Spike Module
First seen: Book 1, Chapter 44
A ready-to-go trap from Donut's Gold Sapper's Box, no tinkering required. One of two Trap Modules found in the box, alongside an Alarm Module.
System message
[ NOT YET ENCOUNTERED ]
You haven't met this one yet, crawler. Records unseal as you read. The dungeon appreciates your impatience but does not reward it.
Trap Module
System message
Nothing on file. The Syndicate keeps immaculate records, and this page is immaculately blank.
History by chapter
Book 1
Chapter 44
- RELATIONSHIP Donut: Found in her Gold Sapper's Box, reward from the You call that a trap? achievement
- TAG Trap Module: A ready-to-go trap, no tinkering required; can only be upgraded or reconfigured at a sapper's table, which won't be available until floor 4
Book 3
Chapter 1
- RELATIONSHIP Carl: Handed off by Donut and mounted on a train gangway door on floor 4, spiking Dreks as they try to force their way through and left behind, still triggering, when the party retreats
Leaderboard
No rank revealed yet at this position.