Alarm Module
A ready-to-go trap from Donut's Gold Sapper's Box, no tinkering required. One of two Trap Modules found in the box, alongside a Spike Module.
System message
[ NOT YET ENCOUNTERED ]
You haven't met this one yet, crawler. Records unseal as you read. The dungeon appreciates your impatience but does not reward it.
Connections
- Donut:
- Carl:
Found in her Gold Sapper's Box, reward from the You call that a trap? achievementB1C44
Handed off by Donut and set on the floor of a train gangway on floor 4; triggers when a Drek reaches it, blasting "Fergalicious" at ear-splitting volume since nobody set a custom tone, and ends up forcing the party to abandon the car rather than hold their positionB3C1
System message
Nothing on file. The Syndicate keeps immaculate records, and this page is immaculately blank.
History by chapter
Book 1
Chapter 44
- TAG Trap Module: A ready-to-go trap, no tinkering required; can only be upgraded or reconfigured at a sapper's table, which won't be available until floor 4
- RELATIONSHIP Donut: Found in her Gold Sapper's Box, reward from the You call that a trap? achievement
Book 3
Chapter 1
- RELATIONSHIP Carl: Handed off by Donut and set on the floor of a train gangway on floor 4; triggers when a Drek reaches it, blasting "Fergalicious" at ear-splitting volume since nobody set a custom tone, and ends up forcing the party to abandon the car rather than hold their position
Leaderboard
No rank revealed yet at this position.