THE CRAWLER'S COMPANIONpatch notes for the apocalypse

Princess Donut

also known as GC, BWR, NW Princess Donut the Queen Anne Chonk, Donut, Crawler #4,119

First seen: Book 1, Chapter 1

A talking cat, full crawler, and designated party leader of the Royal Court, with the stats to back all three.

Stats

PetShow ChampionCrawlerParty Leader⭐ 4BountyLeaderboard💀 1Boxes OpenedAir Quadrant LiberatedInjuredTraumatizedSocial MediaLevel UpNo Boss BoxObjectiveHunter KillerSponsorCo-WarlordQuest Important

Level

Reaches level 50 during the hunter raidsB5C61

Reaches level 47 after spotting the siege shot that kills an Odious CreeperB5C51

Reached level 45 while fighting whip crackers south of AlucardaB5C39

41, after the Zockau attackB5C6

Confirmed still 39 while Carl jumps to 47, worrying him that she's falling behind despite still holding more total stat pointsB4C28

38, up from 37, hit the moment she detonates the chum bombsB4C25

37, up one from the Denise fightB4C17

36, up from 33: twice mid-fight during the Wasteland assault, then again once her own benefactor box arrives afterwardB4C12

33B4C4

33B3C31

32B3C24

30B3C15

28B3C12

26B2C26

19B2C22

16B2C14

15B2C12

14B2C7

13B1C47

12B1C45

11B1C33

10B1C27

9B1C25

8B1C18

7B1C15

5B1C10

2B1C8

1B1C2

Physical

A cat again, perhaps slightly larger, tiara-topped, and now in possession of a speaking voiceB1C7

Currently a quivering mass of jellied flesh labeled Waiting...; the Enhanced Pet Biscuit is remaking her into somethingB1C5

A tortoiseshell Persian show cat, flat-faced, fluffy, championship-grade chonkB1C1

Location

Ballroom A at the Butcher's MasqueradeB5C66

Alucarda's guildhall saferoom after her clockwork ruse drives Lucia Mar outB5C35

Inside a guildhall near Alucarda, sheltering from Lucia Mar and the hunters outsideB5C34

Odette's trailer, after a security checkpoint transferB5C17

Point Mongo's bridge, returning to a saferoom before Odette's showB5C16

Tsarina Signet's jungle camp north of Point MongoB5C15

Walking north through the jungle with Carl and SignetB5C14

Outside Point Mongo at the northern bridge with Carl, meeting Tsarina SignetB5C13

Eegees in Point Mongo, recovering after Mongo's returnB5C12

Point Mongo, directing its guards and then following Mongo into the jungleB5C11

The Large Ursine Settlement's local saferoom after killing the mayorB5C10

The personal space at a Small Bugbear Settlement near ZockauB5C7

Miriam Dom's cart, traveling with Carl toward townB5C6

The Selva outside Zockau, asking nearby crawlers to help CarlB5C5

Already out of the staging area and outside the Medium Dryad Settlement, messaging Carl directions while he's still insideB5C1

Walks with Carl and Mongo into the stairwell down to floor 6 as the chapter endsB4C34

Crosses the lacuna back to Bubble #543's ruins with Carl and ends the chapter inside the Desperado Club for Katia's farewell hugB4C33

Crash-lands with Carl in the land quadrant of an unnamed, unpopulated bubble beyond Bubble #543B4C31

Flying behind Carl in the drop bear, casting healing spells on Orthrus and reading the Meat Hooks scroll to lure him out of Bubble #543B4C30

Enters the saferoom from Hump Town on a separate mission, then reaches the Desperado Club before flying out on the Twister with Louis and Firas to keep watch over OrthrusB4C29

Reunites with Carl, Katia, and Tran in the party's personal space once they escape through the Gate of the Feral GodsB4C27

Aboard the flying house above the Akula dive site, handling the chum-bomb detonator and watching the map for mobs from Carl's shoulderB4C25

Settles into the party's personal space in Pandinus after the trek from Cuttlefish PointB4C23

Swept underwater into the Water Quadrant's ocean when the castle floods and collapses; badly hurt but alive, carried in Carl's arms as an unidentified large creature moves through the nearby debris and corpsesB4C22

The Spit and Swallow, recruiting other crawlers in town, then out into the dunes toward the Bactrian townB4C3

Crosses floor 5's opening sandstorm on Carl's shoulder, then Hump TownB4C1

Trainyard E and the employee line back up to station 36; rides on Carl's shoulder for the walk backB3C34

Rides Mongo toward trainyard E firing missiles at a wave of ghouls and minions, then jumps the portal cart into the yard itself alongside Li Na, Li Jun, and Mongo once the cart gets close enoughB3C33

Rides the Mindaro-line rescue cart to Bautista's stranded group, mounted on Mongo and preening for the crowd once they arrive, then crosses through the abyss portal to yard H keeping her tiara on instead of wearing a souvenir hatB3C28

Still perched on Carl's shoulder, claws dug in, inside the Vermillion engine cab through the confrontation with Hekla and EvaB3C23

The Vermillion engine cab on Carl's side, riding from station 72 to station 101B3C22

The Royal Court's personal space, greeting Hekla; then the Nightmare Express's cab with Carl and Katia, riding the employee line toward station 60B3C21

A soundbooth aboard Senegal Production Systems' deluxe rental trailer, narrating her own Planet Beautiful segment on pet shows with visible enthusiasmB3C20

The Desperado Club, reached from station 41, with Carl, riding The Sledge's shoulder on the dance floor before being sent off with The Sledge to check the Bitches and Penis Parade rooms for stray crawlersB3C19

Climbs alone into Widget's watchtower to work the turntable controls, then Puddle Jumps back to the train once it clears the yardB3C17

Station 283's transit station platform fighting off a babababoon swarm, then the switching cavern near station 436 while Carl examines the Station Repair portal, then back toward station 283B3C16

Station 283's platform, then a saferoom mall food court, practicing her look for the upcoming Planet Beautiful tapingB3C15

Station 283, a short trip inside the Desperado Club's Dodge guild room, then the tunnel ahead of the Nightmare Express and back to the platform after the boarding attempt goes wrongB3C14

Station 149's wrecked platform, then a saferoom pho shop nearby, then the Dismemberment Limited's monorail platform and its single open carB3C12

The wrecked ochre line platform, then the small transit station outside it where the fight against Gore-Gore breaks outB3C11

The party's personal space, then hours grinding and training across several Iron Tangle lines, ending at a platform on the ochre lineB3C10

At the station-131 Desperado Club, the dance floor, then a table with Carl, Imani, and Elle once the crowd clearsB3C9

Station 131's Desperado Club with Carl, dancing on The Sledge's shoulders in the members-only hallB3C8

The Yellow Line's train cars 2 through 6, the Employee Break Room (car 5) and its attached Conductor's Quarters, the Reward Room (car 10), and finally the empty platform at station 116, Banshee StationB3C5

The Training Room, then Limp Richard's Sundries, then the Yellow Line platform and a Yellow Line train car, all at station #83, floor 4B3C4

Transfer station #83 on the Red Line, then Nirula's, the safe room thereB3C2

On Carl's shoulder aboard the Red Line train on floor 4, working through her forced floor-4 class selection with under six minutes on the clockB3C1

The green room aboard Odette's set for Dungeon Crawler After Hours, then the interview couchB2C26

On Carl's shoulder for most of the evacuation sprint, through the settlement and out into the ruins to the floor 4 stairwellB2C25

Remex's chamber above the swordsmen depot, then on Carl's shoulder sprinting the settlement's streets toward the Desperado Club once the evacuation quest hits, then back in the chamber a final time as the countdown runs outB2C24

The street outside the collapsed municipal building, then the swordsmen depot warehouse and its second floor as the chapter endsB2C23

The magistrate's blown-open quarters, then the krasue nest, briefly back up on the roof to relight Torch out of the muted zone, then the fireball-gutted bedroom as the building comes apartB2C22

Atop the burned temple's neighboring roof until nightfall, then the Silk Road and the One-Eyed Narwhal, then the alley and rooftops leading to the magistrate's buildingB2C21

The saferoom near the pool, then the ruins mopping up the last Shambling Berserkers, then the 201st Security Group's Apito Education Center on a poor residential streetB2C20

A rented Senegal-style production trailer floating on Earth's ocean, then the Danger Zone with Ripper Wonton studio setB2C19

The magistrate's reception office in the morning, then west of town grinding mobs through an ambush, finishing it alone with Mongo while Carl is unconscious, before heading back for a saferoom shower ahead of the evening's interviewB2C18

The dark side-alley looting Vicente and GumGum's corpses, then back to The One-Eyed Narwhal for the rest of the nightB2C17

The Silk Road market, then the streets of the skyfowl settlement at night, then a dark side-alley chasing MongoB2C16

The Desperado Club's members-only room, later dancing on the floor with a bot ogre while Carl and Mordecai talkB2C15

Mordecai's chamber inside the skyfowl settlement's tutorial guild, opening boxes alongside CarlB2C13

Asleep in the chair at Signet's building through the Street Urchin fight and the rest of the night, healed but unconscious; wakes with dawnB2C12

Trekking with Carl and Mongo toward the skyfowl settlement, then inside it, just outside Mordecai's tutorial guild doorB2C12

Left behind in the makeshift shelter with Mongo guarding her, still asleep and captive under Water Lily; not seen on the page, checked on only secondhand through MordecaiB2C9

Ambushed and captured off the page along with Mongo; found asleep and unconscious on a rotting cushioned chair in the bottom floor of Tsarina Signet's building, then left behind inside a makeshift shelter with Mongo guarding herB2C8

The street outside Grimaldi's Traveling Circus, fighting off six of the circus's own Mold Lions and talking with Tsarina Signet afterward, then back to The Belly-Rubbed Pug safe room to face Mordecai and watch the recap showB2C7

Crouched at the crumbled-in entrance of a collapsed building near Grimaldi's Traveling Circus, a block and a half out, full dark now, surrounded as the circus's caged beasts are released around themB2C6

Still inside The Belly-Rubbed Pug with Mordecai passed out on the floor, opening boxes and drilling her new spell; out scouting a rooftop near the ambush site by the chapter's endB2C5

Fleeing through floor 3's ruins with Carl and Mongo, then holed up in The Belly-Rubbed Pug after a circus-lemur ambush and a fight with Terror the ClownB2C4

Riding on Carl's shoulder with Mongo perched on her own back, following Mordecai through the village and out to its ruins gateB2C3

Outside Mordecai's guildhall, presented to floor 3's bustling, sulfur-smelling settlement alongside Carl and MongoB2C2

Mordecai's relocated guildhall on floor 3, going through race and class selection firstB2C1

Spends the floor's last days training Mongo and grinding brindled vespas with Carl, then camps in the floor 2 stairwell chamber as the timer counts down before the descent to floor 3B1C47

Explores the kobold fighting pits on floor 2 in full: first the main room of slagged kobold remains, then the arena reward room beyond itB1C46

The kobold quadrant's boss chamber on floor 2, a former municipal dog pound; the barn doors open partway through the fight, revealing the inner arena beyondB1C45

Transported straight back to their floor 2 safe room the instant the Death Watch broadcast endsB1C44

Floor 2's kobold quadrant, then teleported off-floor to Senegal Production Systems' rental trailer for a new interviewB1C41

On floor 2, she visits the Big Shot Chicken safe room, then rides the MOAB's rear seat through the hallways to the stairwell chamber before teleporting to a side hallway near Mordecai's guild roomB1C40

The Big Shot Chicken safe room, floor 2, watching the recap episode and getting groomed at the tableB1C39

The Big Shot Chicken safe room, floor 2, shaking on Carl's shoulderB1C38

Floor 2, riding Carl's shoulder through the grub swarm, then in Elle McGibbons' lap on the parade float's last car as the chapter endsB1C37

Mordecai's Tutorial Guild hall, floor 2, meeting Zev in personB1C36

Mordecai's Tutorial Guild hall, floor 2, sorting through her own achievements and boxesB1C35

Cornered with Carl behind a scrap-built shield in the filling room as his own bomb, thrown into the Rev-Up boss chamber, goes off; outcome not shown when the chapter endsB1C34

Trapped in the room she and Carl walked in through, bars dropped behind her, as a many-mouthed tentacled creature forces its way in from the Rev-Up boss chamberB1C33

A floor 2 quadrant near the down-stairwell, clearing the Rev-Up company's clurichauns room by room with CarlB1C32

Floor 2's first safe room, the storm shelter, pacing in front of the television waiting for the next episode's second halfB1C31

Floor 2's first known safe room, perched on top of the mailbox to collect her new spellbookB1C30

On the After Hours Set, mid-interview as the segment wraps upB1C28

Aboard the After Hours Boat, pulled there the instant Carl pushes through floor 2's entrance doorB1C27

The borough boss arena at the center of the spiral maze, the Ball of Swine wiped out, the stairwell's red forcefield still upB1C26

A nearby training guild in the troglodyte quadrant, cleaning blood off her fur by the fireplace while she opens her boxesB1C25

The troglodyte quadrant's gym boss room, badly hurt after saving Carl from the Juicer, recovering on the floorB1C24

A new quadrant north of the elderly encampment, grinding troglodytes with Carl toward a neighborhood boss room shaped like a 24-hour gym, near a known Taco Bell safe roomB1C23

At a stranded eldercare group's encampment beside a round maze's drawbridge gate, floor 1B1C22

Riding in the chopper's sidecar for hours, now on foot with Carl just outside a portcullis leading into the guarded spiral around the confirmed floor 2 stairwellB1C21

Riding in the chopper's sidecar, fleeing with Carl away from Frank Q and Maggie My's stretch of the rot stickers' neighborhoodB1C20

A second safe room, deep in the neighborhood of the rot stickers, curled up on Carl's neck for a napB1C19

Fleeing north through unexplored floor 1 tunnels with Carl, away from the goblin workshop's ruinsB1C18

A side room several turns and walls away from the goblins' sealed boss room, having opened and slammed the door herself before running with CarlB1C17

The same workshop, now emptied out, eyeing the door to the goblins' sealed boss room for another boxB1C16

A goblin engineers' workshop, sitting in a shamanka's lapB1C15

Booth seating at the floor 1 safe room's fast food counter, watching the premiere with Carl and TallyB1C14

Back out in the Hoarder's neighborhood, at the edge nearest Rebecca W's corpse, hunting the last of the red dots before heading to the safe room for the premiereB1C13

A tutorial guild about a quarter mile from where they killed the HoarderB1C12

The sealed garbage room beyond the No entrar door, boss fight just finishedB1C11

The floor 1 tunnels, hunting Scatterers with Carl toward a sealed doorB1C10

The floor 1 safe room, mostly in the ball pitB1C9

The safe room, having claimed loot priority on the llamaB1C8

The Tutorial Guild, having claimed the spot in front of the fireplaceB1C3

Floor 1 tunnels, mostly at Carl's sideB1C2

In Carl's arms, outside the ruins of the apartment buildingB1C1

Decorates her own room within the shared personal space with free menu carpet, wallpaper, and simple furnishings; places her own bathroom in the corner, sets the cat tree beside the new Ultra-Stabilized Bed, and has Carl set the framed photo of Beatrice on a small table next to it. Skips adding a personal crafting area or kitchen, calling them optionalB3C3

Objective

Completes Mongo's Masquerade pet-show presentation and is still waiting on the talent-show resultB5C70

Plans to sing at the Butcher's Masquerade talent contest with the dinosaurs as backupB5C56

Reach the Ursine settlement south of the river with Carl before the hunt beginsB5C9

Plans to prepare Mongo for the Butcher's Masquerade pet beauty contestB5C8

The Recital:

As Point Mongo's owner, receives the dinosaur-threat quest: exterminate it, or find out what it wants and give it to itB5C11

The Vengeance of the Daughter:

Help Signet kill Queen Imogen at the High Elves' yearly partyB5C28

Assault Fort Freedom with Signet's groupB5C15

History by chapter
Book 1
Chapter 1
  • TAG Show Champion: Best-in-Show and Best-in-Breed, many times over
  • TAG Pet: Carl's to look after, whatever she'd say about the arrangement
  • LOCATION Location: In Carl's arms, outside the ruins of the apartment building
  • PHYSICAL Build: A tortoiseshell Persian show cat, flat-faced, fluffy, championship-grade chonk
Chapter 2
  • LEVEL Level: 1 (race Cat, class not yet assigned)
  • LOCATION Location: Floor 1 tunnels, mostly at Carl's side
  • TAG Crawler: Registered as Crawler #4,119
Chapter 3
  • LOCATION Location: The Tutorial Guild, having claimed the spot in front of the fireplace
Chapter 5
  • PHYSICAL Build: Currently a quivering mass of jellied flesh labeled Waiting...; the Enhanced Pet Biscuit is remaking her into something
Chapter 7
  • STAT Charisma: 25 (+2 more every level; useless on crawlers, devastating on everyone else)
  • SPELL Magic Missile: Bolts from the eyes, like a sci-fi blaster (Self-taught from a tome before the tutorial reached the subject)
  • SKILL Good First Impression: Exactly what it sounds like (All 5 from the Crown of the Sepsis Whore)
  • STAT Intelligence: 16 (11 from Enhanced Growth, +5 from the crown)
  • STAT Dexterity: 8 (her lifelong natural stat, now locked)
  • TAG Party Leader: Designated by the system as having the highest combined stat total
  • PHYSICAL Build: A cat again, perhaps slightly larger, tiara-topped, and now in possession of a speaking voice
  • STAT Strength: 11
  • STAT Constitution: 2 (permanently, barring gear or race change)
Chapter 8
  • LEVEL Level: 2 (Enhanced Growth auto-distributed: no points to spend)
  • STAT Intelligence: 17 (and with it, 17 mana; missiles cost 5, regenerating one per minute)
  • SPELL Magic Missile: Bolts from the eyes at 5 mana a shot (Leveled by casting; fired exclusively from Carl's shoulder)
  • LOCATION Location: The safe room, having claimed loot priority on the llama
Chapter 9
  • LOCATION Location: The floor 1 safe room, mostly in the ball pit
  • STAT Intelligence: 18 (+1 from the Talisman of the Slate Butterfly)
  • SKILL Light on Your Feet: Higher, farther pounces; field-tested at twice her old ceiling (3 innate, +4 from the Talisman of the Slate Butterfly)
Chapter 10
  • SKILL Back Claw: A rear-claw strike (Self-reported, same as Slice Attack)
  • SKILL Slice Attack: A claw slash (Self-reported; first mentioned this chapter)
  • STAT Strength: 15 (Growing every level from Enhanced Growth; Carl can feel it through his jacket now)
  • LEVEL Level: 5 (Enhanced Growth auto-distributes; still nothing to spend)
  • LOCATION Location: The floor 1 tunnels, hunting Scatterers with Carl toward a sealed door
Chapter 11
  • LOCATION Location: The sealed garbage room beyond the No entrar door, boss fight just finished
Chapter 12
  • LOCATION Location: A tutorial guild about a quarter mile from where they killed the Hoarder
  • SPELL Torch: A curl of light that follows her around; grows stronger the more she uses it (Learned instantly, without reading the description first; she considers it a stupid spell)
Chapter 13
  • LOCATION Location: Back out in the Hoarder's neighborhood, at the edge nearest Rebecca W's corpse, hunting the last of the red dots before heading to the safe room for the premiere
Chapter 14
  • LOCATION Location: Booth seating at the floor 1 safe room's fast food counter, watching the premiere with Carl and Tally
Chapter 15
  • LEVEL Level: 7 (Enhanced Growth auto-distributes her stats, same as always; still nothing to spend)
  • LOCATION Location: A goblin engineers' workshop, sitting in a shamanka's lap
  • STAT Charisma: 37 (+2 a level from Enhanced Growth, six levels past the crown's baseline 25)
Chapter 16
  • LOCATION Location: The same workshop, now emptied out, eyeing the door to the goblins' sealed boss room for another box
Chapter 17
  • LOCATION Location: A side room several turns and walls away from the goblins' sealed boss room, having opened and slammed the door herself before running with Carl
Chapter 18
  • TAG Boss Stars: Second bronze star, earned killing the goblin chieftain: 'another bronze star appeared by both of our names'
  • TAG Boss Stars: First bronze star, earned killing the Hoarder in chapter 11 (Not narrated as a star at the time; the chieftain-kill notification says 'another bronze star appeared by both of our names,' confirming a first one existed for Donut too, from this fight)
  • LOCATION Location: Fleeing north through unexplored floor 1 tunnels with Carl, away from the goblin workshop's ruins
  • STAT Charisma: 39 (+2 more from hitting level eight, same Enhanced Growth pattern as always)
  • LEVEL Level: 8 (Enhanced Growth auto-distributes; up one level with Carl from the goblin chieftain kill)
Chapter 19
  • LOCATION Location: A second safe room, deep in the neighborhood of the rot stickers, curled up on Carl's neck for a nap
  • STAT Dexterity: 10 (+2 from the new Fae Scale Crupper, on top of her locked base of 8)
  • STAT Spell Points: 24 (Not enough to cast the 50-point Minion Army spell yet)
Chapter 20
  • LOCATION Location: Riding in the chopper's sidecar, fleeing with Carl away from Frank Q and Maggie My's stretch of the rot stickers' neighborhood
Chapter 21
  • LOCATION Location: Riding in the chopper's sidecar for hours, now on foot with Carl just outside a portcullis leading into the guarded spiral around the confirmed floor 2 stairwell
Chapter 22
  • LOCATION Location: At a stranded eldercare group's encampment beside a round maze's drawbridge gate, floor 1
Chapter 23
  • LOCATION Location: A new quadrant north of the elderly encampment, grinding troglodytes with Carl toward a neighborhood boss room shaped like a 24-hour gym, near a known Taco Bell safe room
  • STAT Strength: 18 (Up from 15 at chapter 10; strong enough to crack a stone wall with an idle claw swat)
  • STAT Intelligence: 24 (Up from 18 at chapter 9; this chapter's text calls it 'intelligence' explicitly, though a 'Spell Points' stat logged at the same value back in chapter 19 may be the same underlying pool under a different in-book label)
  • SPELL Magic Missile: Bolts from the eyes; now lets her set the mana cost per cast anywhere from three to six points (Up from level 3 at chapter 8; at intelligence 24, the cheapest setting lets her fire eight in a row)
Chapter 24
  • LOCATION Location: The troglodyte quadrant's gym boss room, badly hurt after saving Carl from the Juicer, recovering on the floor
  • TAG Boss Stars: Third bronze star, earned killing the Juicer (Not narrated as a star at the kill, only a Winner! notification; inferred from the established one-star-per-neighborhood-boss pattern)
Chapter 25
  • LEVEL Level: 9 (Hits it alongside Carl off the Juicer's higher-than-expected level)
  • STAT Dexterity: 12 (+2 from a new bracelet out of her Silver Adventurer Box, on top of the Fae Scale Crupper's +2 and her locked base of 8)
  • SPELL Puddle Jumper: Teleports herself and up to three others somewhere within her own line of sight; costs 20 mana, a ten second delay, and a five hour cooldown. Weak as a combat spell given the delay, but at level 15 works almost as well as the far more powerful Teleport spell (Learned by reading an unnamed spell book from her Bronze Boss Box; her own current level in it isn't stated)
  • SKILL Dodge: Not yet described (Level first mentioned by Mordecai this chapter; he says it gets noticeably easier to use once it hits five)
  • LOCATION Location: A nearby training guild in the troglodyte quadrant, cleaning blood off her fur by the fireplace while she opens her boxes
Chapter 26
  • STAT Charisma: 41 (Up from 39 at chapter 18; matches her usual +2-per-level Enhanced Growth pattern now that she's level nine, though the text only states the number outright, not the reason)
  • LOCATION Location: The borough boss arena at the center of the spiral maze, the Ball of Swine wiped out, the stairwell's red forcefield still up
  • TAG Boss Stars: Fourth star, silver rather than bronze this time, earned killing the Ball of Swine borough boss (Not narrated as a star at the kill or at chapter 30's box openings; confirmed only at chapter 31, when Carl notices Brandon's own star has gone silver 'along with the rest of us')
Chapter 27
  • LOCATION Location: Aboard the After Hours Boat, pulled there the instant Carl pushes through floor 2's entrance door
  • LEVEL Level: 10 (Hits it alongside Carl off the borough boss kill; already halfway to eleven)
Chapter 28
  • LOCATION Location: On the After Hours Set, mid-interview as the segment wraps up
Chapter 30
  • LOCATION Location: Floor 2's first known safe room, perched on top of the mailbox to collect her new spellbook
  • STAT Spell Points: 26 (Up from 24 at chapter 19; burns 24 of it in seconds this chapter. No cause given, and it's not clear whether this is the same pool as the 'intelligence' of 24 the text names outright at chapter 23)
  • SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her; costs 10 mana, lasts as many minutes as the spell's own level (Learned by reading a spellbook mailed to her through her new Dungeon Book of the Floor Club membership, without checking the description first)
Chapter 31
  • LOCATION Location: Floor 2's first safe room, the storm shelter, pacing in front of the television waiting for the next episode's second half
Chapter 32
  • LOCATION Location: A floor 2 quadrant near the down-stairwell, clearing the Rev-Up company's clurichauns room by room with Carl
  • SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her; now lasts three minutes instead of one (Up from level 1 at chapter 30, from repeated casting this chapter)
  • SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her (Ticks up once more by chapter's end; no new effect described for this jump)
Chapter 33
  • LOCATION Location: Trapped in the room she and Carl walked in through, bars dropped behind her, as a many-mouthed tentacled creature forces its way in from the Rev-Up boss chamber
  • SPELL Puddle Jumper: Teleports her instantly, announced by a ten-second cast countdown; costs 20 mana and imposes a five-hour cooldown once cast (First real combat use this chapter, infiltrating the Rev-Up bottling room alone; no level given)
  • STAT Charisma: 43 (Up from 41 at chapter 26. Two levels have passed since then (9 to 11), but the total only rose by 2, not the 4 the established +2-per-level Enhanced Growth pattern would predict; the text states the new number outright without explaining the discrepancy)
  • LEVEL Level: 11
Chapter 34
  • STAT Spell Points: 12 (Calls out sixteen when Carl asks mid-fight, then twelve right after landing one magic missile, both far below the 26 last recorded at chapter 30; likely spends more on a Second Chance cast afterward at its established 10-mana cost, but no number is given after that, continuing the same unresolved-numbers gap as the chapter 23/30 entries)
  • LOCATION Location: Cornered with Carl behind a scrap-built shield in the filling room as his own bomb, thrown into the Rev-Up boss chamber, goes off; outcome not shown when the chapter ends
Chapter 35
  • LOCATION Location: Mordecai's Tutorial Guild hall, floor 2, sorting through her own achievements and boxes
Chapter 36
  • LOCATION Location: Mordecai's Tutorial Guild hall, floor 2, meeting Zev in person
Chapter 37
  • LOCATION Location: Floor 2, riding Carl's shoulder through the grub swarm, then in Elle McGibbons' lap on the parade float's last car as the chapter ends
Chapter 38
  • LOCATION Location: The Big Shot Chicken safe room, floor 2, shaking on Carl's shoulder
Chapter 39
  • LOCATION Location: The Big Shot Chicken safe room, floor 2, watching the recap episode and getting groomed at the table
Chapter 40
  • LOCATION Location: On floor 2, she visits the Big Shot Chicken safe room, then rides the MOAB's rear seat through the hallways to the stairwell chamber before teleporting to a side hallway near Mordecai's guild room
Chapter 41
  • LOCATION Location: Floor 2's kobold quadrant, then teleported off-floor to Senegal Production Systems' rental trailer for a new interview
Chapter 44
  • LOCATION Location: Transported straight back to their floor 2 safe room the instant the Death Watch broadcast ends
Chapter 45
  • LEVEL Level: 12 (Enhanced Growth auto-distributes; hits it alongside Carl grinding the kobold quadrant)
  • LOCATION Location: The kobold quadrant's boss chamber on floor 2, a former municipal dog pound; the barn doors open partway through the fight, revealing the inner arena beyond
  • STAT Spell Points: 28 (Up from 12 recorded mid-fight at chapter 34, the last number given; no cause stated, continuing the same unresolved-numbers pattern as this stat's chapter 23/30/34 entries)
  • SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her; from level five on, lasts ten minutes instead of five, and can now resurrect monsters up to five levels higher than herself (Up from level 4 at chapter 32)
Chapter 46
  • LOCATION Location: Explores the kobold fighting pits on floor 2 in full: first the main room of slagged kobold remains, then the arena reward room beyond it
Chapter 47
  • LOCATION Location: Spends the floor's last days training Mongo and grinding brindled vespas with Carl, then camps in the floor 2 stairwell chamber as the timer counts down before the descent to floor 3
  • SPELL Magic Missile: Bolts from the eyes; a follow-up shot after Carl grounds a brindled vespa with his slingshot usually finishes it off (Up from level 5 at chapter 23; no cause narrated for the jump)
  • LEVEL Level: 13 (Reached alongside Carl grinding brindled vespas in the day before the floor 2 timer runs out)
Book 2
Chapter 1
  • SKILL Cockroach: Survivability skill, at level 5, guarantees one survived lethal hit per fight, though near death after; trains only by triggering it, with potions, or at a training guild (Confirmed active by Carl this chapter ("you have that Cockroach skill"); level per the Former Child Actor class's own listed benefits)
  • IDENTITY Immunity: Immune to poisons and diseases, from the Former Child Actor class, confirmed by her own excited claim in Book 2, Chapter 1
  • LOCATION Location: Mordecai's relocated guildhall on floor 3, going through race and class selection first
  • IDENTITY Class: A Former Child Actor, secretly picked while publicly performing a choice of Artist Alley Mogul as her floor-3 specialty
  • SKILL Character Actor: Lets her pick a new specialty class each floor; the system AI then rolls dice for exactly which of that specialty's skills and spells she gets, and she loses them again the moment the floor ends (Per the Former Child Actor class's own listed benefits; only increases in level on descent to the next floor)
Chapter 2
  • STAT Strength: 20 (Up from 18 at chapter 23, despite Carl's own framing of the cat racial choice as a flat -3 hit to her strength; no gear breakdown is given for this stat, and the text doesn't reconcile the two numbers)
  • STAT Intelligence: 29 (Up from 24 at chapter 23; new base of 23, +5 from the Crown of the Sepsis Whore (her own 'Tiara'), +1 from the Talisman of the Slate Butterfly (her own 'Charm'))
  • STAT Constitution: 6 (Up from 2 at chapter 7, which had been logged as locked permanently barring gear or race change; new base of 4, +2 per completed nightly brushing with the Enchanted Fur Brush of the Ecclesiastic. Still worryingly low by Carl's own read)
  • STAT Dexterity: 21 (Up from 12 at chapter 25; new base of 12, +2 Fae Scale Crupper, +2 Dexterity Bracelet, +5 from an unexplained 'temp. floor bonus' Carl doesn't otherwise describe)
  • STAT Charisma: 70 (Up from 43 at chapter 33; Carl attributes one point of the rise specifically to the cat racial choice, on top of whatever leveling since then accounts for the rest)
  • SKILL Night Vision: Not yet described (New racial skill from reselecting cat; part of the long-mysterious 'Racial benefits' tab first glimpsed at chapter 41)
  • SKILL Slash Attack: Not yet described (New racial skill from reselecting cat; part of the long-mysterious 'Racial benefits' tab first glimpsed at chapter 41)
  • SKILL Cat-like Reflexes: Not yet described (New racial skill from reselecting cat; part of the long-mysterious 'Racial benefits' tab first glimpsed at chapter 41)
  • SKILL 9 Lives: Halves damage taken from the first nine physical attacks per day (A racial benefit from reselecting cat, similar to her own Cockroach skill but weaker; part of the 'Racial benefits' tab first glimpsed at chapter 41)
  • LOCATION Location: Outside Mordecai's guildhall, presented to floor 3's bustling, sulfur-smelling settlement alongside Carl and Mongo
Chapter 3
  • LOCATION Location: Riding on Carl's shoulder with Mongo perched on her own back, following Mordecai through the village and out to its ruins gate
Chapter 4
  • LOCATION Location: Fleeing through floor 3's ruins with Carl and Mongo, then holed up in The Belly-Rubbed Pug after a circus-lemur ambush and a fight with Terror the Clown
Chapter 5
  • SPELL Torch: A curl of light that follows her around, brightness adjustable on the fly; usually switched on the moment they leave a safe room (First numeric level given since she learned it at chapter 12 of book one; Carl hadn't realized it had climbed this high)
  • SPELL Heal: Restores health; this chapter's own spell list calls it Max at level one, implying it doesn't grow further (First level ever given for this spell; been in her list unremarked until now)
  • SKILL Scutelliphily: Not yet described; Donut doesn't recognize the word and jokes it's probably the art of cracking nuts with her toes (Granted by her own Earth Hobby Potion; per the potion's own description this should be Level Three, though the text doesn't restate the number specifically for her)
  • LOCATION Location: Still inside The Belly-Rubbed Pug with Mordecai passed out on the floor, opening boxes and drilling her new spell; out scouting a rooftop near the ambush site by the chapter's end
  • STAT Mana Regeneration: About one point every 20 seconds (Timed by Carl while she repeatedly recast Clockwork Triplicate in the safe room)
  • SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct copies for about a minute apiece; the copies turn out to be little clockwork constructs, gears and servos, that vanish in a puff of smoke once the spell ends. Can't be cast on crawlers, only pets and minions (Costs 26 mana; doesn't seem to gain experience from repeated casting inside a safe room, though that's only Donut's own guess)
  • SPELL Heal Critter: Heals a pet or minion (First level given since learning it from the Spell Book of Heal Critter at B1C47)
  • SPELL Puddle Jumper: Teleports her instantly, announced by a ten-second cast countdown; costs 20 mana and imposes a five-hour cooldown (First numeric level given; last mentioned with none at chapter 33 of book one)
  • SPELL Magic Missile: Bolts from the eyes (Up from 8 at B1C47)
Chapter 6
  • LOCATION Location: Crouched at the crumbled-in entrance of a collapsed building near Grimaldi's Traveling Circus, a block and a half out, full dark now, surrounded as the circus's caged beasts are released around them
  • STAT Constitution: 7 (+1 from the new Enchanted Anklet of the Fallen Oak, on top of the 6 at chapter 2, conditional on the Enchanted Fur Brush of the Ecclesiastic's nightly buff staying active. Still much too low, per Carl's own read)
  • SKILL Double Tap: If she hits the same monster twice in a row with the same attack, the second hit has a chance to land as a critical (All 3 from the Enchanted Anklet of the Fallen Oak)
  • SPELL Magic Missile: Bolts from the eyes; gains a new elemental effect this chapter, able to set targets on fire (Donut announces a new level number mid-sentence right as a mortar strike interrupts her; the actual figure is never given. Last confirmed level was 9, back at chapter 5)
Chapter 7
  • LOCATION Location: The street outside Grimaldi's Traveling Circus, fighting off six of the circus's own Mold Lions and talking with Tsarina Signet afterward, then back to The Belly-Rubbed Pug safe room to face Mordecai and watch the recap show
  • SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies for about a minute (First real combat use, cast on her second raised Mold Lion zombie mid-fight; all three copies fall before the last living lion does)
  • SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her; the resulting undead is a third as powerful as the original but keeps its eyesight, unlike the blinded, blindly-swinging living version (Cast on the first Mold Lion Carl guts by hand; its own name tag reads 'Undead Minion of Crawler Princess Donut,' a shorter title than the 'Grand Champion Best in Dungeon Princess Donut' naming from Mongo's own bonding announcement)
  • STAT Spell Points: 29 (Her pool going into the Mold Lion fight; Second Chance costs 10 of it, and a mana potion afterward covers the 26 for Clockwork Triplicate)
  • LEVEL Level: 14 (Up from 13 at chapter 47 of book one, killing the six Mold Lions with Carl)
Chapter 8
  • LOCATION Location: Ambushed and captured off the page along with Mongo; found asleep and unconscious on a rotting cushioned chair in the bottom floor of Tsarina Signet's building, then left behind inside a makeshift shelter with Mongo guarding her
Chapter 9
  • LOCATION Location: Left behind in the makeshift shelter with Mongo guarding her, still asleep and captive under Water Lily; not seen on the page, checked on only secondhand through Mordecai
Chapter 12
  • SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies for about a minute apiece (Up from 1 at chapter 7, leveled by repeated practice casting during the trek to the skyfowl settlement, to Mongo's delight)
  • LOCATION Location: Trekking with Carl and Mongo toward the skyfowl settlement, then inside it, just outside Mordecai's tutorial guild door
  • LOCATION Location: Asleep in the chair at Signet's building through the Street Urchin fight and the rest of the night, healed but unconscious; wakes with dawn
  • LEVEL Level: 15 (Up from 14, without doing anything herself this chapter; the system leeches enough of Carl's own experience from the night into her to cover it, most of it, Carl suspects, from her own part in getting The Show Must Go On started)
Chapter 13
  • SKILL Acute Ears: Vastly improves the information her minimap shows about not-yet-identified mobs: a red dot now reports how large the mob is, and, for a mob type she's already encountered, its identity with "somewhat-reliable" accuracy (Gained all at once from a skill potion)
  • LOCATION Location: Mordecai's chamber inside the skyfowl settlement's tutorial guild, opening boxes alongside Carl
Chapter 14
  • LEVEL Level: 16 (Up from 15, off the neighborhood boss kill)
Chapter 15
  • LOCATION Location: The Desperado Club's members-only room, later dancing on the floor with a bot ogre while Carl and Mordecai talk
  • STAT Charisma: 76 (Up from 70 at chapter 2, no cause given on the page; mentioned by Mordecai as part of explaining why Quint's goods should come at a quarter price, though nothing on the page is actually bought for gold to confirm it)
Chapter 16
  • LOCATION Location: The Silk Road market, then the streets of the skyfowl settlement at night, then a dark side-alley chasing Mongo
Chapter 17
  • LOCATION Location: The dark side-alley looting Vicente and GumGum's corpses, then back to The One-Eyed Narwhal for the rest of the night
Chapter 18
  • LOCATION Location: The magistrate's reception office in the morning, then west of town grinding mobs through an ambush, finishing it alone with Mongo while Carl is unconscious, before heading back for a saferoom shower ahead of the evening's interview
  • SPELL Puddle Jumper: Teleports her instantly within line of sight, now able to jump to a higher elevation even without seeing the ground above her; cast delay cut from ten seconds to two (Up from level 3 at chapter 5; the five-hour cooldown is unchanged and remains the spell's worst limitation)
Chapter 19
  • LOCATION Location: A rented Senegal-style production trailer floating on Earth's ocean, then the Danger Zone with Ripper Wonton studio set
Chapter 20
  • SPELL Puddle Jumper: Teleports her instantly within line of sight, up to three others along with her (Carries all three of her allotted passengers at once for the first time on the page: Carl, Mongo, and a rescued dwarf child who isn't even a party member)
  • LOCATION Location: The saferoom near the pool, then the ruins mopping up the last Shambling Berserkers, then the 201st Security Group's Apito Education Center on a poor residential street
Chapter 21
  • LOCATION Location: Atop the burned temple's neighboring roof until nightfall, then the Silk Road and the One-Eyed Narwhal, then the alley and rooftops leading to the magistrate's building
  • SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies for about a minute apiece (Cast on Mongo as part of a decoy plan: two clockwork copies leap to the magistrate's roof carrying the Mysterious Letter while the real Mongo is pulled back into his carrier)
Chapter 22
  • LEVEL Level: 19 (Up two levels off the same notification wall as Carl, per the chapter's own count; her last recorded level was 16 at chapter 14, so this implies an off-page level-up somewhere in between that the text doesn't otherwise show)
  • LOCATION Location: The magistrate's blown-open quarters, then the krasue nest, briefly back up on the roof to relight Torch out of the muted zone, then the fireball-gutted bedroom as the building comes apart
Chapter 23
  • LOCATION Location: The street outside the collapsed municipal building, then the swordsmen depot warehouse and its second floor as the chapter ends
Chapter 24
  • LOCATION Location: Remex's chamber above the swordsmen depot, then on Carl's shoulder sprinting the settlement's streets toward the Desperado Club once the evacuation quest hits, then back in the chamber a final time as the countdown runs out
Chapter 25
  • LOCATION Location: On Carl's shoulder for most of the evacuation sprint, through the settlement and out into the ruins to the floor 4 stairwell
  • TAG Crawler: Stays an official princess even after losing the crown that made her one, per Carl's own reassurance
Chapter 26
  • LOCATION Location: The green room aboard Odette's set for Dungeon Crawler After Hours, then the interview couch
  • LEVEL Level: 26 (Up from 19, rising seven levels off shared credit for every mob killed in the tempered blast, even though the quest's own prizes and experience were formally denied)
  • TAG Leaderboard: Seventh place on Odette's tentative first draft of the Book 2 leaderboard, a working copy she says won't be official until the next recap episode
  • TAG Bounty: 100,000 gold, per the same draft leaderboard
Book 3
Chapter 1
  • SKILL Negotiation: Improves prices when buying and selling (Granted at level 5 by the Artist Alley Mogul specialty back on floor 3, then leveled to 7 through in-story selling; lost the specialty's five class-granted levels on entering floor 4, but kept the two levels she'd actually trained, which folded back into a level 4 on its own, per Mordecai)
  • SKILL Guinness: Doubles her Strength, but only while she's drunk (Granted by the Football Hooligan specialty)
  • SKILL Mascot: Whenever Mongo lands damage on an enemy, the whole party gets a temporary bonus to Dexterity and Constitution; killing a mob outright stretches that bonus out to a couple of hours (Granted by the Football Hooligan specialty; the one new skill she actually wanted out of the list)
  • STAT Dexterity: 16 (Down from 21 at chapter 2, losing the Artist Alley Mogul specialty's +5 Dexterity bonus on leaving it behind for floor 4; presumably the same unexplained 'temp. floor bonus' logged without a source back at chapter 2)
  • STAT Constitution: 17 (Up from 7 at chapter 6, with 10 of it a temporary grant from the Football Hooligan specialty that Mordecai says won't survive the next floor transition)
  • IDENTITY Class: A Former Child Actor, secretly picked while publicly performing a choice of Football Hooligan as her floor-4 specialty, on Mordecai's recommendation
  • LOCATION Location: On Carl's shoulder aboard the Red Line train on floor 4, working through her forced floor-4 class selection with under six minutes on the clock
Chapter 2
  • SPELL Hole: Makes a temporary hole in a surface of her choosing; a level-one hole isn't thick enough to get through most doors, but it's useful, especially with some creativity (A spellbook waiting for her in the safe room's mailbox; she asks Mordecai's opinion before reading it rather than applying it blind as usual, which Carl reads as a growing preference for selling loot over using it)
  • SKILL Negotiation: Improves prices when buying and selling; also earns extra skill experience for successfully haggling a Bopca down (Trained further this chapter haggling Wendita over the personal space price; numeric level not given, last confirmed at 4 back at chapter 1 of this book)
  • STAT Charisma: 94 (Given by Mordecai while discussing Carl's own new stats; a few levels from hitting 100, which he says will change a lot of things)
  • LOCATION Location: Transfer station #83 on the Red Line, then Nirula's, the safe room there
Chapter 3
  • LOCATION Her Room: Decorates her own room within the shared personal space with free menu carpet, wallpaper, and simple furnishings; places her own bathroom in the corner, sets the cat tree beside the new Ultra-Stabilized Bed, and has Carl set the framed photo of Beatrice on a small table next to it. Skips adding a personal crafting area or kitchen, calling them optional
  • TAG Leaderboard: Seventh place on the floor 4 leaderboard, per its own header; the first time her own rank and bounty are shown, rather than only Carl's
  • TAG Bounty: 100,000 gold, per the leaderboard; hunting season is now open on the whole top 10
  • SKILL Dodge: Not yet described (Chosen as her own skill to train under the new daily schedule; actual training doesn't start until the following day, unchanged from its last known level)
Chapter 4
  • LOCATION Location: The Training Room, then Limp Richard's Sundries, then the Yellow Line platform and a Yellow Line train car, all at station #83, floor 4
Chapter 5
  • LOCATION Location: The Yellow Line's train cars 2 through 6, the Employee Break Room (car 5) and its attached Conductor's Quarters, the Reward Room (car 10), and finally the empty platform at station 116, Banshee Station
  • SPELL Heal Pet: Heals an injured pet (First shown on the page, cast on Mongo right after the moonshine explosion hurts him; no numeric level given)
Chapter 6
  • SKILL Queasy Resistance: Builds up naturally after repeated exposure to the cornets' nausea attack; stops the Queasy debuff from landing at all once earned (Granted alongside Carl and Katia Grim's own copies after roughly an hour grinding cornets; the name is Mordecai's own guess beforehand ("Queasy Resistance, or something"), never restated at the actual grant, and exact level isn't given either)
  • SPELL Second Chance: Raises a dead monster lower-level than herself to fight alongside her, each animated one lasting 14 minutes; costs 10 mana per cast (Up from 5 at book 2, chapter 7; used to raise cornets eight at a time, four per 49-mana buffed pool with a potion refill between rounds)
  • SPELL Hole: Punches a circular, temporary hole through a surface; at its current strength only manages a one-inch dimple in a wall and does nothing at all against a mob directly (Trained during the tunnel grind; no new numeric level given, still consistent with level 1 at book 3, chapter 2)
  • STAT Intelligence: 41 (Up from 29 at book 2, chapter 2; temporarily raised to 49 by the Good Rest bonus and a shower buff stacked together, which is what actually funds this chapter's mana pool)
Chapter 7
  • STAT Constitution: 21 (Two Superb Constitution Buff Potions push her permanent base up to 8 (a net gain of 4, from rolls of 1 and 3); combined with her anklet, her brush's nightly buff, and the temporary 10-point boost from her Football Hooligan specialty, still floor-4-only per Mordecai)
Chapter 8
  • TAG Crawler Killer: First skull, earned at the station-131 Desperado Club: a human crawler delivers what would have been a killing blow, her Cockroach skill burns to save her at deep-red health, and he's found dead a moment later with his throat slashed open. Exactly what happened between the two isn't shown
  • LOCATION Location: Station 131's Desperado Club with Carl, dancing on The Sledge's shoulders in the members-only hall
Chapter 9
  • SKILL Dodge: Not yet described (Up to 6; one or two more training sessions would put her at the 7 needed to open the Desperado Club's own locked Dodge guild room)
  • LOCATION Location: At the station-131 Desperado Club, the dance floor, then a table with Carl, Imani, and Elle once the crowd clears
Chapter 10
  • SPELL Clockwork Triplicate: Splits a pet or minion into three real, physically distinct clockwork copies, now lasting ten minutes apiece (Up from 3 at book 2, chapter 21; leveled enough by this chapter that two duplicates of Mongo can be sent onto the ochre line's suspect third rail to test it)
  • SKILL Dodge: Not yet described (Up from 6 last chapter; now meets the level needed to open the Desperado Club's own locked Dodge guild room)
  • LOCATION Location: The party's personal space, then hours grinding and training across several Iron Tangle lines, ending at a platform on the ochre line
Chapter 11
  • LOCATION Location: The wrecked ochre line platform, then the small transit station outside it where the fight against Gore-Gore breaks out
Chapter 12
  • LEVEL Level: 28 (Up from 19 last recorded at book 2, chapter 22; no explicit number given on the page across the rest of book 2 or all of book 3 through chapter 11)
  • LOCATION Location: Station 149's wrecked platform, then a saferoom pho shop nearby, then the Dismemberment Limited's monorail platform and its single open car
  • SPELL Hole: Punches a temporary, roughly two-inch-deep hole through a surface, enough now for most unreinforced doors; can be snapped on and off at will and lasts about five minutes left open (Up from level 1 at book 3, chapter 2; trained further while waiting for the Dismemberment Limited)
  • SPELL Clockwork Triplicate: Splits a pet or minion into physically distinct clockwork copies (Recast on Mongo to help drag Gore-Gore's corpse clear of the electrified third rail; one duplicate destroyed touching live hardware near the rail, no new numeric level given)
Chapter 14
  • SPELL Puddle Jumper: Teleports her and up to three others within line of sight; Carl describes this chapter's cast as a three-second delay before it triggers (Last given a numeric cast-delay figure at book 2, chapter 18, when leveling to 5 cut it from ten seconds to two; this chapter's three-second figure is Carl's own recollection under pressure rather than a stated interface number, so it's left as printed rather than treated as a correction)
  • SPELL Hole: Punches a temporary hole through a surface; trains this chapter on shrinking the hole down to a smaller diameter while waiting for the Nightmare Express (Up from level 2 at book 3, chapter 12)
  • LOCATION Location: Station 283, a short trip inside the Desperado Club's Dodge guild room, then the tunnel ahead of the Nightmare Express and back to the platform after the boarding attempt goes wrong
Chapter 15
  • LEVEL Level: 30 (Up two levels from 28 at book 3, chapter 12; no explicit trigger given)
  • STAT Charisma: 100 (Up from 94 at book 3, chapter 2; hitting 100 unlocks her new Love Vampire ability)
  • SKILL Love Vampire: Forces one enemy at her level or lower to take damage meant for her instead, lasting until that enemy dies; usable roughly once every couple of hours (One of three new special abilities unlocked by hitting 100 Charisma; picked on Mordecai's earlier recommendation)
  • LOCATION Location: Station 283's platform, then a saferoom mall food court, practicing her look for the upcoming Planet Beautiful taping
Chapter 16
  • LOCATION Location: Station 283's transit station platform fighting off a babababoon swarm, then the switching cavern near station 436 while Carl examines the Station Repair portal, then back toward station 283
  • STAT Intelligence: 44 (40 base, +1 from the Talisman of the Slate Butterfly, +3 from the Enchanted Tiara of Mana Genita; the stacked Good Rest and shower buffs temporarily push this to 52, which is what actually funds this chapter's spell points. The 40 base runs a point below the 41 recorded at book 3, chapter 6, an apparent inconsistency left as printed)
  • STAT Spell Points: 52 (Off her temporarily buffed 44 Intelligence, not a separately leveled pool; enough for the first time to cover Minion Army's 50-point cost)
  • SPELL Minion Army: Costs 50 spell points. Mass-charms every intelligent enemy in a thirty-meter circle, larger with more Charisma, each with a 2% chance at level one to turn on their former allies. Takes five minutes to cast, freezing the caster in place the whole time, with a five-hour cooldown at level one (From the Tome of Minion Army, looted back on floor 1's Silver Beguiler Box; finally readable and read this chapter once her buffed Intelligence covers the cost. Carl warns her not to actually cast it without his say-so)
Chapter 17
  • LOCATION Location: Climbs alone into Widget's watchtower to work the turntable controls, then Puddle Jumps back to the train once it clears the yard
Chapter 19
  • LOCATION Location: The Desperado Club, reached from station 41, with Carl, riding The Sledge's shoulder on the dance floor before being sent off with The Sledge to check the Bitches and Penis Parade rooms for stray crawlers
Chapter 20
  • LOCATION Location: A soundbooth aboard Senegal Production Systems' deluxe rental trailer, narrating her own Planet Beautiful segment on pet shows with visible enthusiasm
Chapter 21
  • LOCATION Location: The Royal Court's personal space, greeting Hekla; then the Nightmare Express's cab with Carl and Katia, riding the employee line toward station 60
Chapter 22
  • LOCATION Location: The Vermillion engine cab on Carl's side, riding from station 72 to station 101
Chapter 23
  • LOCATION Location: Still perched on Carl's shoulder, claws dug in, inside the Vermillion engine cab through the confrontation with Hekla and Eva
Chapter 24
  • LEVEL Level: 32 (Up two from 30 at book 3, chapter 15; per Carl's own guess, from clearing the wave of Daughters and clockwork duplicates rather than any share of Hekla's own kill credit, which he suspects went to Katia alone)
Chapter 25
  • TAG Leaderboard: Climbs to fourth place on the newly-updated leaderboard shown after the Hekla tribute episode, up from seventh at chapter 3
  • TAG Bounty: 300,000 gold, up from 100,000 at chapter 3
Chapter 28
  • LOCATION Location: Rides the Mindaro-line rescue cart to Bautista's stranded group, mounted on Mongo and preening for the crowd once they arrive, then crosses through the abyss portal to yard H keeping her tiara on instead of wearing a souvenir hat
Chapter 31
  • SPELL Puddle Jumper: Teleports her and up to three others within line of sight (Carl calls this cast, used to pull himself, Katia, and Donut clear of a double boom-jug blast, her last Puddle Jump of the floor, the first sign the spell runs on some kind of per-floor use limit rather than just a mana cost)
  • LEVEL Level: 33 (Up one from 32 at book 3, chapter 24, grinding Krakaren Juvenile Clonelings outside station 24)
Chapter 32
  • TAG Crawler: Declares over party chat, unprompted, that the party is calling the inbetween escape-tunnel space "the noodle," settling the name Elle asked about
Chapter 33
  • LOCATION Location: Rides Mongo toward trainyard E firing missiles at a wave of ghouls and minions, then jumps the portal cart into the yard itself alongside Li Na, Li Jun, and Mongo once the cart gets close enough
Chapter 34
  • LOCATION Location: Trainyard E and the employee line back up to station 36; rides on Carl's shoulder for the walk back
Book 4
Chapter 1
  • LOCATION Location: Crosses floor 5's opening sandstorm on Carl's shoulder, then Hump Town
  • STAT Constitution: 11 (Down from 21 at book 3, chapter 7, after losing the temporary +10 boost from her Football Hooligan specialty on entering floor 5)
  • IDENTITY Class: A Former Child Actor, secretly picked while publicly performing a choice of Glass Cannon as her floor-5 specialty, on Mordecai's recommendation; gets every listed Glass Cannon benefit except its plus fifteen Constitution base
Chapter 2
  • TAG Boxes Opened: A bronze boss box shared with Carl and Katia Grim for each of the two mantaur kills, credited despite none of the three landing the actual finishing blow on either summoning vessel
  • SPELL Astral Paw: Manipulates items at a distance, 10 meters at level one, as if physically touching them; grows claws at level 5, grows the paw itself larger at level 10, and translates her own melee skills directly to it at level 15 (From a new club-prize spellbook, this floor's own reward; weaker than the similar Astral Hand for lacking a thumb, but hits harder)
  • SPELL Wall of Fire: A 10-meter-wide, 2-meter-high wall of fire lasting 15 seconds at level one; an escape spell per Mordecai, prone to setting flammable surfaces properly ablaze after the magic itself fades (From her final platinum box this chapter; costs 15 mana)
Chapter 3
  • LOCATION Location: The Spit and Swallow, recruiting other crawlers in town, then out into the dunes toward the Bactrian town
Chapter 4
  • LEVEL Level: 33
  • TAG Bounty: 300,000 gold (x2 modifier)
  • TAG Leaderboard: Fourth place on the newly-populated floor 5 leaderboard
Chapter 6
  • SPELL Puddle Jumper: Teleports her and up to three others within line of sight (Lower than Firas M's own level 10; the party saves her casting for the escape rather than the way in, since her cooldown is also five hours)
Chapter 7
  • SPELL Puddle Jumper: Sends the whole group much farther across town in a single jump than Carl expects, surprising even Donut with the range (Used to escape City Hall's burning basement, down the street to where it curves toward the bowl's outer wall)
Chapter 11
  • SPELL Second Chance: Now reaches any corpse up to 20 levels above her own for 30 minutes, boosted by her Glass Cannon class; used to reanimate Wynne's corpse as a decoy for the gnomes (Level 10; base range and duration are 10 levels and 15 minutes)
Chapter 12
  • LEVEL Level: 36, up from 33: twice mid-fight during the Wasteland assault, then again once her own benefactor box arrives afterward
  • SPELL Hole: Widens the spell's own area to a meter and a half across with her Glass Cannon-boosted magic, opening the entire floor of the hijacked Vahana's basket at once
Chapter 13
  • SKILL Animal Wrangling: Up three points from a skill potion in her Platinum Quest Box
Chapter 14
  • SPELL Hole: Secretly opens one beneath the petrified Chris/Maggie, dropping them through the street into a sealed, partly flooded chamber below before Carl can land a killing blow
Chapter 16
  • TAG Air Quadrant Liberated: Occupies the Commandant's quarters alongside Carl, ending floor 5's Air Quadrant
Chapter 17
  • TAG Bounty: Still 300,000 gold (x2 modifier)
  • TAG Leaderboard: Still fourth place on floor 5's updated leaderboard
  • LEVEL Level: 37, up one from the Denise fight
Chapter 22
  • LOCATION Location: Swept underwater into the Water Quadrant's ocean when the castle floods and collapses; badly hurt but alive, carried in Carl's arms as an unidentified large creature moves through the nearby debris and corpses
  • TAG Injured: Pierced through the stomach by a glass shard while unconscious during the flood; healed twice by Carl with scrolls and stops bleeding, unclear whether her own Cockroach skill ever triggered
  • SPELL Hole: Opens a hole from the first level down into the boss chamber to drop Carl through, then closes and reopens a second one beside it once the dwarven metal anchor gets caught; the floor itself gives way moments later, dropping her through into the collapsing basement too
Chapter 23
  • TAG Traumatized: Sinks like a stone, unable to swim, and panics through the whole underwater escape; declares afterward she is never going back into water again
  • LOCATION Location: Settles into the party's personal space in Pandinus after the trek from Cuttlefish Point
  • SKILL Dodge: Grants a permanent Deflection buff at level 10: halves incoming missile accuracy, magical and physical alike, though missed shots become more likely to hit Carl or Mongo instead (A skill potion from her own silver Pacifist's Box, breaking a long plateau at nine)
Chapter 24
  • TAG Social Media: Checks her own social media board again now that Zev has her old job back, running off to see whether a fan going by Fleek-Otter12 has gotten more sign-ups for her unofficial fan club
Chapter 25
  • LEVEL Level: 38, up from 37, hit the moment she detonates the chum bombs
  • TAG Social Media: Furious over a hostile viewer, Shuruga36, who called her performance embarrassing and insulted Mongo directly
  • LOCATION Location: Aboard the flying house above the Akula dive site, handling the chum-bomb detonator and watching the map for mobs from Carl's shoulder
Chapter 27
  • TAG Level Up: Gains a level without doing anything herself; presumably a passive share off Lusca's kill despite staying behind. Exact new level not given on the page (Exact new number not stated on the page, inferred as one level up from her own confirmed 38 at book 4, chapter 25)
  • LOCATION Location: Reunites with Carl, Katia, and Tran in the party's personal space once they escape through the Gate of the Feral Gods
Chapter 28
  • TAG No Boss Box: Gets no boss box despite dropping the depth charges during the Akula dive; sulks and complains about the unfairness
  • LEVEL Level: Confirmed still 39 while Carl jumps to 47, worrying him that she's falling behind despite still holding more total stat points (Confirms the level 39 previously inferred at book 4, chapter 27)
Chapter 29
  • LOCATION Location: Enters the saferoom from Hump Town on a separate mission, then reaches the Desperado Club before flying out on the Twister with Louis and Firas to keep watch over Orthrus
Chapter 30
  • LOCATION Location: Flying behind Carl in the drop bear, casting healing spells on Orthrus and reading the Meat Hooks scroll to lure him out of Bubble #543
Chapter 31
  • TAG Injured: Knocked to 5% health and unconscious in the crash landing, fur singed; healed with a scroll moments later
  • LOCATION Location: Crash-lands with Carl in the land quadrant of an unnamed, unpopulated bubble beyond Bubble #543
Chapter 32
  • TAG Objective: Sent to watch her own social media board during the extraction for any sign the audience suspects what the party is really planning
  • SPELL Twinkle Toes: A cheap spell that makes Mongo, or any other minion, run at greatly increased speed for a number of seconds equal to Donut's own intelligence score (From a tome in her platinum quest box)
Chapter 33
  • LOCATION Location: Crosses the lacuna back to Bubble #543's ruins with Carl and ends the chapter inside the Desperado Club for Katia's farewell hug
Chapter 34
  • TAG Bounty: Still 300,000 gold (x2 modifier)
  • TAG Leaderboard: Still fourth place, per this chapter's own top-ten list
  • LOCATION Location: Walks with Carl and Mongo into the stairwell down to floor 6 as the chapter ends
Book 5
Chapter 1
  • IDENTITY Class: A Legendary Diva, a sixth-floor class that casts spells through singing
  • LOCATION Location: Already out of the staging area and outside the Medium Dryad Settlement, messaging Carl directions while he's still inside
  • SKILL Character Actor: 6 (Up from level 3 at book 2, chapter 1)
Chapter 4
  • SPELL Standing Ovation: Raises the party's Dexterity and makes their regular spells more powerful (A Legendary Diva support spell; its strength depends on how well she sings)
  • SPELL Laundry Day: Removes an opponent's armor and drops it to the ground (A regular spell from her spellbook-of-the-floor club)
  • SPELL Encore: Heals the party and can remove multiple debuffs (A Legendary Diva support spell; its strength depends on how well she sings)
  • SPELL Entourage: Creates multiple illusory versions of every party member (A Legendary Diva support spell; its strength depends on how well she sings)
Chapter 5
  • LOCATION Location: The Selva outside Zockau, asking nearby crawlers to help Carl
Chapter 6
  • LEVEL Level: 41, after the Zockau attack
  • TAG Hunter Killer: Credited with a hunter kill by Magic Missile during the Zockau escape
  • LOCATION Location: Miriam Dom's cart, traveling with Carl toward town
Chapter 7
  • LOCATION Location: The personal space at a Small Bugbear Settlement near Zockau
Chapter 8
  • OBJECTIVE Objective: Plans to prepare Mongo for the Butcher's Masquerade pet beauty contest
Chapter 9
  • OBJECTIVE Objective: Reach the Ursine settlement south of the river with Carl before the hunt begins
Chapter 10
  • SPELL Twinkle Toes: Practices casting it on Mongo to level it up; he runs faster than the dune buggy and screeches with joy whenever she casts it
  • LOCATION Location: The Large Ursine Settlement's local saferoom after killing the mayor
  • SPELL Entourage: Practices singing it but can only produce one vaguely transparent illusory Carl in a low monotone (She says the system is broken because it is not letting her cast her new spells right)
Chapter 11
  • OBJECTIVE The Recital: As Point Mongo's owner, receives the dinosaur-threat quest: exterminate it, or find out what it wants and give it to it
  • LOCATION Location: Point Mongo, directing its guards and then following Mongo into the jungle
Chapter 12
  • LOCATION Location: Eegees in Point Mongo, recovering after Mongo's return
Chapter 13
  • LOCATION Location: Outside Point Mongo at the northern bridge with Carl, meeting Tsarina Signet
Chapter 14
  • LOCATION Location: Walking north through the jungle with Carl and Signet
Chapter 15
  • LOCATION Location: Tsarina Signet's jungle camp north of Point Mongo
  • OBJECTIVE The Vengeance of the Daughter: Assault Fort Freedom with Signet's group
Chapter 16
  • TAG Sponsor: The Apothecary becomes her third and final sponsor
  • LOCATION Location: Point Mongo's bridge, returning to a saferoom before Odette's show
Chapter 17
  • LOCATION Location: Odette's trailer, after a security checkpoint transfer
Chapter 24
  • SPELL Torch: Used to light the forest walk toward Fort Freedom
Chapter 28
  • OBJECTIVE The Vengeance of the Daughter: Help Signet kill Queen Imogen at the High Elves' yearly party
Chapter 34
  • LOCATION Location: Inside a guildhall near Alucarda, sheltering from Lucia Mar and the hunters outside
Chapter 35
  • LOCATION Location: Alucarda's guildhall saferoom after her clockwork ruse drives Lucia Mar out
Chapter 36
  • SKILL Singing: Reached level 4 while training with Lover Illiana
Chapter 39
  • LEVEL Level: Reached level 45 while fighting whip crackers south of Alucarda
Chapter 45
  • SKILL Light: Could illuminate the storm road at full strength and still hover low like a firefly
Chapter 46
  • SKILL Light: Burned Sierra like Fireball during the vampire boss fight
Chapter 51
  • STAT Strength: Base 58, announced by Donut herself after the boost
  • LEVEL Level: Reaches level 47 after spotting the siege shot that kills an Odious Creeper
Chapter 56
  • OBJECTIVE Objective: Plans to sing at the Butcher's Masquerade talent contest with the dinosaurs as backup
Chapter 61
  • LEVEL Level: Reaches level 50 during the hunter raids
Chapter 66
  • LOCATION Location: Ballroom A at the Butcher's Masquerade
Chapter 70
  • OBJECTIVE Objective: Completes Mongo's Masquerade pet-show presentation and is still waiting on the talent-show result
Chapter 72
  • STAT Charisma: Base 138 before the temporary doubling effect from her benefactor-box tiara
Chapter 76
  • SPELL Laundry Day: Reaches the level needed to remove Diwata's protection from Circe Took
Chapter 77
  • TAG Co-Warlord: The Princess Posse
Chapter 78
  • IDENTITY Class: Viper Queen: Can shoot poison blobs.
  • TAG Quest Important: The crown's succession rules leave only Donut or Katia able to take the stairs from the ninth floor to the tenth

Kills

Notable quotes

“You were right. That was way more like Rambo than Footloose.”

Book 5, Chapter 77 (Donut, after Carl explains the mask protecting her from the battle's grief.)

“CARL, CARL, DID YOU SEE! I GOT TOP BILLING! AGAIN!”

Book 5, Chapter 76 (Donut, reacting to the Cage Fight Extreme introductions.)

“Sic ‘em,”

Book 5, Chapter 75 (Donut, releasing the velociraptors onto the hunters as the Masquerade seal breaks.)

“THAT WAS LOW KEY, CARL. THEY TOLD ME I COULDN’T DO MY MAGIC MISSILE ENTRANCE WE HAD PLANNED. THIS WAS NOTHING COMPARED TO MY KE$HA ACT MISS BEATRICE AND I PERFORMED IN CLEVELAND.”

Book 5, Chapter 70 (Donut, defending the scale of Mongo's pet-show routine.)

“That’s because they trust me. I’ve never betrayed them. Once trust is broken, it can never be replaced. That’s an important life lesson, Carl.”

Book 5, Chapter 60 (Donut, defending the dinosaurs' willingness to wear costumes for her Masquerade act.)

“Mongo! We’re in! Mommy is going to sing, and you’re going to win the beauty contest!”

Book 5, Chapter 56 (Donut, after her Masquerade talent and pet-contest applications are accepted.)

“That was really gross, Carl. It was dangerous, too.”

Book 5, Chapter 54 (Donut, after Carl kills the stranded hunter Iota.)

“We’re not going down the stairs early, Carl. It’s not even a discussion.”

Book 5, Chapter 52 (Donut, refusing Carl's attempt to leave the floor after Ferdinand's attack.)

“It was Ferdinand. I saw him. It was him. They brought Ferdinand down here and changed his memory and turned him into a jerk. He tried to kill Mongo. They’re making it so I’m going to have to fight him.”

Book 5, Chapter 51 (Donut, recognizing Queen Imogen's familiar after it attacks Mongo.)

“You punched that vampire pterodactyl in the dick!”

Book 5, Chapter 46 (Donut, after Carl tears through Sierra while falling.)

“Carl, I don’t like this. Let’s go.”

Book 5, Chapter 45 (Donut, looking over the sea of writhing body parts outside the guildhall in Prepotente Town Number Four.)

“Why would you want to turn it off?”

Book 5, Chapter 29 (Donut, hearing Wonderwall loop in Fort Freedom's vent.)

“This is an outrage!”

Book 5, Chapter 28 (Donut, reacting to Carl's achievement for completing the unseen Claude quest too early.)

“Oh, honey. Are you suggesting that if we don’t kill you, the Skull Empire won’t hunt Carl down? I mean, really. What an absurd threat.”

Book 5, Chapter 25 (Donut, dismissing Future Huntress's threat during the assault preparations.)

“It’s like you’re getting angrier and angrier, and it’s scaring me.”

Book 5, Chapter 23 (Donut, after Carl kills Akland.)

“CARL HURRY UP. YOU’RE DOING THE BAD GUY SOLILOQUY THING. YOU ALWAYS SAY TO NEVER DO THE SOLILOQUY THING.”

Book 5, Chapter 22 (Donut, calling Carl out while he interrogates Akland.)

“This is most distressing. I certainly would never have smuggled all those Valtay secret agent guys to Zev and the Borant Emancipation Front if I’d known this was going to happen.”

Book 5, Chapter 20 (Donut, reacting to Lexis's warning that the Valtay takeover changes the Butcher's Masquerade.)

“You’re not my person anymore. Carl is. He’s always been.”

Book 5, Chapter 19 (Donut, ending her relationship with Beatrice after the cameras are off.)

“You’re trying to protect me. I know that. Remember what I told you before? That we need to trust each other? Well, it’s time for you to trust me.”

Book 5, Chapter 18 (Donut, choosing to face Beatrice on Odette's show despite being frightened.)

“I DON’T LIKE SHARING A SPONSOR WITH ALL THE OTHER TOP 10’S! IT’S NOT FAIR! THEY’RE NOT GOING TO HAVE ENOUGH MONEY TO GIVE US ALL PRIZES.”

Book 5, Chapter 16 (Donut, learning The Apothecary has sponsored several other leading crawlers too.)

“WE DON’T TALK ABOUT REMAKES, ZEV.”

Book 5, Chapter 15 (Donut, ending Zev's mention of a remake of Walker, Texas Ranger.)

“CARL, THAT CREATURE LOOKS LIKE A YELLOW TOILET BRUSH. SHE’S GOING TO SCARE MONGO.”

Book 5, Chapter 14 (Donut, reacting to Nadine and the six Chee riders.)

“I’m too young and pretty to be a grandmother.”

Book 5, Chapter 12 (Donut, considering what Mongo's encounter with Kiwi might mean.)

“I absolutely will not reintroduce a racist policy just because it makes a bunch of overgrown teddy bears feel more comfortable.”

Book 5, Chapter 11 (Donut, refusing to restore Point Mongo's dinosaur ban.)

“Mongo is a purebred Mongoliensis, and he is in training for a very important pageant which will occur in a few days.”

Book 5, Chapter 10 (Donut, objecting when Mayor Elmer bars Mongo from the settlement.)

“YOU UNDERESTIMATE ME, CARL. THIS IS WHY YOU NEED TO LET ME KNOW THE PLAN. DON’T WORRY. I GOT THIS. ONLY PROBLEM IS I MUST BE IN THE SAFEROOM WHEN WE DO IT.”

Book 5, Chapter 9 (Donut, certain she can make the clockwork-Bomo plan work.)

“BOMO IS OUR FRIEND. WE DON’T BLOW UP OUR FRIENDS, CARL.”

Book 5, Chapter 9 (Donut, rejecting Carl's idea of using Bomo to deliver the bomb.)

“I have very little, and this is something we are going to do, and you’re not going to stop me.”

Book 5, Chapter 8 (Donut, insisting that Mongo will enter the Butcher's Masquerade pet beauty contest.)

“They might be strange, but I think they’re good guys.”

Book 5, Chapter 7 (Donut, judging Miriam Dom and Prepotente after they part ways.)

“CARL, I’M STARTING TO THINK THESE PEOPLE MIGHT BE A LITTLE WEIRD.”

Book 5, Chapter 6 (Donut, privately assessing Miriam Dom and Prepotente after their enforced reconciliation.)

“CARL, IF WE DON’T DIE, MORDECAI IS GOING TO KILL YOU.”

Book 5, Chapter 5 (Donut, immediately after arriving with Carl in Zockau.)

“It does have to end with a giant explosion! I promised Katia it would always end that way.”

Book 4, Chapter 33 (Donut, insisting to Carl that the floor's ending can't just fizzle out anticlimactically.)

“ALL THE WAY TO THE SHOULDER. IT CAME OFF LIKE A PIECE OF CHICKEN. CARL KEPT THE ARM AND IS GOING TO USE IT AS A BACK SCRATCHER.”

Book 4, Chapter 32 (Donut, over chat, confirming for Imani that Carl really did tear off Quan Ch's arm.)

“I think they’re right about you. I think you’re crazy. Like, not a little weird crazy. Not guy who eats cereal without milk crazy. But crazy, crazy. Straitjacket crazy.”

Book 4, Chapter 31 (Donut's verdict on Carl once the dust settles after the crash and the fight with Quan Ch.)

“DON’T FLY LIKE THAT. YOU’RE GOING TO MAKE ME VOMIT.”

Book 4, Chapter 30 (Donut, messaging Carl in all caps during his first attempt at evasive flying.)

“First he goes up three levels when I only go up one, and he also gets a box. This is an outrage!”

Book 4, Chapter 28 (Donut, sulking after Carl and Katia both receive boss boxes from the Akula dive and she doesn't.)

“Really, Carl. You smell terrible. And you have seaweed in your hair.”

Book 4, Chapter 27 (Donut, greeting Carl the moment he tumbles back into the personal space through the Gate of the Feral Gods, soaked and vomiting seawater.)

“I bet he sucks his thumb and thinks of his grandmother when he touches himself.”

Book 4, Chapter 25 (Donut, ranting about a hostile viewer, Shuruga36, who insulted Mongo.)

“Go fuck yourself, Carl.”

Book 4, Chapter 23 (Donut, once they're safely clear of the sharks, still furious about being dragged into the ocean.)

“We don’t call moves if we’re going to abort the move, Carl. That’s the reason why we have a system in the first place. So we don’t have to think about it.”

Book 4, Chapter 21 (Donut, scolding Carl for calling off a clockwork ambush partway through; dialogue tag trimmed at the splice.)

“If Carl was going to purposely kill Loita he would’ve shoved a stick of dynamite in her gills and then kicked her in the head.”

Book 4, Chapter 19 (Donut, defending Carl to Orren, unaware the explosion really was his doing.)

“Do you think the Kardashians had to deal with defective merch? This is most disappointing.”

Book 4, Chapter 15 (Donut, reacting to the fourth exploding robot Donut toy.)

“Don’t be mad at me.”

Book 4, Chapter 14 (Donut, right before secretly dropping the petrified Chris/Maggie through a Hole spell rather than let Carl be forced to kill him.)

“We are all prostitutes in one way or another, I suppose.”

Book 4, Chapter 13 (Donut, comparing Carl's reluctant compliance with the system AI to Miss Beatrice bribing her through agility courses at cat shows.)

“As you can see, I only hire the most qualified servants.”

Book 4, Chapter 11 (Donut, selling Leon on Carl's fake credentials as a masseuse mid-negotiation.)

“Are you seeking the Gate of the Feral Gods?”

Book 4, Chapter 10 (Donut, translating Carl's question to Juice Box once she drops her usual act.)

“This is a little janky, even for a Carl plan.”

Book 4, Chapter 10 (Donut's verdict on Carl's plan to hide changelings among evacuated children.)

“What do you think, Carl? You know I’m flammable, right? Warn me next time.”

Book 4, Chapter 9 (Donut, after getting singed by missile exhaust from Carl's launcher tube.)

“Eight more visits, and I get a free dance from Anaconda!”

Book 4, Chapter 8 (Donut, back from the Penis Parade with Katia during the sandstorm.)

“You keep destroying governmental buildings, Carl. People are going to start thinking you have a problem with authority.”

Book 4, Chapter 7 (Donut, watching City Hall finish collapsing into the street.)

“Really, Carl. You need to find a less offensive way to say that.”

Book 4, Chapter 6 (Donut, after Carl tells her to "turn off your hole" mid-heist.)

“IF I MAGIC MISSILE HIM IN THE HEAD, WILL I GET IN TROUBLE?”

Book 4, Chapter 5 (Donut, over party chat, asking permission to blast Louis Santiago 2 for annoying her.)

“I call dibs on the dogs.”

Book 4, Chapter 4 (Donut, right after the party agrees Lucia Mar needs to be put down.)

“It’s on your face, Carl. You’ve been ruined. You look like one of those white guy rappers now.”

Book 4, Chapter 2 (Donut, reacting to the new tattoo branded under Carl's eye by his Platinum Asshole's Box; merged from two lines split by a dialogue tag.)

“Unwad your panties, Carl.”

Book 4, Chapter 2 (Donut, brushing off Carl's complaint that she read her new spellbook without discussing it with the party first.)

“In ancient Egypt, it was considered an honor for a cat to vomit upon you. You should thank me.”

Book 4, Chapter 1 (Donut, after throwing up on Carl's shoulder at Hump Town's gate.)

“It looks like a giant litterbox out there. I must say, I’m very excited about this. Come on, team. Let’s go kill some gnomes.”

Book 3, Epilogue (Donut, sizing up floor 5's newly-opened desert door and rallying the party forward; the book's closing line.)

“WE ARE CALLING IT THE NOODLE.”

Book 3, Chapter 32 (Donut, settling over party chat what to call the inbetween escape-tunnel space, before anyone else can answer Elle's question.)

“They’re laying the story on a little thick. I mean, really. Are we supposed to be cosplaying as terrified commuters now? Do I look like someone who would use public transportation?”

Book 3, Chapter 31 (Donut, reacting to the Iron Tangle's own self-destruct broadcast.)

“If you need to borrow a sanitary napkin, just ask.”

Book 3, Chapter 29 (Donut, needling Katia after a new inventory patch forces out twenty seconds' worth of blood she'd been quietly storing in herself.)

“This is like getting an electric litterbox for your birthday.”

Book 3, Chapter 29 (Donut, unimpressed by Katia's new riot shield and baton from the fan box, despite their combat upgrades.)

“You know, it’s no wonder you were always so poor. There’s a fine line between being helpful and being a dumbass, Carl.”

Book 3, Chapter 28 (Donut, watching Carl toss thirty of the party's souvenir hats on the ground in case any stragglers need them.)

“You’re going to get us killed one way or the other, Carl. It might as well be for a good cause,”

Book 3, Chapter 25 (Donut, after she and Katia laugh off Carl's doubts about the plan to save the crawlers stranded at the end of the line.)

“I’ll never team up with you! Traitor!”

Book 3, Chapter 23 (Donut, refusing Hekla's attempt to smooth over the ambush and move on together.)

“You tried to kill Katia you fucking bitch!”

Book 3, Chapter 22 (Donut, confronting Hekla in the engine cab after confirming she shot Katia with invisible Phased Bolts, right before hitting her with a full-strength Magic Missile.)

“I AM TELLING THE TRUTH THAT NEEDS TO BE TOLD, CARL.”

Book 3, Chapter 20 (Donut, over chat, defending her invented cocker spaniel tale after Carl tells her not to make things up.)

“We should go into the Bitches and Penis Parade strip clubs to see if anybody is in there. Plus I’ve always wanted to see a naked man dance around.”

Book 3, Chapter 19 (Donut, pitching a plan for the station 41 Desperado Club's free hour.)

“I DON’T LIKE THIS LADY. SHE’S ONE OF THOSE PEOPLE WHO IS REALLY MEAN BUT DOESN’T THINK THEY’RE MEAN.”

Book 3, Chapter 18 (Donut, over party chat, on Madison.)

“It turns my Magic Missile into a laser! I can shoot four at the same time!”

Book 3, Chapter 15 (Donut, showing off her new Capacitating and Focusing Goggles, a gift from Princess D'nadia, once Carl returns to station 283.)

“DON’T EVER DO THIS TO ME AGAIN. I THOUGHT YOU’D BEEN SQUISHED.”

Book 3, Chapter 14 (Donut, over chat, once Carl finally reappears after the Nightmare Express's cowcatcher dragged him out of sight for the better part of an hour.)

“WE WILL DO IT. I CAN’T WAIT.”

Book 3, Chapter 13 (Donut, agreeing on the spot once Zev admits Planet Beautiful's segment covers beauty pageants and pet shows.)

“Mongo and I have a psychic bond, Carl. You’ve never been a mother, so you wouldn’t understand.”

Book 3, Chapter 10 (Donut, explaining to Carl how she plans to control Mongo without reins.)

“A poor crawler thought he could keep up with me, and I accidentally had to rip his throat out.”

Book 3, Chapter 10 (Donut, giving Katia her breezy, unbothered version of how Ji-Hoon actually died.)

“I never wanted to get a skull. I’m sorry. Nobody is going to like me now.”

Book 3, Chapter 9 (Donut, sobbing on Carl's shoulder moments after killing the crawler who stabbed her.)

“A dirty Shirley! In a bowl! With extra cherries!”

Book 3, Chapter 8 (Donut, placing her drink order the moment Elle McGibbons offers to buy a round at the station-131 Desperado Club.)

“You will not be lobbing balls at me, Carl. My word. Do I look like a cocker spaniel to you?”

Book 3, Chapter 7 (Donut, shutting down Carl's question about whether Mordecai's new throwable potion balls would work on party members.)

“We’re going dancing tonight! It’s dirty Shirley time!”

Book 3, Chapter 6 (Donut, once Carl lays out the plan to ride on toward station 131 and its likely Desperado Club.)

“That was the worst prize ever.”

Book 3, Chapter 5 (Donut, on the empty platform, after her own Reward Room suitcase turns out to be a fire ant trap that kills Vernon.)

“Oh, Sweetie. Let me tell you a secret. Everything is negotiable.”

Book 3, Chapter 2 (Donut, leaning in on Wendita mid-haggle over the personal space price.)

“YOU BETTER GET USED TO IT.”

Book 3, Chapter 1 (Donut, over party chat, after Katia says she's never seen anything like the Dreks' carnage.)

“Hey, Carl. You probably should have put your pants back on when we still could get into our inventory, don’t you think? Aren’t we going straight to Odette’s show?”

Book 2, Chapter 25 (Donut, cackling, as the three of them dissolve through the floor 4 door with Carl still naked.)

“You sure have been swearing a lot lately. I’m not sure I like that, Carl.”

Book 2, Chapter 25 (Donut, moments after the soul crystal nearly kills them both.)

“I’m not as dumb as I pretend to be. I know she’s dead.”

Book 2, Chapter 24 (Donut, in the chamber's final quiet seconds before the blast, not naming who she means.)

“No, I’m serious, Carl. This guy could be the second coming of Chuck Norris, but we can’t have him in the party. People would laugh at us.”

Book 2, Chapter 23 (Donut, watching Daniel Bautista 2 approach and objecting to his fashion sense on principle.)

“Why did you get the fancy name change and I didn’t? This is an outrage!”

Book 2, Chapter 22 (Donut, reacting to Carl's new Magistrate title while reading the same wall of notifications she apparently didn't get.)

“What? Are you scared of my butt or something? I’ll have you know it is glorious.”

Book 2, Chapter 20 (Donut, misreading the 201st's city elves flinching at her Enchanted Anklet of the Fallen Oak as a reaction to her rear end instead.)

“Oh, darling. Bless your heart.”

Book 2, Chapter 19 (Donut, shaking her head at Tucker after demolishing him in a half-hour back-and-forth on live television.)

“It’s quite evident we shouldn’t be throwing explosives when we’re blinded.”

Book 2, Chapter 18 (Donut, proposing a new house rule once the fight's over, after Carl's own dynamite nearly bounced back into him in the dark.)

“Murder. Murder most foul.”

Book 2, Chapter 18 (Donut, leaning in to tell Miss Quill exactly what matter of great importance she and Carl have come to report.)

“I’ve decided that we’re going to follow through with this quest, and there’s nothing you can do to stop us, Mordecai.”

Book 2, Chapter 17 (Donut, declaring over the corpses of Vicente and GumGum that they're finishing the quest GumGum gave them, whether Mordecai likes it or not.)

“Cats don’t shoot lasers from their eyes, either, but here we are, Carl. Mama needs a night off.”

Book 2, Chapter 15 (Donut, talking her way into ordering a cocktail at the Desperado Club after Carl points out that cats don't drink.)

“Next time maybe just bring Carl a milkshake. He likes milkshakes.”

Book 2, Chapter 14 (Donut, deadpan, after GumGum introduces herself by dumping a pile of dead women's bodies in the street in front of them.)

“Can you imagine how sexy Carl would be in chaps?”

Book 2, Chapter 13 (Donut, piling on once Mordecai explains why Carl's new Freeballing benefit locks him out of pants for good.)

“GUESSING THE PLOTLINES OF TELEVISION SHOWS IS MY SUPER POWER.”

Book 2, Chapter 12 (Donut, capping her theory that Vengeance of the Daughter's producers might eventually try to get Carl and Donut killed rather than let guest stars outshine Signet; Carl notices it's the only line all chapter she posts in caps, unlike her usual longer messages.)

“Ferdinand came and visited me, and I ran to him, but he turned into a porcupine, and I kept getting his quills in me. It was quite unpleasant.”

Book 2, Chapter 12 (Donut, describing a dream from her unconscious hours the moment she wakes at dawn, oblivious to everything that happened while she slept.)

“YOU ARE LIKE A SPY. I KNEW YOU WOULDN’T BETRAY ME.”

Book 2, Chapter 8 (Donut, over party chat, reacting to Mordecai's admission that he drugged Gordo and broke into his kitchen to steal a regional newsletter.)

“Bastards can be girls?”

Book 2, Chapter 7 (Donut, speaking for the first time since the fight, reacting to Signet naming herself Signet the Bastard.)

“SHE IS NOT A SUCCUBUS. IT SAYS SHE’S A HALF NAIAD AND ELF. IT ALSO SAYS SHE’S AN ELITE.”

Book 2, Chapter 6 (Donut, disputing Mordecai's snap judgment about Tsarina Signet over party chat, all caps as usual.)

“Wood? What is this, the 70s? Anklets are for the foot model, not me.”

Book 2, Chapter 6 (Donut, reacting with distaste to the Enchanted Anklet of the Fallen Oak before Carl talks her into wearing it for the constitution buff.)

“Okay. Partner.”

Book 2, Chapter 5 (Donut, the chapter's closing line, accepting Carl's use of the word after he asks if the plan to hunt the last lemur and check out the circus sounds good, comma-before-attribution spliced to a period at the dialogue tag.)

“I need to make a good example for my child, Carl.”

Book 2, Chapter 5 (Donut, defending her decision to solo a rooftop ambush lemur rather than plan it out, right before Carl snaps that Mongo is a pet, not her child.)

“If I had known he was going to be so bossy, I wouldn’t have picked that Manager benefit.”

Book 2, Chapter 3 (Donut, muttering to herself once Mordecai heads off toward a pub after a whole walk's worth of instructions.)

“The AI loves Carl’s tootsies.”

Book 2, Chapter 2 (Donut, joking after Mordecai notes the System AI's odd recommendation that Carl keep his existing Human race.)

“I wouldn’t kick you out of bed for eating crackers.”

Book 2, Chapter 1 (Donut, looking Mordecai's new Incubus form up and down.)

“Who knew being a mother would be this difficult?”

Book 1, Chapter 47 (Donut, sighing before agreeing to demonstrate killing technique to Mongo herself, claws and all.)

“Don’t worry, Carl. Mongo and I are practically best friends already. Aren’t we, Mongo?”

Book 1, Chapter 46 (Donut, the chapter's closing line, moments after Mongo bit her nose and latched onto her arm.)

“If it’s a girl, we can get her a little dress, and she can sit on my shoulder when we do interviews. Can’t you just see it? I’ll be like Paris Hilton with Tinkerbell.”

Book 1, Chapter 46 (Donut, planning wardrobe and press appearances for a pet whose sex isn't even confirmed yet.)

“As Miss Beatrice used to say, ‘Time to pay the Daddy tax.’”

Book 1, Chapter 45 (Donut, pointing out Carl's bare foot as the weapon of choice against the stunned Ralph.)

“Carl, darling. I can’t believe you hooked up with that guy. He sure squealed a lot, though.”

Book 1, Chapter 44 (Donut, teasing Carl about the viral video on her way out the door, comma-before-attribution spliced to a period at the dialogue tag split by an action beat.)

“Don’t bring me into this. I’m not the one who went all danger dingo on my own kid.”

Book 1, Chapter 43 (Donut, deflecting Maggie My's on-air death threat back at the audience for a laugh, comma-before-attribution spliced to a period at the dialogue tag.)

“Carl, we’ve gone over this. You sit there and look angry, and I do the talking. Remember?”

Book 1, Chapter 42 (Donut, laying out the plan before the show starts, comma-before-attribution spliced to a period where the original dialogue tag was trimmed.)

“No green room? No snacks?”

Book 1, Chapter 41 (Donut, outraged, taking in the new interview trailer's bare walls, splice at the dialogue tag merging two adjacent lines.)

“We didn’t get any experience! Carl, you broke the game!”

Book 1, Chapter 40 (Donut, outraged once she realizes killing the Rage Elemental by tricking it down the stairwell earned them no experience at all.)

“Wow. Yours isn’t nearly that big. Or oily looking. And it doesn’t have that hat thing.”

Book 1, Chapter 39 (Donut, comparing Jack's exposed anatomy to Carl's unfavorably during the recap episode's opening shot, dialogue tag trimmed at the splice.)

“Do you think it’s gonna leave?”

Book 1, Chapter 38 (Donut, asking Carl as the Rage Elemental keeps smashing against the safe room door, closing the chapter.)

“This is just like that scene in season three of Gossip Girl when Chuck and Blair break up over the hotel.”

Book 1, Chapter 36 (Donut, breaking a tense silence right after Carl's tirade at Zev, apropos of nothing.)

“That’s what I do.”

Book 1, Chapter 35 (Donut, matter-of-fact, sitting beside Carl and cleaning herself right after he thanks her for saving him again.)

“I don’t want to do this without you. Carl, I lied before. I won’t be fine on my own. I need you.”

Book 1, Chapter 34 (Donut, as Carl shields them both and tells her to go back to Brandon's group if he doesn't survive his own explosion, comma-before-attribution trimmed to a period at the splice.)

“Now twelve. Die motherfucker! Die!”

Book 1, Chapter 34 (Donut, drunk on the immunity smoothie's Buzzed debuff, reporting her mana right after landing a magic missile on a clurichaun.)

“Honestly, Carl. Must I do all the work?”

Book 1, Chapter 33 (Donut, needling Carl right after catching and killing the second laminak herself, dialogue tag trimmed at the splice.)

“Do you think we can become consultants? It says as business owners we gain power over ourselves and can seize our own destinies.”

Book 1, Chapter 32 (Donut, after spending an inordinate amount of time reading a looted Rev-Up recruitment pamphlet, dialogue tag trimmed at the splice.)

“I do not like this, Carl.”

Book 1, Chapter 32 (Donut, right after making a retching sound over the undead clurichaun her new Second Chance spell just raised.)

“Carl, Carl! I have a follower! My first follower! Another! A view! I have a view!”

Book 1, Chapter 31 (Donut, the instant floor 2's follows and favorites go live, dialogue tag trimmed at the splice.)

“Cocker spaniels deserve to have their corpses desecrated.”

Book 1, Chapter 30 (Donut, justifying her enthusiastic dismemberment of two Danger Dingo corpses, minutes after calling it revolting when Carl did the same to a dead grub.)

“There’s nobody on my list. I don’t have any followers yet.”

Book 1, Chapter 30 (Donut, checking her numbers the moment she and Carl step onto floor 2, comma-before-attribution trimmed to a period at the splice.)

“I have 230 torches in my inventory. It’s absolutely ridiculous.”

Book 1, Chapter 29 (Donut, swishing her tail angrily after Odette needles her about hissing every time she gets another one.)

“Oh no. We are going to kill them big. We are going to kill them with style.”

Book 1, Chapter 28 (Donut, standing on the couch to promise Odette's audience how she and Carl will handle whatever they face next.)

“Thumbs. It’s all about the thumbs.”

Book 1, Chapter 28 (Donut, on air, explaining Earth's human 'ruling class' to Odette's audience.)

“Oh, Carl. How is it I know what you’re going to do before you do?”

Book 1, Chapter 27 (Donut, the instant Carl asks what they should do about the stranded elderly encampment.)

“Wow. I’m feeling really ignored right now. Why is it always human this, human that? Why can’t it be ‘blood squeezed out of their human and feline bodies?’”

Book 1, Chapter 26 (Donut, reacting to the Ball of Swine's boss card, comma-before-attribution trimmed to a period at the splice.)

“I am already one of god’s most perfect creatures, so I won’t be changing race when the opportunity arises. I was born a cat, and I will die a cat.”

Book 1, Chapter 25 (Donut, informing Carl and Mordecai that she has no interest in ever picking a different race.)

“Find Ferdinand, tell him I loved him. I loved him ever since I first saw him.”

Book 1, Chapter 24 (Donut, mid-fake-death performance right after the Juicer fight, still refusing to say who Ferdinand actually is.)

“If it’s about to bite my face off, it’s getting a six.”

Book 1, Chapter 23 (Donut, on when a troglodyte earns the full six-mana Magic Missile instead of the cheaper three.)

“Fighting with one’s claws is just so inelegant. It’s not ladylike.”

Book 1, Chapter 23 (Donut, explaining why she won't train in melee despite outmuscling Carl two to one, dialogue tag trimmed at the splice.)

“Yes we are we. I mean, really. I am right here. Rude.”

Book 1, Chapter 22 (Donut, correcting Brandon An after he asks Carl if there's more than one of him, comma-before-attribution trimmed to a period at the splice.)

“My heavens. This is going to be unpleasant.”

Book 1, Chapter 21 (Donut, reacting to the enormous, unidentified creature that rockets past too fast to examine, near the floor 2 stairwell, dialogue tag trimmed at the splice.)

“How is it you’re James Bond when it comes to strangers, but Miss Beatrice could date three different guys at once, and you had no idea?”

Book 1, Chapter 20 (Donut, needling Carl about spotting a stranger's lies instantly while missing Beatrice's affairs entirely.)

“Carl, Carl! He’s here. He’s in the bathroom! The women’s bathroom. The killer! The guy who killed Rebecca W!”

Book 1, Chapter 20 (Donut, bursting back from the bathroom hallway with the news that Rebecca W's killer is right there in the safe room.)

“It’s a dagger dripping blood. My word is it ghastly. Miss Beatrice is going to absolutely shit when she sees it on me.”

Book 1, Chapter 19 (Donut, examining the matching tattoo on Carl's neck and looking forward to Beatrice's reaction, dialogue tag trimmed at the splice.)

“What gives them the right to just defile me like this? What gives them the right! Oh my god! It’s a disqualifying mark. It’s a disqualifying mark, Carl! I’m damaged!”

Book 1, Chapter 19 (Donut, reacting to the Desperado Pass tattoo the dungeon just branded onto her shoulder blade, dialogue tag trimmed at the splice.)

“I must admit, I do like it when you blow stuff up. I like it a lot.”

Book 1, Chapter 18 (Donut, closing line of the chapter, dialogue tag trimmed at the splice.)

“It’s not like they didn’t have it coming. You didn’t ask to be here. They’re goblins! What kind of vile monster sticks babies in the boss room anyway?”

Book 1, Chapter 18 (Donut, dismissing Carl's guilt over the goblin babies killed in the blast, dialogue tag trimmed at the splice.)

“There sure were a lot of babies in there, too.”

Book 1, Chapter 17 (Donut, adding one last detail about the boss room in the moment right before the detonator goes off.)

“Do you think Rory and Lorelai will be mad at me?”

Book 1, Chapter 17 (Donut, having second thoughts about attacking the chieftain right after the two shamankas helped them.)

“Oh, sweetie, as amusing as I would find it to watch Carl here disappoint yet another woman, we’re on a schedule. Banging monster girls is not the narrative we’re going for with this story. Maybe next time.”

Book 1, Chapter 16 (Donut, stepping in when a blitzed Lorelai propositions Carl, dialogue tag trimmed at the splice.)

“He blew up one of your filthy tractors and smeared three of your friends all over the cobblestones.”

Book 1, Chapter 15 (Donut, unprompted, informing three goblins exactly why Carl is wearing a Goblin Pass.)

“That’s it? After that epic battle with Hoarder, we received no screen time. This is unacceptable!”

Book 1, Chapter 14 (Donut, reacting to the premiere skipping their Hoarder kill entirely; dialogue tag trimmed at the splice.)

“Yeah, that’s when I thought you were being a pussy. I didn’t realize you were getting all Charles Bronson Death Wish on me!”

Book 1, Chapter 13 (Donut, reversing course after Carl says he isn't scared of the crawler who killed Rebecca W.)

“I can’t control my instincts! I’m just a few generations shy of being a ferocious tiger stalking through the jungles.”

Book 1, Chapter 13 (Donut, explaining why she can't bring herself to train with her claws.)

“It was quite the disappointing battle. A Bronze Boss box? That deserved a Legendary at least.”

Book 1, Chapter 12 (Donut's review of the Hoarder fight and its reward tier, dialogue tag trimmed at the splice.)

“Yeah, that’ll be a no.”

Book 1, Chapter 11 (Donut, overruling Carl's suggestion that they try to help the transformed woman inside the Hoarder rather than kill her.)

“While Miss Beatrice and I don’t always see eye-to-eye on certain policy decisions of the household, I must agree with her on this one. Cigarettes are disgusting.”

Book 1, Chapter 10 (Donut, siding with Beatrice against Carl's cigarette, for once.)

“Go back to bed. I need several more hours. That is an order from your princess.”

Book 1, Chapter 10 (Donut, informing Carl that his newly refreshed sleep schedule is not actually his to decide.)

“I want on that show, Carl.”

Book 1, Chapter 9 (Donut, already planning the Scatterer-nest cleanup as content.)

“What is this magical place? That’s the biggest cat tree I’ve ever seen!”

Book 1, Chapter 9 (Donut, leaping from Carl's shoulder toward what is actually a fast food restaurant's playground.)

“It sounds to me like the computer fancies you.”

Book 1, Chapter 8 (Donut's tactical analysis of the Smush skill description.)

“It’s purple. Purple is my color.”

Book 1, Chapter 7 (Her complete risk assessment of the Crown of the Sepsis Whore.)

“You need to assist me to this 18th level, so I can exit this hellscape and resume my rightful place as liege.”

Book 1, Chapter 7 (Princess Donut, laying out the mission statement of the Royal Court.)

“Really, Carl. If you’re going to insist upon wearing that hideous cloak in public, you might want to do yourself the dignity of putting pants on first. I just can't fathom why Miss Beatrice hired you in the first place.”

Book 1, Chapter 6 (Donut's first words, establishing in one breath her voice, her priorities, and her understanding of Carl's role in the household.)