever she casts it
- LOCATION Location: The Large Ursine Settlement's local saferoom after killing the mayor
- SPELL Entourage: Practices singing it but can only produce one vaguely transparent illusory Carl in a low monotone (She says the system is broken because it is not letting her cast her new spells right)
Chapter 11
- OBJECTIVE The Recital: As Point Mongo's owner, receives the dinosaur-threat quest: exterminate it, or find out what it wants and give it to it
- LOCATION Location: Point Mongo, directing its guards and then following Mongo into the jungle
Chapter 12
- LOCATION Location: Eegees in Point Mongo, recovering after Mongo's return
Chapter 13
- LOCATION Location: Outside Point Mongo at the northern bridge with Carl, meeting Tsarina Signet
Chapter 14
- LOCATION Location: Walking north through the jungle with Carl and Signet
Chapter 15
- LOCATION Location: Tsarina Signet's jungle camp north of Point Mongo
- OBJECTIVE The Vengeance of the Daughter: Assault Fort Freedom with Signet's group
Chapter 16
- TAG Sponsor: The Apothecary becomes her third and final sponsor
- LOCATION Location: Point Mongo's bridge, returning to a saferoom before Odette's show
Chapter 17
- LOCATION Location: Odette's trailer, after a security checkpoint transfer
Chapter 24
- SPELL Torch: Used to light the forest walk toward Fort Freedom
Chapter 28
- OBJECTIVE The Vengeance of the Daughter: Help Signet kill Queen Imogen at the High Elves' yearly party
Chapter 34
- LOCATION Location: Inside a guildhall near Alucarda, sheltering from Lucia Mar and the hunters outside
Chapter 35
- LOCATION Location: Alucarda's guildhall saferoom after her clockwork ruse drives Lucia Mar out
Chapter 36
- SKILL Singing: Reached level 4 while training with Lover Illiana
Chapter 39
- LEVEL Level: Reached level 45 while fighting whip crackers south of Alucarda
Chapter 45
- SKILL Light: Could illuminate the storm road at full strength and still hover low like a firefly
Chapter 46
- SKILL Light: Burned Sierra like Fireball during the vampire boss fight
Chapter 51
- STAT Strength: Base 58, announced by Donut herself after the boost
- LEVEL Level: Reaches level 47 after spotting the siege shot that kills an Odious Creeper
Chapter 56
- OBJECTIVE Objective: Plans to sing at the Butcher's Masquerade talent contest with the dinosaurs as backup
Chapter 61
- LEVEL Level: Reaches level 50 during the hunter raids
Chapter 66
- LOCATION Location: Ballroom A at the Butcher's Masquerade
Chapter 70
- OBJECTIVE Objective: Completes Mongo's Masquerade pet-show presentation and is still waiting on the talent-show result
Chapter 72
- STAT Charisma: Base 138 before the temporary doubling effect from her benefactor-box tiara
Chapter 76
- SPELL Laundry Day: Reaches the level needed to remove Diwata's protection from Circe Took
Chapter 77
- TAG Co-Warlord: The Princess Posse
Chapter 78
- IDENTITY Class: Viper Queen: Can shoot poison blobs.
- TAG Quest Important: The crown's succession rules leave only Donut or Katia able to take the stairs from the ninth floor to the tenth
Groups
- Party:
- Guild:
- Party Leader:
Leader of The Royal Court of Princess Donut, titled Grand Champion Best in DungeonB1C7
Auto-grouped with Carl on entry, whatever the system thinks the hierarchy isB1C4
The Royal Court of Princess Donut joins Safehome YolandaB5C21
Designated party leader after Prepotente leaves the partyB5C78
Relationships
- Carl:
- Mordecai:
- The Goblin Chieftain:
- Frank Q:
- Maggie My:
- Brandon An:
- Imani C:
- Lexis:
- Odette:
- Zev:
- Elle McGibbons:
- Qwist:
- Mexx-55:
- Mukta:
- The Maestro:
- Mongo:
- Gordo:
- Beatrice:
- Tsarina Signet:
- Edge Dancer:
- Fitz:
- GumGum:
- Talon Strong:
- Quint:
- Pustule:
- Vicente:
- Miss Quill:
- D-0NAH:
- Gravy Boat:
- Hekla:
- Tucker:
- Ricky Joe:
- Salvatore:
- Katia Grim:
- Lucia Mar:
- Burgundy:
- Daniel Bautista 2:
- Remex:
- Quan Ch:
- Wendita:
- Limp Richard:
- Pierre:
- Vernon:
- The Sledge:
- Astrid:
- Gore-Gore:
- Dismember:
- Levi the 7th:
- Princess D'nadia:
- Fire Brandy:
- Madison:
- Widget:
- Eva Sigrid:
- Silfa:
- Growler Gary:
- Tserendolgor:
- Prepotente:
- Loita:
- Floor 5:
- Louis Santiago 2:
- Juice Box:
- Veriluxx RealPet Companions:
- Ruby:
- Bonnie:
- Liddi:
- Orren:
- Gwendolyn Duet:
- Ghazi:
- Lika:
- Psamathe:
- Emberus:
- Florin:
- Bomo:
- Elmer:
- Princess Posse Inner System number 43:
- Kiwi:
- The Princess Posse:
Accepts his benefactor prize as a bribe to wear a constitution-improving nipple ringB5C55
Asks him to trust her choice to face Beatrice on the show and accepts his support despite her fearB5C18
Accepts his promise that he will not leave her behind on floor 9 or any other floorB5C12
Demands to know about the sun tattoos, blames him loudly for the new religion the moment Mordecai asks who's responsible, and rages at the five-percent gold tithe once he explains the rulesB4C32
Repositions her Hole spell a few inches over to eat both deadbolts on a locked security door at once, popping it open; snapping the spell off afterward leaves the door's reassembled bolts misaligned enough to crack it back open on its ownB4C6
Names the half-built dune vehicle the Royal Chariot before Carl can object; complains that Carl's own leaderboard rank climbed while hers stayed put despite the party being counted separatelyB4C4
Gets his coupon signed over to her own account to buy the party's marketplace-interface upgrade, since her Charisma bonus applies to its prices; needles him with "unwad your panties" and "just chillax," phrases she credits to ElleB4C2
Types in all caps that sending the train instead of Carl into the abyss means losing out on the experience; told sometimes it isn't about the experience. Purrs and gets scratched once he calls her out for risking herself and the cart to join the trainyard fight, and asks him who he thinks she is, Miss Beatrice, when he brings it upB3C34
Told flatly to stay out of the trainyard once he learns entering means being unable to leave; comes in anyway with the cart, then denies any involvement in Li Na's mutilation of the second mantaur ("I HAD NOTHING TO DO WITH THAT")B3C33
Sticks her head into the raised cart's gap to scout the province boss on Carl's orders instead of Katia, over his worried objections, and lands a double shot on it with a full-powered magic missile she'd kept stored in her glassesB3C32
Furious that the recap episode cuts her own hat-tribute procession entirely; talked down once he points out live viewers already saw the real thing and know the recap edits are propagandaB3C29
Scolds him for scattering thirty of the party's remaining souvenir hats on the ground for stragglers, calling it proof of why he was always broke; he reminds her the hats were never theirs to keepB3C28
Argues Growler Gary might just be a lying dog rather than a genuinely important NPC; agrees it's better to kill him for his hands while he's asleep than wake him for itB3C26
Gets giddy over the millions in gold the collected hats could fetch, floats a shopping montage like the one in Pretty Woman if they spend the bounty money, and complains loudly on Katia's behalf when her first-to-claim-a-bounty achievement comes with no rewardB3C25
Calmed with a hand on her head mid-rage, though she keeps shaking and doesn't back down from her confrontation with HeklaB3C23
Jokes that Carl, the only man among thirty women, could start his own harem like on Sister Wives; needled back that he couldn't even keep one woman interested. Objects alongside him, over chat, to Hekla's plan to strap Katia to the train's frontB3C21
Goes off the prepared script during the taping to tell the universe an invented tale about a cocker spaniel's dark history at the Crufts dog show, insisting over chat it's the truth that needs to be told; scolded afterward by Carl for making things upB3C20
Sent off alone to check the club's strip-club rooms while he talks to Frank Q; comes back to pull him away, telling him it's time to leaveB3C19
Talks him out of climbing the chain himself, arguing only she can spare the hands, then works the turntable blind over chat with his guidance, accidentally toppling a freight car and opening the yard's main gate before getting it rightB3C17
Excitedly reports she's already read the Tome of Minion Army now that her buffs cover the cost, and gets warned not to cast it without his go-ahead given the five-minute freeze; fights alongside him clearing the babababoon swarmB3C16
Greets him back at station 283 eager to show off her new goggles and Love Vampire skill; tells him about both over corndogs before turning her attention back to practicing for Planet BeautifulB3C15
Calls him out mid-jog for shoving the mass-backpack idea at Katia without asking if she wanted it, drawing a distinction between her own fashion choices and forcing someone else to change; he concedes the point. Screams for him over chat once the Nightmare Express's cowcatcher runs him down and drags him out of sight, and tells him afterward never to do that to her againB3C14
Shuts down his suggested fan-club name, the Donut Holes, calling it crude; scolds him for not remembering Princess D'nadia on sightB3C12
Heals him with a scroll and drags him clear by the jacket after his own gauntlet's ejection spell backfires, pulling him toward the electrified third rail along with Gore-GoreB3C11
Carried on his shoulder the instant the fight ends; cured of her inebriation and talked down from her guilt over the kill, then made to loot the body anywayB3C9
Sent off dancing under Bomo and The Sledge's watch while Carl talks with Imani and Elle; the last thing he sees before an attacker gets to herB3C8
Lets him open his fan box second after he offers to let her go first; campaigns hard and unsuccessfully for him to pick the enchanted chaps off the Prize Carousel instead of the book he actually choosesB3C7
Overrules his "just be yourself" advice to Katia Grim on the spot, arguing that being a doppelganger means her whole job is being someone elseB3C6
Told not to share too much information with other crawlers now that the party has bounties on their heads; looks ready to object, then drops itB3C5
Tells him he's a terrible negotiator after he trades five already-read books straight-up for five of Limp Richard's, instead of pushing for a better dealB3C4
Insists he sleep in her room instead of his own, tells him she can't sleep without him, and makes room for Mongo too; the three of them fall asleep together within secondsB3C3
Told over party chat not to make Wendita pay the price gap out of her own pocket, since it would make her look like an ass; backs off the negotiation and settles once he tells her to just open her boxes insteadB3C2
Rattles off her new class options in party chat for him and Mordecai to weigh in on, then explains what she kept and lost switching away from Artist Alley Mogul once she's pickedB3C1
Refuses to remove the crown at first, worried about losing five intelligence and her Sepsis debuff, until Carl and Katia talk her into it; needles him afterward, as they're about to leave the floor, for still not having pants onB2C25
Learns his plan to trap the soul crystal only after he's already committed to it, and tells him there's nothing to apologize for since his mind was already made up anyway; braces with him in the chamber's final seconds and tells him, without naming who, "I know she's dead"B2C24
Refuses his original plan to have her wait outside alone while he confronts Remex, reminding him of his promise she wouldn't die alone; he relents and they go in togetherB2C23
Complains, only half joking, that he got a fancy title change and she didn't; runs the 'go long' play with him, breaking for the muted zone's edge to relight Torch while he and Mongo hold the nestB2C22
Teases him for needing a rope where she can just jump; overacts a fake conversation about looting plans on the magistrate's roof, staged as bait for whoever is listening through the Mysterious LetterB2C21
Hears out his theory that the attack was a setup benefiting Borant, and offers her own simpler read: maybe nobody else was involved and they just got luckyB2C20
Watches him get launched onto a rooftop by the corpse blast, finishes the fight without him, then heals him with a scroll and fills him in once he wakesB2C18
Her magic missile takes the ambushing elf's head off at the same instant Carl's kick shatters his pelvis; neither of them learns who he wasB2C16
Trades barbs with him over whether Beatrice called her "Princess Money Bags" or "Princess Money Pit"; needled by him over the Hot Schnitzel pub she wanted to try insteadB2C14
Piles on once Mordecai explains Carl's new Freeballing benefit, laughing hard enough that Mongo wakes up and starts bouncing around the room; pitches leather chaps as his next lookB2C13
Wakes confused, asking what happened to Mongo and how Carl finished the circus quest; oddly quiet and out of sorts for the rest of the chapter once he tells her the story. Argues he should have just killed Grimaldi for the experience, not knowing it was a trap; theorizes the show's producers could eventually see Carl and Donut as a threat to Signet's own popularity and try to have them killed once they're deep enough in to matterB2C12
Found still asleep in Signet's building; he tries to carry her out and stops the instant her health bar starts dropping, then builds a crude shelter around her and leaves Mongo on guard before following Signet out to bargain for her lifeB2C8
Talked into wearing the anklet over her own distaste for it once he points out the constitution buff; disputes Mordecai's succubus guess about Tsarina Signet in his defense, all caps as usualB2C6
Looks slapped when he calls Mongo a pet rather than her child; the hurt passes fast once Mongo's kill reveals a second skull underneath its painted one. Accepts his use of "partner" at the chapter's closeB2C5
Second-guesses the plan in all caps over party chat right before confirming her pick, then goes through with it once he tells her toB2C1
Scolds him for scaring Mongo into teleporting away, then spends the day training the pet at his side; unbothered by his slingshot practice unlike ZevB1C47
Wins the argument over who gets to pick their pet reward, insisting the achievement text made it her choice; picks Mongo the Mongoliensis over the brindle grub Carl wanted insteadB1C46
Loudly objects to him feeding away one of her pet biscuits as 'a betrayal most foul,' then admits, once the freed dingoes turn the fight, that she'd been wrong to want to just kill themB1C45
Talks rapid-fire at him about Yvette's death, still riding the adrenaline of being on camera, and gets shut down when she brings up Mordecai's ninth-floor warningB1C44
Warns him twice that he's going to get them in trouble, first storming off the table, then goading the Maestro on airB1C42
Demands to be brushed before the interview, then gets pulled with him into the forced transfer to the new trailerB1C41
Rides behind him launching bombs on his call, gets caught with him by the reverse-gravity spell, and casts Puddle Jumper to teleport them both clear at his wordB1C40
Roasts Jack's anatomy on-screen in front of the group, drawing a furious glare from Imani; wants to hook up with Hekla's group after seeing her broadcast footage, an idea Carl brushes offB1C39
Reads his mind to time her Confusing Fog scroll with his shout, lands two magic missiles on the Rage Elemental, and is visibly shaking on his shoulder once they're safeB1C38
Breaks the tension after his tirade at Zev with an out-of-nowhere Gossip Girl comparison, making him laugh despite himselfB1C36
Drags him clear of the burning boss chamber by his cloak and heals him with a scroll at the last possible second, saving his life for the second time this chapter's fightB1C35
Confesses she loves him if they die (behind Beatrice and someone named Ferdinand), then refuses when he tells her to go back to Brandon's group without him, admitting she lied before about being fine on her ownB1C34
Warned to stop obsessing over her new followers and views, since acting up for the camera could get her liked less, or worse, unremembered if she dies; she insists she isn't obsessingB1C31
Tells him to let her do the talking, then steals Mordecai's line to promise the audience a show; too caught up in the applause afterward to hear him teasing her about itB1C28
Sees through him the instant he asks what they should do about the stranded group, then talks him into a plan that helps them without giving up their own pathB1C27
Saves his life by biting through the Juicer's neck when he has Carl by the throat, and pays for it: slapped into a wall hard enough to break her leg and drop her health to a sliverB1C24
Her person, admitted out loud, once, under duress; she's scared and doesn't want to be aloneB1C8
Her fellow crawler; stayed at his side through the chase, which surprised them bothB1C2
The ex's boyfriend who feeds her; sits on his lap strictly on her own termsB1C1
Launches into a breathless, unbroken retelling of the interrogation once reunited, releasing an excited Mongo to bounce along with herB4C19
Reads off her forced floor-5 class choices over chat so he can help her pick; settles on Glass CannonB4C1
Tells her to read the new spellbook rather than sell it; walks her and Carl through spending their veto coupons on the party's shared personal space and its first upgradesB3C2
Talks her through the new class list over chat and recommends Football Hooligan, then explains to Carl afterward that her retained skill levels and improving class offers are an unintended benefit of how her Character Actor skill works, telling them not to draw attention to itB3C1
Works out, once Carl's "Congratulations" over chat goes unanswered, that reaching floor 4 means his own duty managing them on this floor is done, and that he's free to go home once the dungeon itself endsB2C25
Reports her charm failing on Miss Quill over party chat; he guesses an anti-charm spell covers the areaB2C18
Tells him flatly there's nothing he can do to stop them from finishing the quest; he doesn't fight her on it, only insists they keep grinding alongside itB2C17
Praised to Carl as the one who should always handle shop negotiations, thanks to her Charisma and her knack for getting accurate item descriptions out of shopkeepersB2C14
Confirms his teleport destination now follows wherever she last entered, a consequence of her own manager benefit pick; explains the Fang Caps and Mongo's unique ability to wear up to six pairs of themB2C13
His automatic warning trips for the first time this chapter: her health drops below 20 percent right as Carl's own part in the circus story wraps up. Reported straight to Carl; not shown directly on the pageB2C11
Monitors her remotely, he only gets an automatic warning if her health drops to 20 percent, and otherwise can't track her status; reports her unchanged when Carl asksB2C9
Munches a tuna steak through his lecture on elites, contributing only 'So when we talk to that Signet woman, we're on another show?', which he pointedly ignores as missing his entire pointB2C7
Suggests moving him out of the puddle of his own vomit; drops the idea once Carl says he doesn't want to touch him againB2C5
Asks what's wrong with him the moment he starts slurring nonsense over chat, then watches him teleport in blackout drunk and pass out on the tavern floor minutes laterB2C4
Grumbles to herself that she wouldn't have picked the Manager benefit if she'd known he'd be this bossy, once he heads off toward a pubB2C3
Tricks him into believing her real pick is Artist Alley Mogul, a plan staged with Carl beforehand per Odette's advice, and takes the fallout herself once he sees through itB2C1
Told her Enhanced Growth buff means she can't distribute her own stat points on floor 3 and should look for gear that boosts constitution insteadB1C47
Reviews her performance against the Juicer: impressed by her strength, but warns Carl to keep her out of melee for now given her low health and constitution, and flags her Dodge skill as worth levelingB1C25
Mutual antipathy; his mother's ashes are now her litter boxB1C3
Reports the fuller version of what she saw in his room after the blast: old and pregnant goblins, and babies in little jackets, one of which she thinks Carl hit with the cartB1C18
Opens his sealed boss room's door with her menu to scout it before the attack, spots him seated and reading, and reports it back to Carl along with a room full of goblin babiesB1C17
Reports his death to Carl the moment The Sledge messages her, unable to believe it; Carl tells her he isn't surprisedB3C20
Recognizes the purple-skinned elf at the bar on sight, hissing with her hair poofed out, before Carl even points him out by nameB3C19
Recognizes him on sight as Rebecca W's killer and accuses him to his face; he shoots at her minutes later, but the safe room's rule freezes him before the shot landsB1C20
Publicly tears into her in the group quest chat over forcing Chris to kill Frank Q, all while running toward the Desperado ClubB4C29
Hisses at her once Frank Q and Maggie My are revealed as the episode's other guests, and deflects Maggie's on-air threat back at the audience with a joke about her own kidB1C43
Meets her for the first time as she ambushes Carl from behind; frozen by the safe room's rule before she can fire againB1C20
Sides with him in the naming argument, agreeing Bomb Chicken is the better name over Carl's MOABB1C40
Meets him for the first time; he pats her head after apologizing for assuming Carl was alone, which she accepts once he calls her prettyB1C22
Gets an apology over chat for having told Carl about the PVP coupons when he first asked her about them, along with a heads-up that Carl would probably come asking Donut nextB3C20
Wraps her in an ethereal hug that lands three temporary buffs at once: 10% Strength, 10% damage reduction, and 25% faster healingB3C9
Sees her Crawler Killer badge and warns Carl in all-caps party chat that she's a murderer to watch out forB1C22
Meets her for the first time and squeals with pleasure at Odette's on-air interview invitationB1C27
Credits Katia's idea for the trainyard-E rescue, claims she and Mongo were ready to charge in and start blasting, and defends the party's own survival odds by listing off Elle's flight speed, Li Na's chains, and Katia dodging Grull's death ray. Learns to her own delight and surprise that she appears in the new Mongo-focused snickB3C35
Furious on air once she realizes the veto means the party won't be getting a promised Celestial box after all, calling it an outrage in front of the audience; not acting, per Carl, and visibly trembling with rageB2C26
Told point-blank never to change race no matter what she's offered; learns after the fact that Odette dosed her cat treats to sharpen her for the interviewB1C29
Meets her for the first time on air and carries the whole interview, playing up her titles and courting the crowdB1C28
Loses her again, this time for good as a direct PR contact, once Carl buys the social media board; Loita won't let her say a proper goodbyeB4C17
Lights up when he suggests naming the toy line Ivy, picking it immediately over her own Charlie optionB4C15
Worried once Loita explains the reeducation retreat; still calls Zev a friend despite knowing they aren't supposed to like the bad guys, and reaffirms their plan to write a television show together once the crawl endsB3C35
Objects loudly to being told Mongo counts as Borant property, insisting he isn't anybody's property; greets Zev warmly despite itB3C25
Reports through her that the party's fan-voted nickname poll is trending toward Princess Posse, with a rival faction still pushing the Donut Holes name Donut has never approved ofB3C20
Booked alongside Carl onto a new show, Planet Beautiful; gasps audibly and declares she can't wait the moment Zev admits the topic is beauty pageants and pet showsB3C13
Fully agrees Katia Grim is boring and needs to be more interesting, suggesting a mohawk, a catchphrase, and a bigger bust like Odette's; talks over Carl's objections and takes it on herself to "fix" Katia on the spotB3C6
Names her as her future television writing partner once they're out of the dungeon, starting with an intergalactic Gossip Girl remakeB2C23
Booked, with Carl, onto a new round-table show, Danger Zone with Ripper Wonton, airing the day after tomorrow; reacts with an all-caps "OHH, THAT SOUNDS DELICIOUS"B2C12
Cheers over party chat at news Odette's show was a hit; scandalized to learn someone out there picked a were-cat race and that "cat girls" exist at allB2C4
Shouts back over party chat the moment the feed outage hits, relieved once Zev confirms it's nothingB1C47
Overjoyed at her return, having worried about her since she went quiet; asks after her wellbeing before anything elseB1C44
Chats with her nonstop over party chat until Zev disappears from it after the hallway skirmish; worried, though Carl doesn't share the concernB1C39
Delighted to learn she's their new PR agent; bonds hard with her over a shared love of Gossip Girl and agrees to keep talking over chatB1C36
Told flatly not to feel bad about the kill, that word getting out about how she handled herself means nobody will mess with her again; claims dibs on the second attacker's gear before Donut can loot it herselfB3C9
Gets patted on the head and told her new tiara is beautiful; still mourns the purple one destroyed on the show. Orders a dirty Shirley in a bowl with extra cherries and gets visibly drunk off two or threeB3C8
Purrs in her lap one last time as the safe room empties out toward the rampB1C41
Jumps into her lap and lets herself be petted, purring loudly, until Jack calls out for her from the same carB1C37
Grooms her with her own enchanted brush at the table, then fetches her a custard on request, vanilla in the end after she turns her nose up at strawberryB1C39
Complains about the missing green room and snacks, then asks for the host's name outrightB1C41
Demands twice, in all caps, to know who she is and where Zev's gone; gets no real answer before the chat cuts offB1C41
Delighted by the news of the viral video depicting him and Carl, teasing Carl about it on her way out the doorB1C44
Pointedly excluded from Carl's parting gift ("Sorry about that, Donut"); visibly deflates before recovering to work the crowd on her way outB1C43
Introduced by him with a sarcastic drawl on "Princess"; responds by licking her paw and looking aloof rather than engagingB1C42
Orders him into his carrier at Loita's demand once he rushes up to sniff at her; he screeches in dismay before being sucked awayB3C35
Ordered to stay behind guarding a chokepoint while she jumps to Carl's shoulder to help at a breached defense line; rushes up sniffing worriedly at her once she's teleported back in, burned by acidB3C31
Released again once the party reaches station 41's platformB3C19
Rushes to him mid-fight after Gore-Gore backhands him out of the air, his health alarmingly low from the glancing hitB3C11
Finally gets onto his new saddle after ten minutes of coaxing, magically strapped in place, but gets thrown repeatedly once he starts bucking, once landing atop Mordecai's alchemy table; insists their psychic bond alone will be enough to control himB3C10
Delighted by his level up and his new Earthquake attack; celebrates getting her own saddle for him before he's even willing to wear it without buckingB3C7
Scolds him for knocking Katia down going through a doorway; her own Mascot skill triggers off his damage mid-fight, buffing the partyB3C1
Pulls him out of his cage as the group reaches the floor 4 door; he grunts with annoyance at having been cooped up so longB2C25
Releases him into the magistrate's quarters, sics him on the first krasue once Carl gives the order, and recalls him once the rest start waking up screamingB2C22
Chides him for eating Benjamin the salamander without chewing, then orders him to hold before he can do more damage to Ricky JoeB2C20
Fights alongside him through the whole back half of the ambush while Carl is unconscious, sending him after the third surviving berserkerB2C18
Releases him from his pet carrier back onto the street, only for him to scream and bolt into a dark alley moments later; chases after him casting Torch, the light that drives off the krasueB2C16
Says wistfully he'd love the club; Carl agrees but says they aren't going to find out, since he's shut in his pet carrier, both because the club bars pets after last night's playroom disaster (Lucia Mar's dogs) and because Mordecai had already made them buy the carrier back at chapter 14 to help Mongo actually restB2C15
Plans to hand over her new Fang Caps once he wakes, with Carl doing the fitting; still asleep by the fire through the whole chapter, chomping at the air in his sleepB2C13
Wakes to him bowling her over in delight, squeaking and bouncing; has no memory of him nearly dying to protect her overnightB2C12
Caged alongside her the whole chapter; freed by Carl and left standing guard over her sleeping body once Carl leaves with SignetB2C8
Fits him with a tracking collar over his screaming protests until he settles down; makes a show of stalking and killing a rooftop lemur to "make a good example for my child," giving herself away with a jingling collar charm and clinking armor along the way, then praises him afterward as almost level four alreadyB2C5
Works on training him to stay put until sent to fetch, about 80% reliable except when he gets overexcited; scolds him through a bathroom-door tantrum and again when he breaks off mid-fight to pounce on a dead lemurB2C4
Trains him hands-on through a full day of grub kills and dog commands, saves him from a brindled vespa's grip with a mid-air decapitation, and finally completes the bond with him; bitten on the nose yet again the moment it takesB1C47
Picks him over Carl's objection and names him once his sex is confirmed; bitten on the nose and arm for her trouble, insists they're already best friends anywayB1C46
Orders him ("Gordo, darling") to fetch walnuts so she can test out her new Scutelliphily skill, joking it's probably the art of cracking nuts with her toes; he calls her "your majesty" and scurries off without hesitationB2C5
Ends their old bond after confronting her planned sale and telling her Carl is now her person, while admitting she still loves and misses her and hates herself for itB5C19
Comes up mid-panic over Tsarina Signet's living tattoos: Donut insists Bea's own tattoo is 'a masterpiece and an exception to the rule,' unlike anklets or tattoos generally, which she considers 'placed upon us against our wills'B2C6
Follows Carl to meet Signet but recalls that Signet put her in a coma and left her to die aloneB5C13
Signet promises Carl again that she'll free Donut if he dies inside the big top; still asleep and not shown on the page this chapterB2C10
Held hostage under Signet's Water Lily spell, alive but unconscious the whole chapter; Signet warns that moving her out of place drains her health, and that she dies instantly if Signet herself dies firstB2C8
Warns Carl over party chat, all caps, that Signet is going to try to capture them; asks whether 'bastards can be girls' once Signet names herself Signet the Bastard, and gets a straight answerB2C7
Confirms her dot is white, describes her in a breathless rush, admits she's too scared to examine her properties, and pulls away growling when Signet tries to pet herB2C6
Compliments his looks the moment he bristles at Mordecai's jab about skyfowl merchants, and gets him fully back onsideB2C14
Gets him to open up about GumGum's mother by asking directly how he knew to be afraid of the krasue on her behalfB2C17
Handles their dinner and room negotiations at The One-Eyed Narwhal directly, jumping onto the counter to do itB2C14
Grieves her openly, calls her a nice lady 'for an orc,' and declares that finishing the quest is now owed to her since GumGum likely died for having given it to them in the first placeB2C17
Meets the corpse pile with dry disgust, telling her the cultured don't use bodies as icebreakers and to bring Carl a milkshake next time insteadB2C14
Talks him up an extra five gold on a pile of looted spears, calling him "sweetie"; he preensB2C14
Orders a Dirty Shirley in a bowl, gets giddily drunk off two sips and the cherries, briefly mistakes him for "a talking anteater," then sobers up instantly on the Hair of the Dog potion he hands overB2C15
Trades barbs with her, then talks her down from 1,500 to 1,000 gold for a case of Hob-lobbers and two cases of goblin dynamite on charisma alone, without the Artist Alley Mogul class's own discountB2C16
Gets kill credit on his corpse tag over Carl's assist and loots his gold and Meat Hooks scrollB2C17
Guesses out loud, once Featherfall's fireballed corpse turns up with no neighborhood map on it, that Quill was the boss lady all along; Burgundy's testimony bears this outB2C22
Tries charm on her without success, announces the complaint as "murder most foul," and corrects her grammar over the corpse on her deskB2C18
Nicknames her Donna on the spot, loves the trailer's all-purpose cleaner enough to want one for personal use, and wins a compromise letting Mongo be cleaned before going into the carrierB2C19
Charms Ferdinand into her minion during the talent showB5C74
Her real-life Ferdinand, outed on air by Carl; shrugs it off, insisting he preferred the name FerdinandB2C19
Raises her corpse with Second Chance, then clones the resulting minion twice with Clockwork Triplicate, turning her into three fighting copies used to hold back her own horrified followersB3C24
Refuses her attempt at a truce outright, calling her a traitor to her face and shaking with rage through the whole confrontationB3C23
Catches her shooting invisible bolts into Katia's scoop twice with her sunglasses, calls her out to her face once confirmed, and blasts her with a full-strength Magic MissileB3C22
Trembles with excitement at the thought of fighting alongside her; suggests combining safe rooms with Brynhild's Daughters over chat, which Carl shuts down before Hekla can weigh inB3C21
Learns through Katia Grim that Hekla has officially named her own flying-kick-into-crossbow move the "Donut Kick," and is thrilled about itB3C5
Thrilled to see her live after only knowing her from recap footage; agrees on Carl's behalf to help a scattered member of her team level upB2C19
Tears into him for roughly half an hour on air, deliberately calling him Butler instead of his real name, and leaves him unable to land a single comebackB2C19
Talks him into sitting still and waiting quietly for dark instead of raging over his severed arm; her charm works on him again once the burning building's wards apparently flee with it, echoing chapter 20's dispel-protections problemB2C21
Orders Mongo to hold once he's already bitten off the boy's arm, saving the rest of himB2C20
Waggles her rear at the elves after they flinch from her anklet, declaring it 'an award-winning derriere,' not realizing yet that they're terrified of the anklet itself rather than herB2C20
Objects loudly to Katia's plan to split off next floor, offering to help instead, and worries aloud about her getting lonely and Mongo missing his Aunt Katia's scratches; shares one last long goodbye hug with her as Phase four beginsB4C33
Cheers when Katia's first loot box brands the Desperado Pass tattoo onto her neck, then gushes about taking her dancing and introducing her to Sledgie; delighted, freshly showered and washed after the battle, at odds with Katia's own bloody prints on the floorB3C25
Comforts her over accidentally killing Hekla by bringing up an unspecified kill of her own she also hadn't meant to make, insisting Hekla had it coming worseB3C24
Promises her the party will never abandon her or lie to her, urging her to stay rather than leave with Hekla and EvaB3C23
Spots the invisible bolts hidden in her scoop and shoulder, directs Carl to pull them out, and heals her once they're removedB3C22
Backs Carl's objection to the cowcatcher plan, warning Katia she's going to get hurt, before Katia explains why she wants to do it anywayB3C21
Teased by Katia over how much of a surprise her new prize box really is; brushes the teasing off before Carl gets a look himselfB3C15
Second-guesses leaving Mongo behind in his carrier rather than with her on the platform, worried she'd be lonely alone thereB3C14
Piles Ji-Hoon's looted greaves, shoulder pads, and helmet on the ground for her at Carl's promptingB3C10
Lies to her face that Zev never called her boring, then pressures her into a mohawk, a black bodysuit, and new boots anyway, coaching her fashion choices through the rest of the chapter over her visible discomfortB3C6
Reassures her, "Don't worry, sweetie. We have your back," as Katia braces to breach the first gangway doorB3C1
Compliments her sculpting and says she prefers her with black hair, before Katia corrects her: the face isn't a sculpted disguise at all, it's her real oneB2C26
Backs up Carl's argument that she should take the crown off; runs with her and Carl to the floor 4 stairwellB2C25
Insists over chat that they can't abandon her once the evacuation quest hits and she can't reach a saferoom; Katia reassures her and tells them to runB2C24
Recognizes her at once as Hekla's promised friend and jumps up onto the table to greet her; insists on the party inviting her before Carl can weigh inB2C21
Kills Lucia Mar's rottweiler Cici during their trapped-pub fightB5C37
Avoids the saferoom because Lucia is waiting there with traps that eject anyone who enters or leavesB5C34
Denies live, furious, ever challenging Cici and Gustavo 3 to a fight, calling the manufactured feud story a lie; privately doesn't want the two skulls that would come with beating themB2C21
Sniffs at her charred legs and pushes Carl to help her, strokes her hair and tries brightening Torch for her at her own request, then delivers the mercy kill with a Magic Missile the moment the collapsing floor starts to take herB2C22
Patted on the head by him once his group is safe; tries and fails to wave off the hat he lays at her feet, then accepts a whole line of his people bowing and doing the same, playing her Princess role for each one in turnB3C28
Mocks his fashion sense on sight, unaware he's related to the dead crawler whose anklet she's wearing; softens once Carl explains the family he lost to the circus lemursB2C23
Threatens twice to kill him if he doesn't get on with his story, mutters "Great, another loon" at his rambling, and softens once his story reveals he was a fellow crawler once, before it's cut short by the evacuation questB2C24
Grumbles watching his recap footage, insisting his flight-and-lightning jacket is rightfully hers and Carl's since he did nothing to earn it; calls him a cheating poserB3C13
Had already blocked him from her own chat after he called the party assholes; glad to see on the newscast that he survived, and admits she feels a little bad about the block nowB2C26
Haggles her down from an opening 50,000 gold for a personal space to a floor of 37,500, toying with letting the Bopca cover the difference out of her own pocket before backing off; the two end up conjoining a coupon-funded space instead, leaving Wendita in tears and calling Donut a real princessB3C2
Haggles him down from 250 to 150 gold on a padded mallet, and negotiates the shop's other sales so hard he ends the visit in a foul moodB3C4
Demands their prize from him the moment his window slides open, before Carl can get a word in; picks suitcase number eight for herself and relays Katia Grim's chosen number, twelve, on her behalfB3C5
Charms him into cooperating the moment he recognizes her as royalty; her own Reward Room suitcase turns out to be the one that gets him killedB3C5
Added to her own chat, after she teaches him how to use it; he messages her directly once Frank Q is killed at the bar, describing the killer as a rock monster of a different kind than himselfB3C20
Cries "Sledgie!" and leaps to his shoulder on sight; wears a pink feather boa alongside him after their trip into the club's strip-club roomsB3C19
Rides his shoulder again once Tito the croupier asks her to step back from the Wheel of Fortune table; gets a surprisingly gentle pat from him afterwardB3C9
Rides his shoulders and head out onto the dance floor, drawing a crowd chanting her name; knocked flat on his back the moment she's attackedB3C8
Receives management's personal apology, a refund on the guard fee, and standing complimentary security going forwardB3C9
Her magic missiles bounce off him without effect; asks him to stop shouting for Mongo's sake, which he honors for a while before the fight startsB3C11
Cuts her own Hole spell the instant Carl pulls his head through it, taking the head offB3C12
Jumps aboard his train first, telling him they won't hurt him unless he tries somethingB3C12
Sends her first Benefactor Box, a pair of custom, personally signed goggles Donut declares the greatest prize in the history of prizesB3C15
Confirmed as her new sponsor; overjoyed, and pushes Carl to apologize to her on cameraB3C12
Trades motherhood stories with her on the ride back, naming Mongo as her own son; hears Brandy describe having two children so far and a custom of not naming young until they're presented at an altarB3C16
Reminds Donut of Beatrice's own mother, who Donut says was mean without knowing it and unkind to the household's other PersiansB3C18
Kills the wolf-shaped Festering Ghoul attacking her with two Magic Missiles, then calls her human resources job title racistB3C17
Fields his flirting and a dinner invite with visible annoyance; watches him get torn apart by a revived ghoul moments after helping the partyB3C17
Warned privately by Carl to watch her; tells him over chat that Eva looks at him like he's a can of Fancy FeastB3C21
Spots her hiding in the engine apartment via a blip on the map, then pins her to the floor and threatens to rip her from the air and eat off her wings, claiming she's done it before; backs off once Carl talks Silfa downB3C24
Reflects, once his hands are all finally in use, that he ended up being really brave for a dog, calling the whole thing kind of sadB3C27
Mocks him as having gone crazy and dismisses his ranting as typical; directs Mongo through each killing, calling for the face first and the hands after, and tells him not to eat the handsB3C26
Accuses her of stealing a called kill, gets corrected on her assumed gender, and needles her back by calling her "cat" once Carl orders Donut to a different position; Katia notes she'd thought Donut was doing better about dog-race prejudice since the Growler Gary businessB3C31
Called delightful and "two of a kind" with her as one of only two Earth creatures in the dungeon who've gained true sapience; he tells her he's disappointed she got Desperado Club access rather than Club Vanquisher and hopes to share a drink with her sometimeB3C32
Tells her to her face she should reconsider being a PR agent and that the party worked better with Zev; rushes in with Carl right after the explosion kills her, genuinely believing it was an accidentB4C18
Threatened with having Mongo taken away and fed to a mob after talking back to her over chat about the new robot Donut boxB4C17
Openly hostile toward her in person, tries twice to insult her to her face and gets cut off both times by Carl; furious at the new food-and-drink ban, missing Zev's snacks, and insists the party should get a say in who represents themB3C35
Demands to know where Zev is the moment Loita announces the new arrangement; gets no real answer, only a promise to discuss it in personB3C34
Spins both entry wheels as team leader, hoping for anything but Sea on the first and the fox option on the second; lands the party in the Air Quadrant against the Dirigible Gnomes instead, and takes it in strideB3C35
Jumps onto their table, scattering drinks, and makes him agree out loud to show up for the party's planning meeting after he turns hostileB4C3
Reacts with disbelief to her surprise engagement to Louis, declaring the whole world has gone insaneB4C34
Relays what she and Louis learned about Juice Box's own unsettling dream, and worries she might be starting to remember she's an NPCB4C28
Flags her and the Toe's bartender as changelings by heat signature while evacuating the town's childrenB4C10
Shuts down her offer to shapeshift and "show her a good time," bristling when Juice Box calls her a long-haired dogB4C5
Named as her second sponsor, commanding the highest sponsorship bid in the show's history, beating Carl and Prepotente; thrilled at the newsB4C7
One of the evacuated children she and Carl notice suffering from an unfamiliar Compression Sickness debuffB4C10
Sits with her in the kitchen and gets her talking about Sausage, her pet pig, while Carl loots the houseB4C17
Meets a real fan on camera during the Veriluxx taping, one of only two feeds Liddi has favoritedB4C18
Talks over his questioning to insist Carl isn't subtle enough to have planned Loita's death, citing his own track record with Miss Beatrice; mishears his "secret agent man" line as "secret Asian man"B4C19
Sees her face to face for the first time since a brief prior-floor fist bump, admires her forehead and hand tattoos, and compares her to a miniature HeklaB4C20
Jumps on his chest hissing and spitting once she learns he abandoned Tish for an obsession with the fictional LikaB4C21
Finds the glass fountain statue toppled and shattered by Mongo before she can examine it closelyB4C21
Delighted to hire her as an NPC trainer through the personal space menu, immediately asking whether she can hire Sledgie the cretin bodyguard tooB4C24
Tells Carl he didn't really have a choice about summoning the feral god, comparing the alternative to Vadim's own deathB4C28
Preens at being called "pretty girl," then privately calls him gross once he's out of earshot, unmoved by his emotional goodbyeB4C33
Objects to using their friend as a suicide bomber and proposes a clockwork copy insteadB5C9
Kills him after he refuses to admit Mongo and calls her a monkeyB5C10
Its chapter president says it filed a cocker spaniel preservation lawsuit at Donut's suggestionB5C41
Charms her as a temporary minion while continuing to warn her away from MongoB5C49
Becomes its co-warlord for Faction WarsB5C77
Ratings
- Followers:
- Favorites:
Over 700 TrillionB3C6
30 TrillionB2C13
16.5 TrillionB2C8
7.8 TrillionB2C4
Two followers within seconds of floor 2's follows and favorites going liveB1C31
Alerts Carl her own viewer count is spiking hard during the Chris/Maggie standoff, prompting Carl to add a stream-watcher needle to his own interfaceB4C14
1.4 QuadrillionB2C13
998.3 TrillionB2C8
371.5 TrillionB2C4
Up noticeably again, per her own excited party-chat message to Carl; no number given this timeB1C35
One view, same moment as her first followersB1C31
6.2 TrillionB2C13
3 TrillionB2C8
1.1 TrillionB2C4
System message
No known associates. Loners have historically excellent odds. That was sarcasm.
History by chapter
Book 1
Chapter 1
- RELATIONSHIP Carl: The ex's boyfriend who feeds her; sits on his lap strictly on her own terms
Chapter 2
- RELATIONSHIP Carl: Her fellow crawler; stayed at his side through the chase, which surprised them both
Chapter 3
- RELATIONSHIP Mordecai: Mutual antipathy; his mother's ashes are now her litter box
Chapter 4
- GROUP Party: Auto-grouped with Carl on entry, whatever the system thinks the hierarchy is
Chapter 7
- GROUP Party: Leader of The Royal Court of Princess Donut, titled Grand Champion Best in Dungeon
Chapter 8
- RELATIONSHIP Carl: Her person, admitted out loud, once, under duress; she's scared and doesn't want to be alone
Chapter 17
- RELATIONSHIP The Goblin Chieftain: Opens his sealed boss room's door with her menu to scout it before the attack, spots him seated and reading, and reports it back to Carl along with a room full of goblin babies
Chapter 18
- RELATIONSHIP The Goblin Chieftain: Reports the fuller version of what she saw in his room after the blast: old and pregnant goblins, and babies in little jackets, one of which she thinks Carl hit with the cart
Chapter 20
- RELATIONSHIP Frank Q: Recognizes him on sight as Rebecca W's killer and accuses him to his face; he shoots at her minutes later, but the safe room's rule freezes him before the shot lands
- RELATIONSHIP Maggie My: Meets her for the first time as she ambushes Carl from behind; frozen by the safe room's rule before she can fire again
Chapter 22
- RELATIONSHIP Brandon An: Meets him for the first time; he pats her head after apologizing for assuming Carl was alone, which she accepts once he calls her pretty
- RELATIONSHIP Imani C: Sees her Crawler Killer badge and warns Carl in all-caps party chat that she's a murderer to watch out for
Chapter 24
- RELATIONSHIP Carl: Saves his life by biting through the Juicer's neck when he has Carl by the throat, and pays for it: slapped into a wall hard enough to break her leg and drop her health to a sliver
Chapter 25
- RELATIONSHIP Mordecai: Reviews her performance against the Juicer: impressed by her strength, but warns Carl to keep her out of melee for now given her low health and constitution, and flags her Dodge skill as worth leveling
Chapter 27
- RELATIONSHIP Lexis: Meets her for the first time and squeals with pleasure at Odette's on-air interview invitation
- RELATIONSHIP Carl: Sees through him the instant he asks what they should do about the stranded group, then talks him into a plan that helps them without giving up their own path
Chapter 28
- RELATIONSHIP Odette: Meets her for the first time on air and carries the whole interview, playing up her titles and courting the crowd
- RELATIONSHIP Carl: Tells him to let her do the talking, then steals Mordecai's line to promise the audience a show; too caught up in the applause afterward to hear him teasing her about it
Chapter 29
- RELATIONSHIP Odette: Told point-blank never to change race no matter what she's offered; learns after the fact that Odette dosed her cat treats to sharpen her for the interview
Chapter 31
- RATING Followers: Two followers within seconds of floor 2's follows and favorites going live (Her own count, up from zero: 'I have a follower! My first follower! Another!')
- RATING Views: One view, same moment as her first followers (Up from zero; Carl warns her a viewer is watching live and to stop acting crazy)
- RELATIONSHIP Carl: Warned to stop obsessing over her new followers and views, since acting up for the camera could get her liked less, or worse, unremembered if she dies; she insists she isn't obsessing
Chapter 34
- RELATIONSHIP Carl: Confesses she loves him if they die (behind Beatrice and someone named Ferdinand), then refuses when he tells her to go back to Brandon's group without him, admitting she lied before about being fine on her own
Chapter 35
- RATING Views: Up noticeably again, per her own excited party-chat message to Carl; no number given this time (Last recorded at 1 back at chapter 31, the moment follows and favorites first went live)
- RELATIONSHIP Carl: Drags him clear of the burning boss chamber by his cloak and heals him with a scroll at the last possible second, saving his life for the second time this chapter's fight
Chapter 36
- RELATIONSHIP Carl: Breaks the tension after his tirade at Zev with an out-of-nowhere Gossip Girl comparison, making him laugh despite himself
- RELATIONSHIP Zev: Delighted to learn she's their new PR agent; bonds hard with her over a shared love of Gossip Girl and agrees to keep talking over chat
Chapter 37
- RELATIONSHIP Elle McGibbons: Jumps into her lap and lets herself be petted, purring loudly, until Jack calls out for her from the same car
Chapter 38
- RELATIONSHIP Carl: Reads his mind to time her Confusing Fog scroll with his shout, lands two magic missiles on the Rage Elemental, and is visibly shaking on his shoulder once they're safe
Chapter 39
- RELATIONSHIP Carl: Roasts Jack's anatomy on-screen in front of the group, drawing a furious glare from Imani; wants to hook up with Hekla's group after seeing her broadcast footage, an idea Carl brushes off
- RELATIONSHIP Zev: Chats with her nonstop over party chat until Zev disappears from it after the hallway skirmish; worried, though Carl doesn't share the concern
- RELATIONSHIP Qwist: Grooms her with her own enchanted brush at the table, then fetches her a custard on request, vanilla in the end after she turns her nose up at strawberry
Chapter 40
- RELATIONSHIP Brandon An: Sides with him in the naming argument, agreeing Bomb Chicken is the better name over Carl's MOAB
- RELATIONSHIP Carl: Rides behind him launching bombs on his call, gets caught with him by the reverse-gravity spell, and casts Puddle Jumper to teleport them both clear at his word
Chapter 41
- RELATIONSHIP Mexx-55: Complains about the missing green room and snacks, then asks for the host's name outright
- RELATIONSHIP Carl: Demands to be brushed before the interview, then gets pulled with him into the forced transfer to the new trailer
- RELATIONSHIP Elle McGibbons: Purrs in her lap one last time as the safe room empties out toward the ramp
- RELATIONSHIP Mukta: Demands twice, in all caps, to know who she is and where Zev's gone; gets no real answer before the chat cuts off
Chapter 42
- RELATIONSHIP The Maestro: Introduced by him with a sarcastic drawl on "Princess"; responds by licking her paw and looking aloof rather than engaging
- RELATIONSHIP Carl: Warns him twice that he's going to get them in trouble, first storming off the table, then goading the Maestro on air
Chapter 43
- RELATIONSHIP Maggie My: Hisses at her once Frank Q and Maggie My are revealed as the episode's other guests, and deflects Maggie's on-air threat back at the audience with a joke about her own kid
- RELATIONSHIP The Maestro: Pointedly excluded from Carl's parting gift ("Sorry about that, Donut"); visibly deflates before recovering to work the crowd on her way out
Chapter 44
- RELATIONSHIP Carl: Talks rapid-fire at him about Yvette's death, still riding the adrenaline of being on camera, and gets shut down when she brings up Mordecai's ninth-floor warning
- RELATIONSHIP Zev: Overjoyed at her return, having worried about her since she went quiet; asks after her wellbeing before anything else
- RELATIONSHIP The Maestro: Delighted by the news of the viral video depicting him and Carl, teasing Carl about it on her way out the door
Chapter 45
- RELATIONSHIP Carl: Loudly objects to him feeding away one of her pet biscuits as 'a betrayal most foul,' then admits, once the freed dingoes turn the fight, that she'd been wrong to want to just kill them
Chapter 46
- RELATIONSHIP Mongo: Picks him over Carl's objection and names him once his sex is confirmed; bitten on the nose and arm for her trouble, insists they're already best friends anyway
- RELATIONSHIP Carl: Wins the argument over who gets to pick their pet reward, insisting the achievement text made it her choice; picks Mongo the Mongoliensis over the brindle grub Carl wanted instead
Chapter 47
- RELATIONSHIP Zev: Shouts back over party chat the moment the feed outage hits, relieved once Zev confirms it's nothing
- RELATIONSHIP Mordecai: Told her Enhanced Growth buff means she can't distribute her own stat points on floor 3 and should look for gear that boosts constitution instead
- RELATIONSHIP Mongo: Trains him hands-on through a full day of grub kills and dog commands, saves him from a brindled vespa's grip with a mid-air decapitation, and finally completes the bond with him; bitten on the nose yet again the moment it takes
- RELATIONSHIP Carl: Scolds him for scaring Mongo into teleporting away, then spends the day training the pet at his side; unbothered by his slingshot practice unlike Zev
Book 2
Chapter 1
- RELATIONSHIP Mordecai: Tricks him into believing her real pick is Artist Alley Mogul, a plan staged with Carl beforehand per Odette's advice, and takes the fallout herself once he sees through it
- RELATIONSHIP Carl: Second-guesses the plan in all caps over party chat right before confirming her pick, then goes through with it once he tells her to
Chapter 3
- RELATIONSHIP Mordecai: Grumbles to herself that she wouldn't have picked the Manager benefit if she'd known he'd be this bossy, once he heads off toward a pub
Chapter 4
- RELATIONSHIP Zev: Cheers over party chat at news Odette's show was a hit; scandalized to learn someone out there picked a were-cat race and that "cat girls" exist at all
- RELATIONSHIP Mordecai: Asks what's wrong with him the moment he starts slurring nonsense over chat, then watches him teleport in blackout drunk and pass out on the tavern floor minutes later
- RELATIONSHIP Mongo: Works on training him to stay put until sent to fetch, about 80% reliable except when he gets overexcited; scolds him through a bathroom-door tantrum and again when he breaks off mid-fight to pounce on a dead lemur
- RATING Favorites: 1.1 Trillion (This chapter's own header stat block)
- RATING Followers: 7.8 Trillion (This chapter's own header stat block)
- RATING Views: 371.5 Trillion (This chapter's own header stat block)
Chapter 5
- RELATIONSHIP Mongo: Fits him with a tracking collar over his screaming protests until he settles down; makes a show of stalking and killing a rooftop lemur to "make a good example for my child," giving herself away with a jingling collar charm and clinking armor along the way, then praises him afterward as almost level four already
- RELATIONSHIP Carl: Looks slapped when he calls Mongo a pet rather than her child; the hurt passes fast once Mongo's kill reveals a second skull underneath its painted one. Accepts his use of "partner" at the chapter's close
- RELATIONSHIP Mordecai: Suggests moving him out of the puddle of his own vomit; drops the idea once Carl says he doesn't want to touch him again
- RELATIONSHIP Gordo: Orders him ("Gordo, darling") to fetch walnuts so she can test out her new Scutelliphily skill, joking it's probably the art of cracking nuts with her toes; he calls her "your majesty" and scurries off without hesitation
Chapter 6
- RELATIONSHIP Carl: Talked into wearing the anklet over her own distaste for it once he points out the constitution buff; disputes Mordecai's succubus guess about Tsarina Signet in his defense, all caps as usual
- RELATIONSHIP Beatrice: Comes up mid-panic over Tsarina Signet's living tattoos: Donut insists Bea's own tattoo is 'a masterpiece and an exception to the rule,' unlike anklets or tattoos generally, which she considers 'placed upon us against our wills'
- RELATIONSHIP Tsarina Signet: Confirms her dot is white, describes her in a breathless rush, admits she's too scared to examine her properties, and pulls away growling when Signet tries to pet her
Chapter 7
- RELATIONSHIP Mordecai: Munches a tuna steak through his lecture on elites, contributing only 'So when we talk to that Signet woman, we're on another show?', which he pointedly ignores as missing his entire point
- RELATIONSHIP Tsarina Signet: Warns Carl over party chat, all caps, that Signet is going to try to capture them; asks whether 'bastards can be girls' once Signet names herself Signet the Bastard, and gets a straight answer
Chapter 8
- RATING Favorites: 3 Trillion (This chapter's own header stat block)
- RATING Views: 998.3 Trillion (This chapter's own header stat block)
- RATING Followers: 16.5 Trillion (This chapter's own header stat block)
- RELATIONSHIP Tsarina Signet: Held hostage under Signet's Water Lily spell, alive but unconscious the whole chapter; Signet warns that moving her out of place drains her health, and that she dies instantly if Signet herself dies first
- RELATIONSHIP Carl: Found still asleep in Signet's building; he tries to carry her out and stops the instant her health bar starts dropping, then builds a crude shelter around her and leaves Mongo on guard before following Signet out to bargain for her life
- RELATIONSHIP Mongo: Caged alongside her the whole chapter; freed by Carl and left standing guard over her sleeping body once Carl leaves with Signet
Chapter 9
- RELATIONSHIP Mordecai: Monitors her remotely, he only gets an automatic warning if her health drops to 20 percent, and otherwise can't track her status; reports her unchanged when Carl asks
Chapter 10
- RELATIONSHIP Tsarina Signet: Signet promises Carl again that she'll free Donut if he dies inside the big top; still asleep and not shown on the page this chapter
Chapter 11
- RELATIONSHIP Mordecai: His automatic warning trips for the first time this chapter: her health drops below 20 percent right as Carl's own part in the circus story wraps up. Reported straight to Carl; not shown directly on the page
Chapter 12
- RELATIONSHIP Mongo: Wakes to him bowling her over in delight, squeaking and bouncing; has no memory of him nearly dying to protect her overnight
- RELATIONSHIP Zev: Booked, with Carl, onto a new round-table show, Danger Zone with Ripper Wonton, airing the day after tomorrow; reacts with an all-caps "OHH, THAT SOUNDS DELICIOUS"
- RELATIONSHIP Carl: Wakes confused, asking what happened to Mongo and how Carl finished the circus quest; oddly quiet and out of sorts for the rest of the chapter once he tells her the story. Argues he should have just killed Grimaldi for the experience, not knowing it was a trap; theorizes the show's producers could eventually see Carl and Donut as a threat to Signet's own popularity and try to have them killed once they're deep enough in to matter
Chapter 13
- RELATIONSHIP Mongo: Plans to hand over her new Fang Caps once he wakes, with Carl doing the fitting; still asleep by the fire through the whole chapter, chomping at the air in his sleep
- RELATIONSHIP Carl: Piles on once Mordecai explains Carl's new Freeballing benefit, laughing hard enough that Mongo wakes up and starts bouncing around the room; pitches leather chaps as his next look
- RELATIONSHIP Mordecai: Confirms his teleport destination now follows wherever she last entered, a consequence of her own manager benefit pick; explains the Fang Caps and Mongo's unique ability to wear up to six pairs of them
- RATING Favorites: 6.2 Trillion (This chapter's own header stat block)
- RATING Followers: 30 Trillion (This chapter's own header stat block)
- RATING Views: 1.4 Quadrillion (This chapter's own header stat block)
Chapter 14
- RELATIONSHIP GumGum: Meets the corpse pile with dry disgust, telling her the cultured don't use bodies as icebreakers and to bring Carl a milkshake next time instead
- RELATIONSHIP Talon Strong: Talks him up an extra five gold on a pile of looted spears, calling him "sweetie"; he preens
- RELATIONSHIP Edge Dancer: Compliments his looks the moment he bristles at Mordecai's jab about skyfowl merchants, and gets him fully back onside
- RELATIONSHIP Fitz: Handles their dinner and room negotiations at The One-Eyed Narwhal directly, jumping onto the counter to do it
- RELATIONSHIP Carl: Trades barbs with him over whether Beatrice called her "Princess Money Bags" or "Princess Money Pit"; needled by him over the Hot Schnitzel pub she wanted to try instead
- RELATIONSHIP Mordecai: Praised to Carl as the one who should always handle shop negotiations, thanks to her Charisma and her knack for getting accurate item descriptions out of shopkeepers
Chapter 15
- RELATIONSHIP Quint: Orders a Dirty Shirley in a bowl, gets giddily drunk off two sips and the cherries, briefly mistakes him for "a talking anteater," then sobers up instantly on the Hair of the Dog potion he hands over
- RELATIONSHIP Mongo: Says wistfully he'd love the club; Carl agrees but says they aren't going to find out, since he's shut in his pet carrier, both because the club bars pets after last night's playroom disaster (Lucia Mar's dogs) and because Mordecai had already made them buy the carrier back at chapter 14 to help Mongo actually rest
Chapter 16
- RELATIONSHIP Pustule: Trades barbs with her, then talks her down from 1,500 to 1,000 gold for a case of Hob-lobbers and two cases of goblin dynamite on charisma alone, without the Artist Alley Mogul class's own discount
- RELATIONSHIP Mongo: Releases him from his pet carrier back onto the street, only for him to scream and bolt into a dark alley moments later; chases after him casting Torch, the light that drives off the krasue
- RELATIONSHIP Carl: Her magic missile takes the ambushing elf's head off at the same instant Carl's kick shatters his pelvis; neither of them learns who he was
Chapter 17
- RELATIONSHIP Fitz: Gets him to open up about GumGum's mother by asking directly how he knew to be afraid of the krasue on her behalf
- RELATIONSHIP Mordecai: Tells him flatly there's nothing he can do to stop them from finishing the quest; he doesn't fight her on it, only insists they keep grinding alongside it
- RELATIONSHIP GumGum: Grieves her openly, calls her a nice lady 'for an orc,' and declares that finishing the quest is now owed to her since GumGum likely died for having given it to them in the first place
- RELATIONSHIP Vicente: Gets kill credit on his corpse tag over Carl's assist and loots his gold and Meat Hooks scroll
Chapter 18
- RELATIONSHIP Mongo: Fights alongside him through the whole back half of the ambush while Carl is unconscious, sending him after the third surviving berserker
- RELATIONSHIP Miss Quill: Tries charm on her without success, announces the complaint as "murder most foul," and corrects her grammar over the corpse on her desk
- RELATIONSHIP Mordecai: Reports her charm failing on Miss Quill over party chat; he guesses an anti-charm spell covers the area
- RELATIONSHIP Carl: Watches him get launched onto a rooftop by the corpse blast, finishes the fight without him, then heals him with a scroll and fills him in once he wakes
Chapter 19
- RELATIONSHIP Gravy Boat: Her real-life Ferdinand, outed on air by Carl; shrugs it off, insisting he preferred the name Ferdinand
- RELATIONSHIP Tucker: Tears into him for roughly half an hour on air, deliberately calling him Butler instead of his real name, and leaves him unable to land a single comeback
- RELATIONSHIP Hekla: Thrilled to see her live after only knowing her from recap footage; agrees on Carl's behalf to help a scattered member of her team level up
- RELATIONSHIP D-0NAH: Nicknames her Donna on the spot, loves the trailer's all-purpose cleaner enough to want one for personal use, and wins a compromise letting Mongo be cleaned before going into the carrier
Chapter 20
- RELATIONSHIP Mongo: Chides him for eating Benjamin the salamander without chewing, then orders him to hold before he can do more damage to Ricky Joe
- RELATIONSHIP Ricky Joe: Orders Mongo to hold once he's already bitten off the boy's arm, saving the rest of him
- RELATIONSHIP Salvatore: Waggles her rear at the elves after they flinch from her anklet, declaring it 'an award-winning derriere,' not realizing yet that they're terrified of the anklet itself rather than her
- RELATIONSHIP Carl: Hears out his theory that the attack was a setup benefiting Borant, and offers her own simpler read: maybe nobody else was involved and they just got lucky
Chapter 21
- RELATIONSHIP Ricky Joe: Talks him into sitting still and waiting quietly for dark instead of raging over his severed arm; her charm works on him again once the burning building's wards apparently flee with it, echoing chapter 20's dispel-protections problem
- RELATIONSHIP Katia Grim: Recognizes her at once as Hekla's promised friend and jumps up onto the table to greet her; insists on the party inviting her before Carl can weigh in
- RELATIONSHIP Lucia Mar: Denies live, furious, ever challenging Cici and Gustavo 3 to a fight, calling the manufactured feud story a lie; privately doesn't want the two skulls that would come with beating them
- RELATIONSHIP Carl: Teases him for needing a rope where she can just jump; overacts a fake conversation about looting plans on the magistrate's roof, staged as bait for whoever is listening through the Mysterious Letter
Chapter 22
- RELATIONSHIP Carl: Complains, only half joking, that he got a fancy title change and she didn't; runs the 'go long' play with him, breaking for the muted zone's edge to relight Torch while he and Mongo hold the nest
- RELATIONSHIP Mongo: Releases him into the magistrate's quarters, sics him on the first krasue once Carl gives the order, and recalls him once the rest start waking up screaming
- RELATIONSHIP Burgundy: Sniffs at her charred legs and pushes Carl to help her, strokes her hair and tries brightening Torch for her at her own request, then delivers the mercy kill with a Magic Missile the moment the collapsing floor starts to take her
- RELATIONSHIP Miss Quill: Guesses out loud, once Featherfall's fireballed corpse turns up with no neighborhood map on it, that Quill was the boss lady all along; Burgundy's testimony bears this out
Chapter 23
- RELATIONSHIP Zev: Names her as her future television writing partner once they're out of the dungeon, starting with an intergalactic Gossip Girl remake
- RELATIONSHIP Carl: Refuses his original plan to have her wait outside alone while he confronts Remex, reminding him of his promise she wouldn't die alone; he relents and they go in together
- RELATIONSHIP Daniel Bautista 2: Mocks his fashion sense on sight, unaware he's related to the dead crawler whose anklet she's wearing; softens once Carl explains the family he lost to the circus lemurs
Chapter 24
- RELATIONSHIP Remex: Threatens twice to kill him if he doesn't get on with his story, mutters "Great, another loon" at his rambling, and softens once his story reveals he was a fellow crawler once, before it's cut short by the evacuation quest
- RELATIONSHIP Katia Grim: Insists over chat that they can't abandon her once the evacuation quest hits and she can't reach a saferoom; Katia reassures her and tells them to run
- RELATIONSHIP Carl: Learns his plan to trap the soul crystal only after he's already committed to it, and tells him there's nothing to apologize for since his mind was already made up anyway; braces with him in the chamber's final seconds and tells him, without naming who, "I know she's dead"
Chapter 25
- RELATIONSHIP Carl: Refuses to remove the crown at first, worried about losing five intelligence and her Sepsis debuff, until Carl and Katia talk her into it; needles him afterward, as they're about to leave the floor, for still not having pants on
- RELATIONSHIP Mordecai: Works out, once Carl's "Congratulations" over chat goes unanswered, that reaching floor 4 means his own duty managing them on this floor is done, and that he's free to go home once the dungeon itself ends
- RELATIONSHIP Mongo: Pulls him out of his cage as the group reaches the floor 4 door; he grunts with annoyance at having been cooped up so long
- RELATIONSHIP Katia Grim: Backs up Carl's argument that she should take the crown off; runs with her and Carl to the floor 4 stairwell
Chapter 26
- RELATIONSHIP Katia Grim: Compliments her sculpting and says she prefers her with black hair, before Katia corrects her: the face isn't a sculpted disguise at all, it's her real one
- RELATIONSHIP Odette: Furious on air once she realizes the veto means the party won't be getting a promised Celestial box after all, calling it an outrage in front of the audience; not acting, per Carl, and visibly trembling with rage
- RELATIONSHIP Quan Ch: Had already blocked him from her own chat after he called the party assholes; glad to see on the newscast that he survived, and admits she feels a little bad about the block now
Book 3
Chapter 1
- RELATIONSHIP Mongo: Scolds him for knocking Katia down going through a doorway; her own Mascot skill triggers off his damage mid-fight, buffing the party
- RELATIONSHIP Katia Grim: Reassures her, "Don't worry, sweetie. We have your back," as Katia braces to breach the first gangway door
- RELATIONSHIP Mordecai: Talks her through the new class list over chat and recommends Football Hooligan, then explains to Carl afterward that her retained skill levels and improving class offers are an unintended benefit of how her Character Actor skill works, telling them not to draw attention to it
- RELATIONSHIP Carl: Rattles off her new class options in party chat for him and Mordecai to weigh in on, then explains what she kept and lost switching away from Artist Alley Mogul once she's picked
Chapter 2
- RELATIONSHIP Mordecai: Tells her to read the new spellbook rather than sell it; walks her and Carl through spending their veto coupons on the party's shared personal space and its first upgrades
- RELATIONSHIP Carl: Told over party chat not to make Wendita pay the price gap out of her own pocket, since it would make her look like an ass; backs off the negotiation and settles once he tells her to just open her boxes instead
- RELATIONSHIP Wendita: Haggles her down from an opening 50,000 gold for a personal space to a floor of 37,500, toying with letting the Bopca cover the difference out of her own pocket before backing off; the two end up conjoining a coupon-funded space instead, leaving Wendita in tears and calling Donut a real princess
Chapter 3
- RELATIONSHIP Carl: Insists he sleep in her room instead of his own, tells him she can't sleep without him, and makes room for Mongo too; the three of them fall asleep together within seconds
Chapter 4
- RELATIONSHIP Limp Richard: Haggles him down from 250 to 150 gold on a padded mallet, and negotiates the shop's other sales so hard he ends the visit in a foul mood
- RELATIONSHIP Carl: Tells him he's a terrible negotiator after he trades five already-read books straight-up for five of Limp Richard's, instead of pushing for a better deal
Chapter 5
- RELATIONSHIP Pierre: Demands their prize from him the moment his window slides open, before Carl can get a word in; picks suitcase number eight for herself and relays Katia Grim's chosen number, twelve, on her behalf
- RELATIONSHIP Vernon: Charms him into cooperating the moment he recognizes her as royalty; her own Reward Room suitcase turns out to be the one that gets him killed
- RELATIONSHIP Carl: Told not to share too much information with other crawlers now that the party has bounties on their heads; looks ready to object, then drops it
- RELATIONSHIP Hekla: Learns through Katia Grim that Hekla has officially named her own flying-kick-into-crossbow move the "Donut Kick," and is thrilled about it
Chapter 6
- RELATIONSHIP Carl: Overrules his "just be yourself" advice to Katia Grim on the spot, arguing that being a doppelganger means her whole job is being someone else
- RELATIONSHIP Katia Grim: Lies to her face that Zev never called her boring, then pressures her into a mohawk, a black bodysuit, and new boots anyway, coaching her fashion choices through the rest of the chapter over her visible discomfort
- RELATIONSHIP Zev: Fully agrees Katia Grim is boring and needs to be more interesting, suggesting a mohawk, a catchphrase, and a bigger bust like Odette's; talks over Carl's objections and takes it on herself to "fix" Katia on the spot
- RATING Followers: Over 700 Trillion (Donut's own claim mid-conversation with Katia Grim, not a header stat block; up from 30 trillion recorded at book 2, chapter 13)
Chapter 7
- RELATIONSHIP Carl: Lets him open his fan box second after he offers to let her go first; campaigns hard and unsuccessfully for him to pick the enchanted chaps off the Prize Carousel instead of the book he actually chooses
- RELATIONSHIP Mongo: Delighted by his level up and his new Earthquake attack; celebrates getting her own saddle for him before he's even willing to wear it without bucking
Chapter 8
- RELATIONSHIP Carl: Sent off dancing under Bomo and The Sledge's watch while Carl talks with Imani and Elle; the last thing he sees before an attacker gets to her
- RELATIONSHIP Elle McGibbons: Gets patted on the head and told her new tiara is beautiful; still mourns the purple one destroyed on the show. Orders a dirty Shirley in a bowl with extra cherries and gets visibly drunk off two or three
- RELATIONSHIP The Sledge: Rides his shoulders and head out onto the dance floor, drawing a crowd chanting her name; knocked flat on his back the moment she's attacked
Chapter 9
- RELATIONSHIP The Sledge: Rides his shoulder again once Tito the croupier asks her to step back from the Wheel of Fortune table; gets a surprisingly gentle pat from him afterward
- RELATIONSHIP Astrid: Receives management's personal apology, a refund on the guard fee, and standing complimentary security going forward
- RELATIONSHIP Imani C: Wraps her in an ethereal hug that lands three temporary buffs at once: 10% Strength, 10% damage reduction, and 25% faster healing
- RELATIONSHIP Elle McGibbons: Told flatly not to feel bad about the kill, that word getting out about how she handled herself means nobody will mess with her again; claims dibs on the second attacker's gear before Donut can loot it herself
- RELATIONSHIP Carl: Carried on his shoulder the instant the fight ends; cured of her inebriation and talked down from her guilt over the kill, then made to loot the body anyway
Chapter 10
- RELATIONSHIP Mongo: Finally gets onto his new saddle after ten minutes of coaxing, magically strapped in place, but gets thrown repeatedly once he starts bucking, once landing atop Mordecai's alchemy table; insists their psychic bond alone will be enough to control him
- RELATIONSHIP Katia Grim: Piles Ji-Hoon's looted greaves, shoulder pads, and helmet on the ground for her at Carl's prompting
Chapter 11
- RELATIONSHIP Carl: Heals him with a scroll and drags him clear by the jacket after his own gauntlet's ejection spell backfires, pulling him toward the electrified third rail along with Gore-Gore
- RELATIONSHIP Gore-Gore: Her magic missiles bounce off him without effect; asks him to stop shouting for Mongo's sake, which he honors for a while before the fight starts
- RELATIONSHIP Mongo: Rushes to him mid-fight after Gore-Gore backhands him out of the air, his health alarmingly low from the glancing hit
Chapter 12
- RELATIONSHIP Princess D'nadia: Confirmed as her new sponsor; overjoyed, and pushes Carl to apologize to her on camera
- RELATIONSHIP Carl: Shuts down his suggested fan-club name, the Donut Holes, calling it crude; scolds him for not remembering Princess D'nadia on sight
- RELATIONSHIP Levi the 7th: Jumps aboard his train first, telling him they won't hurt him unless he tries something
- RELATIONSHIP Dismember: Cuts her own Hole spell the instant Carl pulls his head through it, taking the head off
Chapter 13
- RELATIONSHIP Zev: Booked alongside Carl onto a new show, Planet Beautiful; gasps audibly and declares she can't wait the moment Zev admits the topic is beauty pageants and pet shows
- RELATIONSHIP Quan Ch: Grumbles watching his recap footage, insisting his flight-and-lightning jacket is rightfully hers and Carl's since he did nothing to earn it; calls him a cheating poser
Chapter 14
- RELATIONSHIP Katia Grim: Second-guesses leaving Mongo behind in his carrier rather than with her on the platform, worried she'd be lonely alone there
- RELATIONSHIP Carl: Calls him out mid-jog for shoving the mass-backpack idea at Katia without asking if she wanted it, drawing a distinction between her own fashion choices and forcing someone else to change; he concedes the point. Screams for him over chat once the Nightmare Express's cowcatcher runs him down and drags him out of sight, and tells him afterward never to do that to her again
Chapter 15
- RELATIONSHIP Carl: Greets him back at station 283 eager to show off her new goggles and Love Vampire skill; tells him about both over corndogs before turning her attention back to practicing for Planet Beautiful
- RELATIONSHIP Princess D'nadia: Sends her first Benefactor Box, a pair of custom, personally signed goggles Donut declares the greatest prize in the history of prizes
- RELATIONSHIP Katia Grim: Teased by Katia over how much of a surprise her new prize box really is; brushes the teasing off before Carl gets a look himself
Chapter 16
- RELATIONSHIP Carl: Excitedly reports she's already read the Tome of Minion Army now that her buffs cover the cost, and gets warned not to cast it without his go-ahead given the five-minute freeze; fights alongside him clearing the babababoon swarm
- RELATIONSHIP Fire Brandy: Trades motherhood stories with her on the ride back, naming Mongo as her own son; hears Brandy describe having two children so far and a custom of not naming young until they're presented at an altar
Chapter 17
- RELATIONSHIP Carl: Talks him out of climbing the chain himself, arguing only she can spare the hands, then works the turntable blind over chat with his guidance, accidentally toppling a freight car and opening the yard's main gate before getting it right
- RELATIONSHIP Widget: Fields his flirting and a dinner invite with visible annoyance; watches him get torn apart by a revived ghoul moments after helping the party
- RELATIONSHIP Madison: Kills the wolf-shaped Festering Ghoul attacking her with two Magic Missiles, then calls her human resources job title racist
Chapter 18
- RELATIONSHIP Madison: Reminds Donut of Beatrice's own mother, who Donut says was mean without knowing it and unkind to the household's other Persians
Chapter 19
- RELATIONSHIP Carl: Sent off alone to check the club's strip-club rooms while he talks to Frank Q; comes back to pull him away, telling him it's time to leave
- RELATIONSHIP Frank Q: Recognizes the purple-skinned elf at the bar on sight, hissing with her hair poofed out, before Carl even points him out by name
- RELATIONSHIP The Sledge: Cries "Sledgie!" and leaps to his shoulder on sight; wears a pink feather boa alongside him after their trip into the club's strip-club rooms
- RELATIONSHIP Mongo: Released again once the party reaches station 41's platform
Chapter 20
- RELATIONSHIP The Sledge: Added to her own chat, after she teaches him how to use it; he messages her directly once Frank Q is killed at the bar, describing the killer as a rock monster of a different kind than himself
- RELATIONSHIP Frank Q: Reports his death to Carl the moment The Sledge messages her, unable to believe it; Carl tells her he isn't surprised
- RELATIONSHIP Carl: Goes off the prepared script during the taping to tell the universe an invented tale about a cocker spaniel's dark history at the Crufts dog show, insisting over chat it's the truth that needs to be told; scolded afterward by Carl for making things up
- RELATIONSHIP Imani C: Gets an apology over chat for having told Carl about the PVP coupons when he first asked her about them, along with a heads-up that Carl would probably come asking Donut next
- RELATIONSHIP Zev: Reports through her that the party's fan-voted nickname poll is trending toward Princess Posse, with a rival faction still pushing the Donut Holes name Donut has never approved of
Chapter 21
- RELATIONSHIP Hekla: Trembles with excitement at the thought of fighting alongside her; suggests combining safe rooms with Brynhild's Daughters over chat, which Carl shuts down before Hekla can weigh in
- RELATIONSHIP Carl: Jokes that Carl, the only man among thirty women, could start his own harem like on Sister Wives; needled back that he couldn't even keep one woman interested. Objects alongside him, over chat, to Hekla's plan to strap Katia to the train's front
- RELATIONSHIP Eva Sigrid: Warned privately by Carl to watch her; tells him over chat that Eva looks at him like he's a can of Fancy Feast
- RELATIONSHIP Katia Grim: Backs Carl's objection to the cowcatcher plan, warning Katia she's going to get hurt, before Katia explains why she wants to do it anyway
Chapter 22
- RELATIONSHIP Hekla: Catches her shooting invisible bolts into Katia's scoop twice with her sunglasses, calls her out to her face once confirmed, and blasts her with a full-strength Magic Missile
- RELATIONSHIP Katia Grim: Spots the invisible bolts hidden in her scoop and shoulder, directs Carl to pull them out, and heals her once they're removed
Chapter 23
- RELATIONSHIP Carl: Calmed with a hand on her head mid-rage, though she keeps shaking and doesn't back down from her confrontation with Hekla
- RELATIONSHIP Katia Grim: Promises her the party will never abandon her or lie to her, urging her to stay rather than leave with Hekla and Eva
- RELATIONSHIP Hekla: Refuses her attempt at a truce outright, calling her a traitor to her face and shaking with rage through the whole confrontation
Chapter 24
- RELATIONSHIP Hekla: Raises her corpse with Second Chance, then clones the resulting minion twice with Clockwork Triplicate, turning her into three fighting copies used to hold back her own horrified followers
- RELATIONSHIP Silfa: Spots her hiding in the engine apartment via a blip on the map, then pins her to the floor and threatens to rip her from the air and eat off her wings, claiming she's done it before; backs off once Carl talks Silfa down
- RELATIONSHIP Katia Grim: Comforts her over accidentally killing Hekla by bringing up an unspecified kill of her own she also hadn't meant to make, insisting Hekla had it coming worse
Chapter 25
- RELATIONSHIP Katia Grim: Cheers when Katia's first loot box brands the Desperado Pass tattoo onto her neck, then gushes about taking her dancing and introducing her to Sledgie; delighted, freshly showered and washed after the battle, at odds with Katia's own bloody prints on the floor
- RELATIONSHIP Carl: Gets giddy over the millions in gold the collected hats could fetch, floats a shopping montage like the one in Pretty Woman if they spend the bounty money, and complains loudly on Katia's behalf when her first-to-claim-a-bounty achievement comes with no reward
- RELATIONSHIP Zev: Objects loudly to being told Mongo counts as Borant property, insisting he isn't anybody's property; greets Zev warmly despite it
Chapter 26
- RELATIONSHIP Growler Gary: Mocks him as having gone crazy and dismisses his ranting as typical; directs Mongo through each killing, calling for the face first and the hands after, and tells him not to eat the hands
- RELATIONSHIP Carl: Argues Growler Gary might just be a lying dog rather than a genuinely important NPC; agrees it's better to kill him for his hands while he's asleep than wake him for it
Chapter 27
- RELATIONSHIP Growler Gary: Reflects, once his hands are all finally in use, that he ended up being really brave for a dog, calling the whole thing kind of sad
Chapter 28
- RELATIONSHIP Daniel Bautista 2: Patted on the head by him once his group is safe; tries and fails to wave off the hat he lays at her feet, then accepts a whole line of his people bowing and doing the same, playing her Princess role for each one in turn
- RELATIONSHIP Carl: Scolds him for scattering thirty of the party's remaining souvenir hats on the ground for stragglers, calling it proof of why he was always broke; he reminds her the hats were never theirs to keep
Chapter 29
- RELATIONSHIP Carl: Furious that the recap episode cuts her own hat-tribute procession entirely; talked down once he points out live viewers already saw the real thing and know the recap edits are propaganda
Chapter 31
- RELATIONSHIP Tserendolgor: Accuses her of stealing a called kill, gets corrected on her assumed gender, and needles her back by calling her "cat" once Carl orders Donut to a different position; Katia notes she'd thought Donut was doing better about dog-race prejudice since the Growler Gary business
- RELATIONSHIP Mongo: Ordered to stay behind guarding a chokepoint while she jumps to Carl's shoulder to help at a breached defense line; rushes up sniffing worriedly at her once she's teleported back in, burned by acid
Chapter 32
- RELATIONSHIP Carl: Sticks her head into the raised cart's gap to scout the province boss on Carl's orders instead of Katia, over his worried objections, and lands a double shot on it with a full-powered magic missile she'd kept stored in her glasses
- RELATIONSHIP Prepotente: Called delightful and "two of a kind" with her as one of only two Earth creatures in the dungeon who've gained true sapience; he tells her he's disappointed she got Desperado Club access rather than Club Vanquisher and hopes to share a drink with her sometime
Chapter 33
- RELATIONSHIP Carl: Told flatly to stay out of the trainyard once he learns entering means being unable to leave; comes in anyway with the cart, then denies any involvement in Li Na's mutilation of the second mantaur ("I HAD NOTHING TO DO WITH THAT")
Chapter 34
- RELATIONSHIP Loita: Demands to know where Zev is the moment Loita announces the new arrangement; gets no real answer, only a promise to discuss it in person
- RELATIONSHIP Carl: Types in all caps that sending the train instead of Carl into the abyss means losing out on the experience; told sometimes it isn't about the experience. Purrs and gets scratched once he calls her out for risking herself and the cart to join the trainyard fight, and asks him who he thinks she is, Miss Beatrice, when he brings it up
Chapter 35
- RELATIONSHIP Floor 5: Spins both entry wheels as team leader, hoping for anything but Sea on the first and the fox option on the second; lands the party in the Air Quadrant against the Dirigible Gnomes instead, and takes it in stride
- RELATIONSHIP Odette: Credits Katia's idea for the trainyard-E rescue, claims she and Mongo were ready to charge in and start blasting, and defends the party's own survival odds by listing off Elle's flight speed, Li Na's chains, and Katia dodging Grull's death ray. Learns to her own delight and surprise that she appears in the new Mongo-focused snick
- RELATIONSHIP Mongo: Orders him into his carrier at Loita's demand once he rushes up to sniff at her; he screeches in dismay before being sucked away
- RELATIONSHIP Zev: Worried once Loita explains the reeducation retreat; still calls Zev a friend despite knowing they aren't supposed to like the bad guys, and reaffirms their plan to write a television show together once the crawl ends
- RELATIONSHIP Loita: Openly hostile toward her in person, tries twice to insult her to her face and gets cut off both times by Carl; furious at the new food-and-drink ban, missing Zev's snacks, and insists the party should get a say in who represents them
Book 4
Chapter 1
- RELATIONSHIP Mordecai: Reads off her forced floor-5 class choices over chat so he can help her pick; settles on Glass Cannon
Chapter 2
- RELATIONSHIP Carl: Gets his coupon signed over to her own account to buy the party's marketplace-interface upgrade, since her Charisma bonus applies to its prices; needles him with "unwad your panties" and "just chillax," phrases she credits to Elle
Chapter 3
- RELATIONSHIP Louis Santiago 2: Jumps onto their table, scattering drinks, and makes him agree out loud to show up for the party's planning meeting after he turns hostile
Chapter 4
- RELATIONSHIP Carl: Names the half-built dune vehicle the Royal Chariot before Carl can object; complains that Carl's own leaderboard rank climbed while hers stayed put despite the party being counted separately
Chapter 5
- RELATIONSHIP Juice Box: Shuts down her offer to shapeshift and "show her a good time," bristling when Juice Box calls her a long-haired dog
Chapter 6
- RELATIONSHIP Carl: Repositions her Hole spell a few inches over to eat both deadbolts on a locked security door at once, popping it open; snapping the spell off afterward leaves the door's reassembled bolts misaligned enough to crack it back open on its own
Chapter 7
- RELATIONSHIP Veriluxx RealPet Companions: Named as her second sponsor, commanding the highest sponsorship bid in the show's history, beating Carl and Prepotente; thrilled at the news
Chapter 10
- RELATIONSHIP Juice Box: Flags her and the Toe's bartender as changelings by heat signature while evacuating the town's children
- RELATIONSHIP Ruby: One of the evacuated children she and Carl notice suffering from an unfamiliar Compression Sickness debuff
Chapter 14
- RATING Views: Alerts Carl her own viewer count is spiking hard during the Chris/Maggie standoff, prompting Carl to add a stream-watcher needle to his own interface
Chapter 15
- RELATIONSHIP Zev: Lights up when he suggests naming the toy line Ivy, picking it immediately over her own Charlie option
Chapter 17
- RELATIONSHIP Loita: Threatened with having Mongo taken away and fed to a mob after talking back to her over chat about the new robot Donut box
- RELATIONSHIP Zev: Loses her again, this time for good as a direct PR contact, once Carl buys the social media board; Loita won't let her say a proper goodbye
- RELATIONSHIP Bonnie: Sits with her in the kitchen and gets her talking about Sausage, her pet pig, while Carl loots the house
Chapter 18
- RELATIONSHIP Loita: Tells her to her face she should reconsider being a PR agent and that the party worked better with Zev; rushes in with Carl right after the explosion kills her, genuinely believing it was an accident
- RELATIONSHIP Liddi: Meets a real fan on camera during the Veriluxx taping, one of only two feeds Liddi has favorited
Chapter 19
- RELATIONSHIP Orren: Talks over his questioning to insist Carl isn't subtle enough to have planned Loita's death, citing his own track record with Miss Beatrice; mishears his "secret agent man" line as "secret Asian man"
- RELATIONSHIP Mordecai: Launches into a breathless, unbroken retelling of the interrogation once reunited, releasing an excited Mongo to bounce along with her
Chapter 20
- RELATIONSHIP Gwendolyn Duet: Sees her face to face for the first time since a brief prior-floor fist bump, admires her forehead and hand tattoos, and compares her to a miniature Hekla
Chapter 21
- RELATIONSHIP Lika: Finds the glass fountain statue toppled and shattered by Mongo before she can examine it closely
- RELATIONSHIP Ghazi: Jumps on his chest hissing and spitting once she learns he abandoned Tish for an obsession with the fictional Lika
Chapter 24
- RELATIONSHIP Psamathe: Delighted to hire her as an NPC trainer through the personal space menu, immediately asking whether she can hire Sledgie the cretin bodyguard too
Chapter 28
- RELATIONSHIP Emberus: Tells Carl he didn't really have a choice about summoning the feral god, comparing the alternative to Vadim's own death
- RELATIONSHIP Juice Box: Relays what she and Louis learned about Juice Box's own unsettling dream, and worries she might be starting to remember she's an NPC
Chapter 29
- RELATIONSHIP Maggie My: Publicly tears into her in the group quest chat over forcing Chris to kill Frank Q, all while running toward the Desperado Club
Chapter 32
- RELATIONSHIP Carl: Demands to know about the sun tattoos, blames him loudly for the new religion the moment Mordecai asks who's responsible, and rages at the five-percent gold tithe once he explains the rules
Chapter 33
- RELATIONSHIP Florin: Preens at being called "pretty girl," then privately calls him gross once he's out of earshot, unmoved by his emotional goodbye
- RELATIONSHIP Katia Grim: Objects loudly to Katia's plan to split off next floor, offering to help instead, and worries aloud about her getting lonely and Mongo missing his Aunt Katia's scratches; shares one last long goodbye hug with her as Phase four begins
Chapter 34
- RELATIONSHIP Juice Box: Reacts with disbelief to her surprise engagement to Louis, declaring the whole world has gone insane
Book 5
Chapter 9
- RELATIONSHIP Bomo: Objects to using their friend as a suicide bomber and proposes a clockwork copy instead
Chapter 10
- RELATIONSHIP Elmer: Kills him after he refuses to admit Mongo and calls her a monkey
Chapter 12
- RELATIONSHIP Carl: Accepts his promise that he will not leave her behind on floor 9 or any other floor
Chapter 13
- RELATIONSHIP Tsarina Signet: Follows Carl to meet Signet but recalls that Signet put her in a coma and left her to die alone
Chapter 18
- RELATIONSHIP Carl: Asks him to trust her choice to face Beatrice on the show and accepts his support despite her fear
Chapter 19
- RELATIONSHIP Beatrice: Ends their old bond after confronting her planned sale and telling her Carl is now her person, while admitting she still loves and misses her and hates herself for it
Chapter 21
- GROUP Guild: The Royal Court of Princess Donut joins Safehome Yolanda
Chapter 34
- RELATIONSHIP Lucia Mar: Avoids the saferoom because Lucia is waiting there with traps that eject anyone who enters or leaves
Chapter 37
- RELATIONSHIP Lucia Mar: Kills Lucia Mar's rottweiler Cici during their trapped-pub fight
Chapter 41
- RELATIONSHIP Princess Posse Inner System number 43: Its chapter president says it filed a cocker spaniel preservation lawsuit at Donut's suggestion
Chapter 49
- RELATIONSHIP Kiwi: Charms her as a temporary minion while continuing to warn her away from Mongo
Chapter 55
- RELATIONSHIP Carl: Accepts his benefactor prize as a bribe to wear a constitution-improving nipple ring
Chapter 74
- RELATIONSHIP Gravy Boat: Charms Ferdinand into her minion during the talent show
Chapter 77
- RELATIONSHIP The Princess Posse: Becomes its co-warlord for Faction Wars
Chapter 78
- GROUP Party Leader: Designated party leader after Prepotente leaves the party
Equipped
- Crown of the Sepsis Whore:
- Enchanted Tiara of Mana Genita:
- Prism Industries Capacitating and Focusing Goggles:
- Sunglasses:
- Enchanted Collar Charm of the Effete Bourgeoisie:
- Enchanted Mongoliensis Saddle:
- Belt of Buoyancy:
- Enchanted Fae Scale Quadruped Crupper of the Fleet:
Agrees to remove it at Carl and Katia's urging rather than risk it setting her own head on fire, after arguing to keep it right up until she gives in, but a third precursor burst crumbles it to dust before she can actually take it offB2C25
Worn permanently, by the item's own rules and her own taste; it's purpleB1C7
+3 Intelligence, better mob detection on the map, and immunity from automatic hostility by worshippers of the goddess Mana GenitaB3C2
Gains precise surface and subsurface temperature reading; flags two of Hump Town's gate guards as running hotter than the rest on its first real testB4C9
Worn constantly from the moment she opens the boxB3C15
Tries out a heat-signature mode at Mordecai's suggestion, to spot disguised changelings by their hotter brains, though headscarves make it hard to get a clean readB4C7
Worn to control Point Mongo's guards; its turquoise gem grants +8 Dexterity, +4 Intelligence, and Snitch (Level 10), and pays 3,592 gold every 10 daysB5C11
Grants her +15% offensive spell damage and Anti-Piercing Resistance whenever she's actually riding him; nobody attempts that yetB3C7
Keeps her from sinking, but only in waterB4C23
+2 dexterity; drapes over her hindquarters like a skirt with a slot for her tail, not much protection but stylishB1C19
Jewelry
- Talisman of the Slate Butterfly:
- Dexterity Bracelet:
- Enchanted Anklet of the Fallen Oak:
- Little Red Gnome Hats:
- Enchanted Obsidian Bracelet of the Raggle Rouser:
- Enchanted Silver Bracelet of the Ab-solar:
Clipped to her collar ring; jingles when she movesB1C9
+2 dexterity; wraps snugly around her front legB1C25
Worn on her rear left ankle, shrunk to a quarter of its size and hidden in her fur; +1 Dexterity, +1 Constitution, and Double Tap 3B2C6
A running collection rather than any one hat with its own nameB4C13
Worn on a front leg; grants Constitution, Dexterity, fire resistance, and a level-10 Fireball castB5C23
Equipped on her left front leg; protects against vampirism and lycanthropyB5C43
Brands & Tattoos
- Desperado Pass:
Over her right shoulder blade; reads through her fur as nothing more than a gold-colored splotchB1C19
System message
Nothing equipped. Entering the World Dungeon in this condition was certainly a choice.
2 events
- No further description given B1C30
- 5,000 gold coins B2C13
Silver Siege Master Box
Awarded for spotting the long-range attack on an Odious Creeper B5C51
Credit Chit
Received as an unlisted extra while looting Hunter The Talent B5C25
Lightning Scroll×3 acquired
Looted from Hunter The Talent B5C25
Good Mana Refill×28 acquired
Given to her from Bravvo's supply B5C14
Hunting Trophy
Hunter hand from her Gold Hunter-Killer Box B5C8
Maggie My's Hats
Wants to keep the whole collection for herself rather than hand any over to Chris B4C34
Scroll of Water Breathing×25 acquired
Stacked up in reserve after the swim B4C23
- Active for over two and a half minutes, versus 54 seconds for Carl B4C22
- One scroll B4C2
Princess Donut the Queen Anne Chonk
Survives Mongo's first attack undamaged, the best version yet, though still prone to odd non sequiturs B4C17
- A fourth, sturdier unit explodes after taunting Carl and getting shaken apart by Mongo, scorching the Spit and Swallow's front wall B4C15
- Decapitated and set on fire by Mongo within about a minute of arriving B4C13
Live Ammo Ball×5 acquired
Each contains a level-11 frenzied gerbil; not used this chapter B4C13
Heal Scroll×13 acquired
A bunch B3C12
- Reads one on Carl once she gets him to a rooftop after his fall; he stays unconscious another three minutes despite it B2C18
- No countdown between reads, unlike healing potions B1C25
Poison Dart Trap Kit
Unused as the chapter ends B3C12
Enchanted Daggers×12 acquired
A dozen daggers, mostly earmarked for Katia Grim B3C9
Coupon for a free tier one crafting table×2 acquired
Held onto while Mordecai studies the floor's new crafting table options B3C2
Coupon for a free tier one environmental upgrade
One redeemed, at Mordecai's direction, for the Ultra-Stabilized bed; the other still held B3C2
Coupon for a table upgrade×2 acquired
Held onto, unaddressed this chapter B3C2
Platinum Fan Box
Not yet opened B3C2
Small Cage
An empty cage, once sized for something like mice or rats B2C22
Neighborhood Map×3 acquired
A second neighborhood map, this one covering the slum area west of town B2C18
- Doesn't disappear when looted B1C12
Framed Photo of Beatrice
Delighted with it; sets it up beside her cat tree that night, oblivious to the history behind the photo B2C17
Gold Fan Box×2 acquired
Now openable B2C15
- Unopened B2C13
Magical Pet Carrier
A brown, cube-shaped device that zaps Mongo in and out on command B2C14
Enchanted Fang Caps of the Expectorating Tizheruk
Decides they don't suit her own fighting style; means to give the pair to Mongo once he wakes, with Carl doing the actual installing B2C13
Cat Tree
A large, fancier replacement for the one she had back in the apartment, with multiple platforms and a hammock; Carl puts off assembling it B2C5
Poor Lemur Skin
Crafting material B2C5
Sea Breeze Candle
A scented candle labeled Sea Breeze, though it doesn't smell like the sea; Carl puts off lighting it for her B2C5
Throwing Knives×6 acquired
A bandolier of six, hand-sized with little black handles B2C5
Spell Book of Heal Critter
Teaches Heal Critter as a permanent spell B1C47
Pet Biscuit×2 acquired
Spent trying to win over the new pet B1C46
- A pile B1C7
Mana Toast×2 acquired
Refills mana. Nothing more, per its own blunt properties text B1C41
Dungeon Gold Rush
Six-spot scratch ticket applying a random effect, good or bad, to her next attack against a mob. One-hour cooldown between scratches B1C39
Enchanted Fur Brush of the Ecclesiastic×2 acquired
Ten minutes of nightly brushing grants +2 Constitution for 30 hours B1C39
- Ten minutes of nightly brushing grants +2 Constitution for 30 hours B1C35
Rev-Up Immunity Smoothie
Grants temporary immunity to health-seeping conditions and communicable disease, along with the Buzzed debuff B1C34
Rev-Up Pamphlet
A recruitment pamphlet for the Rev-Up moonshine business B1C32
Poor Dingo Pelt×2 acquired
Floor 2's version of a rat pelt B1C30
Torch×231 acquired
She calls the pile absolutely ridiculous B1C29
- Several B1C7
Borough Field Guild
Outlines quadrants and adds monster-type tooltips to a ring of terrain around the borough boss arena B1C27
Strap-On Dildo
Scooped into her own inventory instead of left on the floor B1C27
Tome of Minion Army
Teaches a 50-point spell to turn hostile enemies to her side; too expensive to learn yet, and won't teach itself to her until she can afford it B1C19
Weapon Oil: Weeping Wound×5 acquired
Coats an edged weapon to make the resulting wound bleed longer B1C19
Mana Potion×25 acquired
Restores magic points B1C9
Poor Llama Skin
Of poor quality B1C8
Uncooked Llama Steak
Filed under Food Items B1C8
2 hauls
- Loot Box: Opened and revealed as a Platinum Quest Box holding 5,000 gold coins, a Skill Potion, and a pair of Fang Caps B2C13
- Loot Box: Unopened B2C12
System message
Inventory empty. You know you still gotta eat, right?
History by chapter
Book 1
Chapter 7
- INVENTORY Healing Potion: A couple (From her bronze boxes; exact count unstated)
- INVENTORY Torch: Several (From her boxes; each one received with an offended hiss)
- INVENTORY Pet Biscuit: A pile (From the Silver Adventurer Box)
- EQUIPMENT Crown of the Sepsis Whore: Worn permanently, by the item's own rules and her own taste; it's purple (From her Legendary Quadruped Box)
Chapter 8
- INVENTORY Uncooked Llama Steak: Filed under Food Items (Second pick of the llama loot)
- INVENTORY Poor Llama Skin: Of poor quality (First pick of the llama loot; she dealt 71% of the damage)
Chapter 9
- EQUIPMENT Talisman of the Slate Butterfly: Clipped to her collar ring; jingles when she moves (From her Gold Magic Item Box)
- INVENTORY Gold Magic Item Box: Opened: 25 potions of mana restoration and the Talisman of the Slate Butterfly (For being among the first 100 crawlers to level Magic Missile to 3)
- INVENTORY Mana Potion: Restores magic points (From her Gold Magic Item Box)
Chapter 12
- INVENTORY Neighborhood Map: Doesn't disappear when looted (Grabbed her own copy off the Hoarder's corpse, same as Carl's)
- INVENTORY Bronze Boss Box: Opened a spell book, applied to herself before anyone could stop her; turned out to be Torch
Chapter 19
- EQUIPMENT Enchanted Fae Scale Quadruped Crupper of the Fleet: +2 dexterity; drapes over her hindquarters like a skirt with a slot for her tail, not much protection but stylish (From her Boss Box; her first piece of armor)
- EQUIPMENT Desperado Pass: Over her right shoulder blade; reads through her fur as nothing more than a gold-colored splotch (Branded on by her Bronze Asshole's Box; her own achievement name not shown)
- INVENTORY Bronze Boss Box: Opened her first piece of armor, the Enchanted Fae Scale Quadruped Crupper of the Fleet (Shared "another bronze Boss Box" with Carl; achievement name not shown, presumably for the goblin chieftain kill)
- INVENTORY Silver Beguiler Box: Opened the Tome of Minion Army (For unnamed skills and achievements from charming the goblins)
- INVENTORY Bronze Asshole's Box: Opened the Desperado Pass tattoo (Text calls this "the same" as Carl's Bronze Asshole's Box; her own achievement name not shown)
- INVENTORY Silver Asshole's Box: Opened five potions of Weapon Oil: Weeping Wound (Text calls this box "the same" as Carl's Gold Asshole's Box in one line, then explicitly "silver" two lines later; an apparent inconsistency in the source, left as printed)
- INVENTORY Tome of Minion Army: Teaches a 50-point spell to turn hostile enemies to her side; too expensive to learn yet, and won't teach itself to her until she can afford it (From her Silver Beguiler Box)
- INVENTORY Weapon Oil: Weeping Wound: Coats an edged weapon to make the resulting wound bleed longer (From her Silver Asshole's Box)
Chapter 24
- INVENTORY Healing Potion: Secretly drinks one of her own mid-monologue, sending her health rocketing back up without telling Carl (Self-administered while play-acting a dying speech)
Chapter 25
- INVENTORY Bronze Boss Box: Opened an unnamed spell book teaching Puddle Jumper (Her Boss Box for the Juicer kill, explicitly confirmed Bronze in the text)
- INVENTORY Silver Adventurer Box: Opened a dexterity bracelet (Awarded for finally dealing melee damage)
- INVENTORY Silver Survivor's Box: Opened a dozen Heal Scrolls (Awarded for ending the boss fight with less than 5% health)
- EQUIPMENT Dexterity Bracelet: +2 dexterity; wraps snugly around her front leg (From a Silver Adventurer Box, awarded for finally dealing melee damage; no interface name given)
- INVENTORY Heal Scroll: No countdown between reads, unlike healing potions (From her Silver Survivor's Box, awarded for ending the Juicer fight under 5% health; usable on either her or Carl with no cooldown between reads)
- INVENTORY Spell Book: Read, learning the spell Puddle Jumper; consumed (No interface name given, just 'spell book' and 'the magical tome')
Chapter 27
- INVENTORY Strap-On Dildo: Scooped into her own inventory instead of left on the floor (Imani drops it in disgust off a tuskling corpse; no system name given on the page)
- INVENTORY Borough Field Guild: Outlines quadrants and adds monster-type tooltips to a ring of terrain around the borough boss arena (Loots her own copy off the Tuskling Dominatrix's corpse before Carl even asks where the boss drop went)
Chapter 29
- INVENTORY Torch: She calls the pile absolutely ridiculous (From her boxes; each one received with an offended hiss)
Chapter 30
- INVENTORY Gold: No further description given (Looted off one Danger Dingo corpse, snatched away before Carl could examine it)
- INVENTORY Poor Dingo Pelt: Floor 2's version of a rat pelt (Looted off two killed Danger Dingoes)
- INVENTORY Boss Box: Opened membership in the Dungeon Book of the Floor Club, one spellbook mailed per level (Tier not stated on the page, unlike Carl's boxes this chapter; the text's "that boss box" line is a little ambiguous about whether it's her own or a shared reference to Carl's Silver Boss Box)
Chapter 32
- INVENTORY Rev-Up Pamphlet: A recruitment pamphlet for the Rev-Up moonshine business (Looted off a clurichaun body; read cover to cover and kept rather than discarded)
Chapter 34
- INVENTORY Rev-Up Immunity Smoothie: Grants temporary immunity to health-seeping conditions and communicable disease, along with the Buzzed debuff (Handed off by Carl mid-fight after his own sip; ten doses per batch, unclear how many are left)
Chapter 35
- INVENTORY Boss Box: Opened the Enchanted Fur Brush of the Ecclesiastic; nothing else noteworthy in this chapter's haul (Tier not given)
- INVENTORY Enchanted Fur Brush of the Ecclesiastic: Ten minutes of nightly brushing grants +2 Constitution for 30 hours (From her Boss Box; unused as of this chapter)
Chapter 39
- INVENTORY Enchanted Fur Brush of the Ecclesiastic: Ten minutes of nightly brushing grants +2 Constitution for 30 hours (First confirmed use: the Bopca Protector Qwist grooms her with it in the Big Shot Chicken safe room, and the Constitution buff activates. She demands he keep brushing well after the buff kicks in)
- INVENTORY Dungeon Gold Rush: Six-spot scratch ticket applying a random effect, good or bad, to her next attack against a mob. One-hour cooldown between scratches (From her Platinum Lucky Bastard Box; tries to scratch it immediately but gets an error message, can't be used inside a safe room. Handed to Carl to read, then huffs it back into her own inventory)
- INVENTORY Platinum Lucky Bastard Box: Opened a Dungeon Gold Rush scratch ticket (Reward from Like a Moth to the Flame, for attacking and damaging the Rage Elemental despite it being more than 75 levels above her)
Chapter 40
- INVENTORY Shredder Babies: One blows open a grub pupa mound early, forcing hornet-like larvae out before they'd naturally hatch (Also called gunpowder babies in the same chapter; gunpowder-and-shrapnel bombs on a long wick, only a few made)
- INVENTORY Baby Uno: Nudged down the ramp; detonates a half-second late, catching the Rage Elemental in the back and propelling it closer to them rather than away (The MOAB's first and heaviest bomb: three 'boom jugs' (likely Jug O' Boom units, though the text doesn't use that exact name here), a separate jug of goblin oil, a jar of gun powder, and 'the last of my hobgoblin pus,' triggered with the magical detonator. That last phrase contradicts chapter 17's own text, which had Carl use all of his Hobgoblin Pus packing the goblin chieftain's cart bomb; catalogued as printed rather than silently reconciled)
- INVENTORY Boom Jar Babies: Several launched off the ramp at grub-choked intersections, carpet-bombing the hallway behind them in blue flame (Wheeled bombs built around 'boom jars,' almost certainly Jug O' Boom units mounted on the MOAB's sled frames, though chapter 40 never uses that established name outright, and even swaps to 'boom jugs' for Baby Uno's payload two paragraphs earlier; exact count launched isn't given)
Chapter 41
- INVENTORY Mana Toast: Refills mana. Nothing more, per its own blunt properties text (One from her own press of the kobold-quadrant safe room's toaster, plus Carl's own piece, handed off unwanted)
Chapter 44
- INVENTORY Gold Sapper's Box: Opened two Trap Modules, a Spike Module and an Alarm Module (Reward from You call that a trap?, opened this chapter along with the rest of the boxes from the earlier battle)
- INVENTORY Spike Module: Can only be upgraded or reconfigured at a sapper's table, unavailable until floor 4 (From her Gold Sapper's Box; a ready-to-go trap, no tinkering required)
- INVENTORY Alarm Module: Can only be upgraded or reconfigured at a sapper's table, unavailable until floor 4 (From her Gold Sapper's Box; a ready-to-go trap, no tinkering required)
Chapter 46
- INVENTORY Pet Biscuit: Spent trying to win over the new pet (Several fed to the newly-caught Mongoliensis to calm him down enough to eat; no updated running total given, continuing the same untracked-total gap as chapter 45)
Chapter 47
- INVENTORY Spell Book of Heal Critter: Teaches Heal Critter as a permanent spell (From this chapter's Boss Box; she jokes it 'coincidentally' landed on her given Mongo's own biting habit)
- INVENTORY Boss Box: Opened a Spell Book of Heal Critter (From Ralph's kill at chapter 45; box tier not given, and the delay between the kill and this chapter's opening isn't explained)
Book 2
Chapter 5
- INVENTORY Spell Book: Read, learning the spell Clockwork Triplicate; consumed (Collected from The Belly-Rubbed Pug's mailbox, through her Dungeon Book of the Floor Club membership)
- INVENTORY Throwing Knives: A bandolier of six, hand-sized with little black handles (Looted off a rooftop Former Circus Lemur she and Mongo kill)
- INVENTORY Poor Lemur Skin: Crafting material (Looted off the same rooftop lemur)
- INVENTORY Sea Breeze Candle: A scented candle labeled Sea Breeze, though it doesn't smell like the sea; Carl puts off lighting it for her (From the Silver Earth Box, still boxed)
- INVENTORY Cat Tree: A large, fancier replacement for the one she had back in the apartment, with multiple platforms and a hammock; Carl puts off assembling it (From the Silver Earth Box, still boxed)
- INVENTORY Gold Pet Box: Opened for a black, magical collar for Mongo (Left unopened until partway through the chapter)
- INVENTORY Silver Earth Box: Opened for a Sea Breeze Candle, a Cat Tree, and an Earth Hobby Potion, the first two boxed like Amazon deliveries (This chapter's box, received and opened the same chapter; matches Carl's own Silver Earth Box)
- INVENTORY Earth Hobby Potion: Drunk immediately; became a skill in something called Scutelliphily, which neither of them can identify (From the Silver Earth Box)
Chapter 6
- EQUIPMENT Enchanted Anklet of the Fallen Oak: Worn on her rear left ankle, shrunk to a quarter of its size and hidden in her fur; +1 Dexterity, +1 Constitution, and Double Tap 3 (Looted by Carl off one of three dead crawlers on floor 3)
Chapter 7
- INVENTORY Scroll of Confusing Fog: Casts her last one on Carl's signal, filling the street with a mist only the six Mold Lions can see; unlike a thrown smoke bomb, it isn't affected by wind and holds for about two and a half minutes thanks to her high intelligence
Chapter 12
- INVENTORY Loot Box: Unopened (For completing The Show Must Go On; tier and category not stated)
Chapter 13
- INVENTORY Enchanted Fang Caps of the Expectorating Tizheruk: Decides they don't suit her own fighting style; means to give the pair to Mongo once he wakes, with Carl doing the actual installing (From her Platinum Quest Box; a Fleeting item, gone the moment it's taken off)
- INVENTORY Skill Potion: Grants level 3 in a new skill, Acute Ears (From her Platinum Quest Box; drunk down immediately)
- INVENTORY Gold: 5,000 gold coins (From her Platinum Quest Box)
- INVENTORY Loot Box: Opened and revealed as a Platinum Quest Box holding 5,000 gold coins, a Skill Potion, and a pair of Fang Caps (Confirmed, via the Hadji! upgrade, as her Quest Box for completing The Show Must Go On, unopened since chapter 12)
- INVENTORY Gold Fan Box: Unopened (Reward from One Quadrillion!; can't be opened for thirty hours while her followers vote on the contents)
Chapter 14
- INVENTORY Magical Pet Carrier: A brown, cube-shaped device that zaps Mongo in and out on command (Bought for 15,000 gold, over her and Mongo's own reluctance, so he can finally rest properly at night)
Chapter 15
- INVENTORY Hair of the Dog: Drunk immediately; sobers her up on the spot (A gift from Quint as part of the starter-kit trade)
- INVENTORY Gold Fan Box: Now openable (The chapter-13 cooldown lifts; still unopened as the chapter ends)
Chapter 17
- INVENTORY Framed Photo of Beatrice: Delighted with it; sets it up beside her cat tree that night, oblivious to the history behind the photo (Her own gold fan box prize)
- INVENTORY Meat Hooks Scroll: A scroll for a summoning spell that lures nearby carnivorous pets to the caster (Looted off Vicente's corpse; kept unread on Carl's advice)
Chapter 18
- INVENTORY Neighborhood Map: A second neighborhood map, this one covering the slum area west of town (Grabbed off The Divider's neighborhood during the ambush, in addition to the copy from chapter 12 of this book)
- INVENTORY Heal Scroll: Reads one on Carl once she gets him to a rooftop after his fall; he stays unconscious another three minutes despite it (Running total unclear since the original dozen at B1C25; this is the first time one's actually been read on the page)
Chapter 22
- INVENTORY Small Cage: An empty cage, once sized for something like mice or rats (Found empty in Featherfall's ransacked living quarters, interested Mongo, and smelled moldy from disuse; no interface name given)
Chapter 25
- EQUIPMENT Crown of the Sepsis Whore: Agrees to remove it at Carl and Katia's urging rather than risk it setting her own head on fire, after arguing to keep it right up until she gives in, but a third precursor burst crumbles it to dust before she can actually take it off
Book 3
Chapter 1
- INVENTORY Alarm Module: Handed over to Carl, who sets it on the floor of the fore gangway toward car 14; triggers a blaring song once Dreks reach it, which ends up forcing the party's own hand and sending them running
- INVENTORY Spike Module: Handed over to Carl, who mounts it on the inner door between car 15 and the fore gangway toward car 14, the party's last line of defense on that side
Chapter 2
- EQUIPMENT Enchanted Tiara of Mana Genita: +3 Intelligence, better mob detection on the map, and immunity from automatic hostility by worshippers of the goddess Mana Genita (Replaces the crown lost fleeing floor 3's collapse; not as strong, per Carl, but still an upgrade)
- INVENTORY Boss Box: Opened, along with her Quest Boxes, into a mix of scrolls and low-value items to sell, plus a new tiara; Carl isn't sure which specific box the tiara came out of (Tier not given for her own copy; opened along with two unspecified-tier Quest Boxes)
- INVENTORY Coupon for a table upgrade: Held onto, unaddressed this chapter
- INVENTORY Coupon for a free tier one crafting table: Held onto while Mordecai studies the floor's new crafting table options
- INVENTORY Coupon for a free tier one environmental upgrade: One redeemed, at Mordecai's direction, for the Ultra-Stabilized bed; the other still held (One of two spent this chapter)
- INVENTORY Coupon for a free Personal Space, upgraded to level three: Redeemed immediately, pooled with Carl's and Katia Grim's matching coupons into the party's shared level-five personal space
- INVENTORY Platinum It’s Not My Fault You Fish-Headed Assholes Don’t Properly Program Your Quests Box: Opened the same set of seven coupons Carl and Katia Grim receive (The same box Carl gets from Cuck Aquaman!)
- INVENTORY Platinum Fan Box: Not yet opened (Same reward Carl gets for hitting the 500-trillion-follower milestone)
Chapter 5
- INVENTORY Suitcase (Prize Case #8): Turned out to be booby-trapped, unzipped only a couple of inches, it released a swarm of Literal Fire Ants that set the break room ablaze and killed conductor Vernon (Yellow Line Reward Room prize, claimed under the number eight, opened moments after Carl's own case)
Chapter 7
- EQUIPMENT Enchanted Mongoliensis Saddle: Grants her +15% offensive spell damage and Anti-Piercing Resistance whenever she's actually riding him; nobody attempts that yet (Her own Platinum fan box prize, fitted onto Mongo over his protests)
- INVENTORY Superb Constitution Buff Potion: Both drunk immediately, raising her Constitution by 1 and then 3 (Crafted by Mordecai at his newly upgraded alchemy table)
Chapter 9
- INVENTORY Enchanted Daggers: A dozen daggers, mostly earmarked for Katia Grim (Looted from Ji-Hoon's body, including the one that stabbed her, each carrying a different enchantment)
- INVENTORY Ji-Hoon's Armor: A full set giving a few stat point boosts apiece; earmarked for Katia Grim rather than kept (Looted from Ji-Hoon's body at Carl's direction)
Chapter 10
- INVENTORY Ji-Hoon's Armor: Handed off to Katia Grim as originally earmarked: greaves, shoulder pads, and a helmet worth a combined +8 Strength and +4 Dexterity (Looted from Ji-Hoon's body at Carl's direction, back at book 3, chapter 9)
Chapter 12
- INVENTORY Boss Box: Opened a batch of healing scrolls and a poison dart trap kit (Tier not given; opened off-page while showering)
- INVENTORY Heal Scroll: A bunch (From this chapter's boss box; exact count not given)
- INVENTORY Poison Dart Trap Kit: Unused as the chapter ends (From this chapter's boss box)
Chapter 15
- EQUIPMENT Prism Industries Capacitating and Focusing Goggles: Worn constantly from the moment she opens the box (A gift from Princess D'nadia, delivered in Donut's first Benefactor Box)
Chapter 18
- INVENTORY PVP Coupon: Recovered by Katia using a secretly grown extra arm and handed over to Carl this chapter; whether Donut still holds a matching coupon printed with Katia's name is unresolved (Bearing Carl's own name; hidden under a rail without telling Carl or Katia, at some point after Carl was thrown from the runaway train)
Chapter 20
- INVENTORY PVP Coupon: Confirms to Carl for the first time that she held a second coupon besides his own, and that she disposed of both because she didn't like having them (Bearing Katia's own name, thrown out in the trash at station 41's Hotdog on a Stick)
Book 4
Chapter 2
- INVENTORY Scroll of Water Breathing: One scroll (From one of her two regular boss boxes)
Chapter 7
- EQUIPMENT Sunglasses: Tries out a heat-signature mode at Mordecai's suggestion, to spot disguised changelings by their hotter brains, though headscarves make it hard to get a clean read
Chapter 8
- INVENTORY Bronze Benefactor Box: Opened; contents not detailed on the page (From Princess D'Nadia)
Chapter 9
- EQUIPMENT Prism Industries Capacitating and Focusing Goggles: Gains precise surface and subsurface temperature reading; flags two of Hump Town's gate guards as running hotter than the rest on its first real test (A benefactor-box upgrade from Princess D'nadia)
Chapter 13
- INVENTORY Princess Donut the Queen Anne Chonk: Decapitated and set on fire by Mongo within about a minute of arriving (Veriluxx's own product-sample benefactor box)
- INVENTORY Live Ammo Ball: Each contains a level-11 frenzied gerbil; not used this chapter (A full, unbroken bandolier looted off a dead gnomish sniper who landed on his back)
- EQUIPMENT Little Red Gnome Hats: A running collection rather than any one hat with its own name (Looted off dead gnomes on the walk back to Hump Town)
Chapter 15
- INVENTORY Princess Donut the Queen Anne Chonk: A fourth, sturdier unit explodes after taunting Carl and getting shaken apart by Mongo, scorching the Spit and Swallow's front wall (Three more units sent by Veriluxx; two destroyed by Mongo immediately)
Chapter 17
- INVENTORY Princess Donut the Queen Anne Chonk: Survives Mongo's first attack undamaged, the best version yet, though still prone to odd non sequiturs (A new, sturdier box from Veriluxx)
Chapter 22
- INVENTORY Scroll of Water Breathing: Active for over two and a half minutes, versus 54 seconds for Carl (Had eight; one used escaping the flooded, collapsing castle)
Chapter 23
- EQUIPMENT Belt of Buoyancy: Keeps her from sinking, but only in water (From her own upgraded silver I'm Wet Box)
- INVENTORY Scroll of Water Breathing: Stacked up in reserve after the swim (Had 7 left over from escaping the flooded castle, plus ten more from her own silver I'm Wet Box)
Chapter 30
- INVENTORY Meat Hooks Scroll: Finally cast mid-flight to lure Orthrus toward Emberus (Kept unread since looting it off Vicente's corpse back at book 2, chapter 17)
Chapter 31
- INVENTORY Potion of Half Splat: Lands her at exactly 5% health, singed and unconscious, rather than killing her outright in the fall (Drunk on Carl's order right before jumping from the spiraling plane)
Chapter 34
- INVENTORY Maggie My's Hats: Wants to keep the whole collection for herself rather than hand any over to Chris (Looted from Maggie's own inventory the first time Mongo vomits her corpse back up)
Book 5
Chapter 8
- INVENTORY Hunting Trophy: Hunter hand from her Gold Hunter-Killer Box
Chapter 11
- EQUIPMENT Enchanted Collar Charm of the Effete Bourgeoisie: Worn to control Point Mongo's guards; its turquoise gem grants +8 Dexterity, +4 Intelligence, and Snitch (Level 10), and pays 3,592 gold every 10 days
Chapter 14
- INVENTORY Good Mana Refill: Given to her from Bravvo's supply
Chapter 23
- EQUIPMENT Enchanted Obsidian Bracelet of the Raggle Rouser: Worn on a front leg; grants Constitution, Dexterity, fire resistance, and a level-10 Fireball cast
Chapter 25
- INVENTORY Credit Chit: Received as an unlisted extra while looting Hunter The Talent
- INVENTORY Lightning Scroll: Looted from Hunter The Talent
Chapter 43
- EQUIPMENT Enchanted Silver Bracelet of the Ab-solar: Equipped on her left front leg; protects against vampirism and lycanthropy
Chapter 51
- INVENTORY Silver Siege Master Box: Awarded for spotting the long-range attack on an Odious Creeper
Chapter 57
- INVENTORY I Take it All Back - Potion: Received from Prepotente's benefactor box
Chapter 63
- INVENTORY Enchanted Stick of Cascadia’s Screams: Receives Dmitri Popov's sponsorship-box gift
- INVENTORY Enchanted Hammer of Fast Forward: Receives Imani's sponsorship-box gift
Chapter 75
- INVENTORY I Take it All Back - Potion: Uses it on Kiwi during the Masquerade battle
Chapter 76
- INVENTORY Pawna's Tears: Drinks Carl's potion to raise Laundry Day to level 15
Chapter 78
- INVENTORY Enchanted Stick of Cascadia’s Screams: Hands it to Prepotente in the Pole Position Chamber
- INVENTORY Enchanted Hammer of Fast Forward: Hands it to Prepotente in the Pole Position Chamber
Achievements
- Bitchmeat!
- What goes up...
- Like a Moth to the Flame
- You call that a trap?
- I’ll take the ceramic dalmatian, Pat!
- Menagerie!
- One Quadrillion!
- Hadji!
- Lazarus!
- Divine Epiphany
- B’sieging!
You’ve been attacked by a fellow crawler in a safe zone, and the system has been forced to save your ass. That usually suggests you’re either really annoying, or you snore. If this were a prison, you would now be my bitch. Wait…Reward: Bitches don’t get rewards.B1C21
You have been struck with and survived the dreaded Reverse Gravity Spell. Well, you fared better than Albert II, the first earth mammal to reach space alive. He was a rhesus monkey, in case you’re wondering. He went up just fine. He didn’t stick the landing.Reward: You can now tell people you’re more durable than a monkey named Albert.B1C39
You attacked and caused damage to a mob that is more than 75 levels above your own. The fact that you’re reading this suggests you’re the luckiest fucker in the dungeon. Just remember, luck goes both ways, like your mom.Reward: You’ve received a Platinum Lucky Bastard Box!B1C39
A mob has been injured because of something you purposely left lying around the dungeon. From scattered Legos to spiked pits to buckets of flesh-devouring Skinner Ants to dimensional rifts that instantly boil all the blood in one’s body, the art of trapmaking has a celebrated and storied history in the annals of Dungeon Crawler World. So if you’re going to do it, you better do it right. Whatever it was that gave you this achievement, it was probably something stupid. This will help you make the next trap more… exciting. Remember: If you don’t make it titillating, we will.Reward: You’ve received a Gold Sapper’s Box!B1C41
You have discovered a reward room! Scattered throughout the dungeon, reward rooms offer crawlers items generally not available within loot boxes. Most reward rooms only allow one choice. So, if you’re in a party of multiple people, tell them I said you should get the prize, not them.Reward: Don’t be a greedy bitch. The goddamned room is the reward.B1C46
You have discovered a pet reward room. From caterpillars who secrete vodka to basilisks who can turn mobs to stone, a good pet can make the difference between survival and the end of the road. Just remember what happened with Harambe. There ain’t no zookeepers around to shoot the monster’s ass if you bite off more than you can chew.Reward: You have a key. It opens only one cage. Figure it out, Einstein.B1C46
You are one of the first ten crawlers to have achieved one quadrillion views! That means one of two things. You’re either one of the best crawlers in the game, or you’re such a hot mess people can’t wait to see you fail.Reward: You have received a Gold Fan Box!B2C13
You have completed a quest, but you completed it in a way unusual enough to trigger the Hadji Achievement! And like the oft exploited street children of Kolkata, where there’s one, there’s usually more. This is one of the rare achievements that can be rewarded more than once.Reward: Your Gold Quest box has been upgraded to a Platinum Quest Box!B2C13
You have been hit with—and survived—an offensive spell that was higher than level 15. The fact you are not a quivering stain of meat on the dungeon floor right now is testament to your sheer luck. It’s either that or you’re banging the producer.Reward: You’re lucky to be alive. That’s your reward.B2C13
You have seen a deity. Don’t get too excited. It doesn’t mean you’re a prophet or anything like that. This is a pretty common achievement that all crawlers eventually receive if they survive long enough, so you aren’t really that special. Finding a god is easy. What you don’t want is for that god to find you.Reward: You now have the option to worship the god Grull.B4C2
You’ve used siege equipment to zero in and attack a boss monster from afar. That’s cheating! It’s like trying to kill someone with a bomb. What a bitch move!Reward: You’ve received a Silver Siege Master Box!B5C51
System message
No achievements yet. Achievements are awarded for doing things. Consider doing things.
History by chapter
Book 1
Chapter 21
- ACHIEVEMENT Bitchmeat!: You’ve been attacked by a fellow crawler in a safe zone, and the system has been forced to save your ass. That usually suggests you’re either really annoying, or you snore. If this were a prison, you would now be my bitch. Wait…
Chapter 39
- ACHIEVEMENT What goes up...: You have been struck with and survived the dreaded Reverse Gravity Spell. Well, you fared better than Albert II, the first earth mammal to reach space alive. He was a rhesus monkey, in case you’re wondering. He went up just fine. He didn’t stick the landing.
- ACHIEVEMENT Like a Moth to the Flame: You attacked and caused damage to a mob that is more than 75 levels above your own. The fact that you’re reading this suggests you’re the luckiest fucker in the dungeon. Just remember, luck goes both ways, like your mom.
Chapter 41
- ACHIEVEMENT You call that a trap?: A mob has been injured because of something you purposely left lying around the dungeon. From scattered Legos to spiked pits to buckets of flesh-devouring Skinner Ants to dimensional rifts that instantly boil all the blood in one’s body, the art of trapmaking has a celebrated and storied history in the annals of Dungeon Crawler World. So if you’re going to do it, you better do it right. Whatever it was that gave you this achievement, it was probably something stupid. This will help you make the next trap more… exciting. Remember: If you don’t make it titillating, we will. (Confirmed as a copy of Carl's own achievement back at chapter 41; she doesn't open the box that chapter, so its contents aren't shown until chapter 44)
Chapter 46
- ACHIEVEMENT I’ll take the ceramic dalmatian, Pat!: You have discovered a reward room! Scattered throughout the dungeon, reward rooms offer crawlers items generally not available within loot boxes. Most reward rooms only allow one choice. So, if you’re in a party of multiple people, tell them I said you should get the prize, not them. (Confirmed as the same achievement Carl receives the same moment; both are explicitly told it said the same thing to both of them)
- ACHIEVEMENT Menagerie!: You have discovered a pet reward room. From caterpillars who secrete vodka to basilisks who can turn mobs to stone, a good pet can make the difference between survival and the end of the road. Just remember what happened with Harambe. There ain’t no zookeepers around to shoot the monster’s ass if you bite off more than you can chew. (Confirmed as the same achievement Carl receives the same moment; both are explicitly told it said the same thing to both of them)
Book 2
Chapter 13
- ACHIEVEMENT One Quadrillion!: You are one of the first ten crawlers to have achieved one quadrillion views! That means one of two things. You’re either one of the best crawlers in the game, or you’re such a hot mess people can’t wait to see you fail. (Received alongside Carl; hops up and down with excitement over it while Mordecai tells her not to get her hopes up)
- ACHIEVEMENT Hadji!: You have completed a quest, but you completed it in a way unusual enough to trigger the Hadji Achievement! And like the oft exploited street children of Kolkata, where there’s one, there’s usually more. This is one of the rare achievements that can be rewarded more than once. (Upgrades the Loot Box she's been holding unopened since chapter 12, confirming its category as her own Quest Box for The Show Must Go On; the text never actually names a Johnny Quest-equivalent achievement of hers, only this upgrade)
- ACHIEVEMENT Lazarus!: You have been hit with—and survived—an offensive spell that was higher than level 15. The fact you are not a quivering stain of meat on the dungeon floor right now is testament to your sheer luck. It’s either that or you’re banging the producer. (Carl calls it "the same Lazarus achievement" as his own from chapter 8, but hers pays out this line instead of his Platinum Lucky Bastard Box, and nobody's sure why. Mordecai guesses it's because her own survival came from her Cockroach skill saving her at zero health during the Street Urchin swarm rather than outlasting a spell outright; Carl says that explanation doesn't add up to him)
Book 4
Chapter 2
- ACHIEVEMENT Divine Epiphany: You have seen a deity. Don’t get too excited. It doesn’t mean you’re a prophet or anything like that. This is a pretty common achievement that all crawlers eventually receive if they survive long enough, so you aren’t really that special. Finding a god is easy. What you don’t want is for that god to find you. (Shared with Carl and Katia Grim, awarded to all three for the same Grull encounter last floor)
Book 5
Chapter 51
- ACHIEVEMENT B’sieging!: You’ve used siege equipment to zero in and attack a boss monster from afar. That’s cheating! It’s like trying to kill someone with a bomb. What a bitch move!
Kills
System message
Notable quotes
“You were right. That was way more like Rambo than Footloose.”
“CARL, CARL, DID YOU SEE! I GOT TOP BILLING! AGAIN!”
“Sic ‘em,”
“THAT WAS LOW KEY, CARL. THEY TOLD ME I COULDN’T DO MY MAGIC MISSILE ENTRANCE WE HAD PLANNED. THIS WAS NOTHING COMPARED TO MY KE$HA ACT MISS BEATRICE AND I PERFORMED IN CLEVELAND.”
“That’s because they trust me. I’ve never betrayed them. Once trust is broken, it can never be replaced. That’s an important life lesson, Carl.”
“Mongo! We’re in! Mommy is going to sing, and you’re going to win the beauty contest!”
“That was really gross, Carl. It was dangerous, too.”
“We’re not going down the stairs early, Carl. It’s not even a discussion.”
“It was Ferdinand. I saw him. It was him. They brought Ferdinand down here and changed his memory and turned him into a jerk. He tried to kill Mongo. They’re making it so I’m going to have to fight him.”
“You punched that vampire pterodactyl in the dick!”
“Carl, I don’t like this. Let’s go.”
“Why would you want to turn it off?”
“This is an outrage!”
“Oh, honey. Are you suggesting that if we don’t kill you, the Skull Empire won’t hunt Carl down? I mean, really. What an absurd threat.”
“It’s like you’re getting angrier and angrier, and it’s scaring me.”
“CARL HURRY UP. YOU’RE DOING THE BAD GUY SOLILOQUY THING. YOU ALWAYS SAY TO NEVER DO THE SOLILOQUY THING.”
“This is most distressing. I certainly would never have smuggled all those Valtay secret agent guys to Zev and the Borant Emancipation Front if I’d known this was going to happen.”
“You’re not my person anymore. Carl is. He’s always been.”
“You’re trying to protect me. I know that. Remember what I told you before? That we need to trust each other? Well, it’s time for you to trust me.”
“I DON’T LIKE SHARING A SPONSOR WITH ALL THE OTHER TOP 10’S! IT’S NOT FAIR! THEY’RE NOT GOING TO HAVE ENOUGH MONEY TO GIVE US ALL PRIZES.”
“WE DON’T TALK ABOUT REMAKES, ZEV.”
“CARL, THAT CREATURE LOOKS LIKE A YELLOW TOILET BRUSH. SHE’S GOING TO SCARE MONGO.”
“I’m too young and pretty to be a grandmother.”
“I absolutely will not reintroduce a racist policy just because it makes a bunch of overgrown teddy bears feel more comfortable.”
“Mongo is a purebred Mongoliensis, and he is in training for a very important pageant which will occur in a few days.”
“YOU UNDERESTIMATE ME, CARL. THIS IS WHY YOU NEED TO LET ME KNOW THE PLAN. DON’T WORRY. I GOT THIS. ONLY PROBLEM IS I MUST BE IN THE SAFEROOM WHEN WE DO IT.”
“BOMO IS OUR FRIEND. WE DON’T BLOW UP OUR FRIENDS, CARL.”
“I have very little, and this is something we are going to do, and you’re not going to stop me.”
“They might be strange, but I think they’re good guys.”
“CARL, I’M STARTING TO THINK THESE PEOPLE MIGHT BE A LITTLE WEIRD.”
“CARL, IF WE DON’T DIE, MORDECAI IS GOING TO KILL YOU.”
“It does have to end with a giant explosion! I promised Katia it would always end that way.”
“ALL THE WAY TO THE SHOULDER. IT CAME OFF LIKE A PIECE OF CHICKEN. CARL KEPT THE ARM AND IS GOING TO USE IT AS A BACK SCRATCHER.”
“I think they’re right about you. I think you’re crazy. Like, not a little weird crazy. Not guy who eats cereal without milk crazy. But crazy, crazy. Straitjacket crazy.”
“DON’T FLY LIKE THAT. YOU’RE GOING TO MAKE ME VOMIT.”
“First he goes up three levels when I only go up one, and he also gets a box. This is an outrage!”
“Really, Carl. You smell terrible. And you have seaweed in your hair.”
“I bet he sucks his thumb and thinks of his grandmother when he touches himself.”
“Go fuck yourself, Carl.”
“We don’t call moves if we’re going to abort the move, Carl. That’s the reason why we have a system in the first place. So we don’t have to think about it.”
“If Carl was going to purposely kill Loita he would’ve shoved a stick of dynamite in her gills and then kicked her in the head.”
“Do you think the Kardashians had to deal with defective merch? This is most disappointing.”
“Don’t be mad at me.”
“We are all prostitutes in one way or another, I suppose.”
“As you can see, I only hire the most qualified servants.”
“Are you seeking the Gate of the Feral Gods?”
“This is a little janky, even for a Carl plan.”
“What do you think, Carl? You know I’m flammable, right? Warn me next time.”
“Eight more visits, and I get a free dance from Anaconda!”
“You keep destroying governmental buildings, Carl. People are going to start thinking you have a problem with authority.”
“Really, Carl. You need to find a less offensive way to say that.”
“IF I MAGIC MISSILE HIM IN THE HEAD, WILL I GET IN TROUBLE?”
“I call dibs on the dogs.”
“It’s on your face, Carl. You’ve been ruined. You look like one of those white guy rappers now.”
“Unwad your panties, Carl.”
“In ancient Egypt, it was considered an honor for a cat to vomit upon you. You should thank me.”
“It looks like a giant litterbox out there. I must say, I’m very excited about this. Come on, team. Let’s go kill some gnomes.”
“WE ARE CALLING IT THE NOODLE.”
“They’re laying the story on a little thick. I mean, really. Are we supposed to be cosplaying as terrified commuters now? Do I look like someone who would use public transportation?”
“If you need to borrow a sanitary napkin, just ask.”
“This is like getting an electric litterbox for your birthday.”
“You know, it’s no wonder you were always so poor. There’s a fine line between being helpful and being a dumbass, Carl.”
“You’re going to get us killed one way or the other, Carl. It might as well be for a good cause,”
“I’ll never team up with you! Traitor!”
“You tried to kill Katia you fucking bitch!”
“I AM TELLING THE TRUTH THAT NEEDS TO BE TOLD, CARL.”
“We should go into the Bitches and Penis Parade strip clubs to see if anybody is in there. Plus I’ve always wanted to see a naked man dance around.”
“I DON’T LIKE THIS LADY. SHE’S ONE OF THOSE PEOPLE WHO IS REALLY MEAN BUT DOESN’T THINK THEY’RE MEAN.”
“It turns my Magic Missile into a laser! I can shoot four at the same time!”
“DON’T EVER DO THIS TO ME AGAIN. I THOUGHT YOU’D BEEN SQUISHED.”
“WE WILL DO IT. I CAN’T WAIT.”
“Mongo and I have a psychic bond, Carl. You’ve never been a mother, so you wouldn’t understand.”
“A poor crawler thought he could keep up with me, and I accidentally had to rip his throat out.”
“I never wanted to get a skull. I’m sorry. Nobody is going to like me now.”
“A dirty Shirley! In a bowl! With extra cherries!”
“You will not be lobbing balls at me, Carl. My word. Do I look like a cocker spaniel to you?”
“We’re going dancing tonight! It’s dirty Shirley time!”
“That was the worst prize ever.”
“Oh, Sweetie. Let me tell you a secret. Everything is negotiable.”
“YOU BETTER GET USED TO IT.”
“Hey, Carl. You probably should have put your pants back on when we still could get into our inventory, don’t you think? Aren’t we going straight to Odette’s show?”
“You sure have been swearing a lot lately. I’m not sure I like that, Carl.”
“I’m not as dumb as I pretend to be. I know she’s dead.”
“No, I’m serious, Carl. This guy could be the second coming of Chuck Norris, but we can’t have him in the party. People would laugh at us.”
“Why did you get the fancy name change and I didn’t? This is an outrage!”
“What? Are you scared of my butt or something? I’ll have you know it is glorious.”
“Oh, darling. Bless your heart.”
“It’s quite evident we shouldn’t be throwing explosives when we’re blinded.”
“Murder. Murder most foul.”
“I’ve decided that we’re going to follow through with this quest, and there’s nothing you can do to stop us, Mordecai.”
“Cats don’t shoot lasers from their eyes, either, but here we are, Carl. Mama needs a night off.”
“Next time maybe just bring Carl a milkshake. He likes milkshakes.”
“Can you imagine how sexy Carl would be in chaps?”
“GUESSING THE PLOTLINES OF TELEVISION SHOWS IS MY SUPER POWER.”
“Ferdinand came and visited me, and I ran to him, but he turned into a porcupine, and I kept getting his quills in me. It was quite unpleasant.”
“YOU ARE LIKE A SPY. I KNEW YOU WOULDN’T BETRAY ME.”
“Bastards can be girls?”
“SHE IS NOT A SUCCUBUS. IT SAYS SHE’S A HALF NAIAD AND ELF. IT ALSO SAYS SHE’S AN ELITE.”
“Wood? What is this, the 70s? Anklets are for the foot model, not me.”
“Okay. Partner.”
“I need to make a good example for my child, Carl.”
“If I had known he was going to be so bossy, I wouldn’t have picked that Manager benefit.”
“The AI loves Carl’s tootsies.”
“I wouldn’t kick you out of bed for eating crackers.”
“Who knew being a mother would be this difficult?”
“Don’t worry, Carl. Mongo and I are practically best friends already. Aren’t we, Mongo?”
“If it’s a girl, we can get her a little dress, and she can sit on my shoulder when we do interviews. Can’t you just see it? I’ll be like Paris Hilton with Tinkerbell.”
“As Miss Beatrice used to say, ‘Time to pay the Daddy tax.’”
“Carl, darling. I can’t believe you hooked up with that guy. He sure squealed a lot, though.”
“Don’t bring me into this. I’m not the one who went all danger dingo on my own kid.”
“Carl, we’ve gone over this. You sit there and look angry, and I do the talking. Remember?”
“No green room? No snacks?”
“We didn’t get any experience! Carl, you broke the game!”
“Wow. Yours isn’t nearly that big. Or oily looking. And it doesn’t have that hat thing.”
“Do you think it’s gonna leave?”
“This is just like that scene in season three of Gossip Girl when Chuck and Blair break up over the hotel.”
“That’s what I do.”
“I don’t want to do this without you. Carl, I lied before. I won’t be fine on my own. I need you.”
“Now twelve. Die motherfucker! Die!”
“Honestly, Carl. Must I do all the work?”
“Do you think we can become consultants? It says as business owners we gain power over ourselves and can seize our own destinies.”
“I do not like this, Carl.”
“Carl, Carl! I have a follower! My first follower! Another! A view! I have a view!”
“Cocker spaniels deserve to have their corpses desecrated.”
“There’s nobody on my list. I don’t have any followers yet.”
“I have 230 torches in my inventory. It’s absolutely ridiculous.”
“Oh no. We are going to kill them big. We are going to kill them with style.”
“Thumbs. It’s all about the thumbs.”
“Oh, Carl. How is it I know what you’re going to do before you do?”
“Wow. I’m feeling really ignored right now. Why is it always human this, human that? Why can’t it be ‘blood squeezed out of their human and feline bodies?’”
“I am already one of god’s most perfect creatures, so I won’t be changing race when the opportunity arises. I was born a cat, and I will die a cat.”
“Find Ferdinand, tell him I loved him. I loved him ever since I first saw him.”
“If it’s about to bite my face off, it’s getting a six.”
“Fighting with one’s claws is just so inelegant. It’s not ladylike.”
“Yes we are we. I mean, really. I am right here. Rude.”
“My heavens. This is going to be unpleasant.”
“How is it you’re James Bond when it comes to strangers, but Miss Beatrice could date three different guys at once, and you had no idea?”
“Carl, Carl! He’s here. He’s in the bathroom! The women’s bathroom. The killer! The guy who killed Rebecca W!”
“It’s a dagger dripping blood. My word is it ghastly. Miss Beatrice is going to absolutely shit when she sees it on me.”
“What gives them the right to just defile me like this? What gives them the right! Oh my god! It’s a disqualifying mark. It’s a disqualifying mark, Carl! I’m damaged!”
“I must admit, I do like it when you blow stuff up. I like it a lot.”
“It’s not like they didn’t have it coming. You didn’t ask to be here. They’re goblins! What kind of vile monster sticks babies in the boss room anyway?”
“There sure were a lot of babies in there, too.”
“Do you think Rory and Lorelai will be mad at me?”
“Oh, sweetie, as amusing as I would find it to watch Carl here disappoint yet another woman, we’re on a schedule. Banging monster girls is not the narrative we’re going for with this story. Maybe next time.”
“He blew up one of your filthy tractors and smeared three of your friends all over the cobblestones.”
“That’s it? After that epic battle with Hoarder, we received no screen time. This is unacceptable!”
“Yeah, that’s when I thought you were being a pussy. I didn’t realize you were getting all Charles Bronson Death Wish on me!”
“I can’t control my instincts! I’m just a few generations shy of being a ferocious tiger stalking through the jungles.”
“It was quite the disappointing battle. A Bronze Boss box? That deserved a Legendary at least.”
“Yeah, that’ll be a no.”
“While Miss Beatrice and I don’t always see eye-to-eye on certain policy decisions of the household, I must agree with her on this one. Cigarettes are disgusting.”
“Go back to bed. I need several more hours. That is an order from your princess.”
“I want on that show, Carl.”
“What is this magical place? That’s the biggest cat tree I’ve ever seen!”
“It sounds to me like the computer fancies you.”
“It’s purple. Purple is my color.”
“You need to assist me to this 18th level, so I can exit this hellscape and resume my rightful place as liege.”
“Really, Carl. If you’re going to insist upon wearing that hideous cloak in public, you might want to do yourself the dignity of putting pants on first. I just can't fathom why Miss Beatrice hired you in the first place.”
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